Orshi the level 16 Doomelf Archer by hats

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceDoomelf
ClassArcher
Level / Exp16 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength43 (base 31)
Dexterity46 (base 41)
Constitution12 (base 10)
Magic14 (base 10)
Willpower12 (base 10)
Cunning12 (base 12)

Resources

Life399/399
Stamina110/150
Healing Factor1.1191526171258
Regeneration5.8755512399102

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision3
See Stealth7
See Invisible18

Offense: Mainhand

Damage70
Accuracy39
Crit Chance7%
APR5
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+19%
Nature+16%
Mind+9%
Cold+6%
All0%

Offense: Damage Penetration

Lightning+5%

Defense: Base

Armour (hardiness)21 (38.594633868923%)
Defense39
Ranged Defense39
Fatigue0
Physical Save19
Spell Save9
Mental Save8

Defense: Resistances

Acid+ 20%( 70%)
Blight+ 20%( 70%)
Physical+ 16%( 70%)
Cold+ 32%( 70%)
All+ 15%( 70%)
Lightning+ 29%( 70%)
Light+ 20%( 70%)
Darkness+ 28%( 70%)
Nature+ 35%( 70%)

Defense: Immunities

Stun Resistance41%
Confusion Resistance22%
Silence Resistance32%
Knockback Resistance60%
Instadeath Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
4/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
1/5
0/5
Technique / Reflexes1.30
2/5
1/5
0/5
0/5
Technique / Marksmanship1.30
5/5
1/5
1/5
1/5

Generic Talents

Race / Doomelf1.00
1/5
2/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5
Technique / Mobility1.00
4/5
1/5
5/5
1/5

Effects

Quests

active
done
active
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Hell has no fury like a demon scorned! (Insane (Adventure) difficulty) Escaped the Searing Halls.
By Orshi the Doomelf Archer level 6
76th Pyre 122nd year of Ascendancy at 22:24
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Orshi the Doomelf Archer level 10
7th Mirth 122nd year of Ascendancy at 23:57
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Orshi the Doomelf Archer level 7
6th Mirth 122nd year of Ascendancy at 01:50
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Orshi the Doomelf Archer level 15
7th Flare 122nd year of Ascendancy at 04:17
see stats
Utterly Destroyed (Insane (Adventure) difficulty) Died on the Eidolon Plane.
By Orshi the Doomelf Archer level 16
9th Flare 122nd year of Ascendancy at 14:00
see stats

Log

Talent Fragmentation Shot is ready to use.
Talent Steady Shot is ready to use.
Talent Pin Down is ready to use.
Restless Night from Velikira the gloomy treant hits
Orshi for 11 mind damage.
Xanerabeth the sick polar bear uses
Slash.
Orshi reacts to an attack from Xanerabeth the sick polar bear, mitigating the blow!.
Orshi is no longer being stalked by Xanerabeth the sick polar bear.
Xanerabeth the sick polar bear hits Orshi for (18 reacted , -3 stam), 169 physical (169 total damage).
Orshi the level 16 doomelf archer was pierced to death by Xanerabeth the sick polar bear on level 3 of Heart of the Gloom.
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Xanerabeth the sick polar bear killed Orshi!
Saving game...

Resting starts...

Talent Flare is ready to use.
Talent Trueshot is ready to use.
Talent Rune: Reflection Shield is ready to use.
Talent Concealment is ready to use.
Orshi activates
Concealment.
Talent Trained Reactions is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Intuitive Shots is ready to use.
Talent Haste of the Doomed is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Saving done.


Personal New Achievement: Utterly Destroyed (Insane (Adventure) difficulty)!