Sinjin the level 7 Halfling Brawler by sinjin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassBrawler
Level / Exp7 / 47%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity40 (base 30)
Constitution11 (base 10)
Magic10 (base 10)
Willpower12 (base 10)
Cunning20 (base 17)

Resources

Life-5/226
Stamina92/133
Healing Factor1.1
Regeneration0.935

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Barehand

Damage25
Accuracy46
Crit Chance6%
APR6
Speed0.60

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower16.4
Crit Chance6%
Speed1

Offense: Damage Bonus

Blight+4%
Physical+11%
Light+10%

Defense: Base

Armour (hardiness)9 (30%)
Defense14.5
Ranged Defense16.5
Fatigue6
Physical Save9.275
Spell Save8.575
Mental Save12.075

Defense: Resistances

Physical+ 11%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Pugilism1.30
5/5
2/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
5/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
2/5
0/5
0/5

Effects

talent
detrimental effect

Quests

done
done
failed
done
active

Equipment

Tool
On fingers
On fingers
Main armor
On feet
Light source
On head
On hands

Inventory

Achievements

Log

Sinjin is free from the ice.
Sinjin is cured!

Sinjin lessens the pain.

Sinjin uses Infusion: Regeneration.

Sinjin starts regenerating health quickly.


Sinjin uses Luck of the Little Folk.

Sinjin seems more aware.

The Shade casts Manathrust.

The Shade's spell attains critical power!
Ran for 3 turns (stop reason: taken damage).

The Shade hits Sinjin for 115 arcane damage.

Sinjin rushes out!

Sinjin uses Slumber.

The Shade is in a deep sleep.

The Shade is dazed!

Sinjin hits The Shade for 30 physical damage.

Sinjin uses Disengage.

The Shade is suffering from insomnia.


Sinjin feels pain again.

Sinjin stops regenerating health quickly.

Sinjin's awareness returns to normal.

The Shade casts Manathrust.

Ran for 4 turns (stop reason: taken damage).

Saving done.

Saving done.

Saving game...