Character
Game | Tales of Maj'Eyal: Age of Ascendancy 0.9.43 |
Campaign | Maj'Eyal |
Mode | Tutorial Adventure |
Sex | Female |
Race | Tutorial Stats |
Class | Tutorial Adventurer |
Level / Exp | 1 / 6% |
Size | medium |
Lifes / Deaths | no deaths recorded 1 / 0 |
Primary Stats
Strength | 20 (base 20) |
Dexterity | 18 (base 18) |
Constitution | 15 (base 15) |
Magic | 20 (base 20) |
Willpower | 15 (base 15) |
Cunning | 15 (base 15) |
Resources
Life | 120/120 |
Healing Factor | 1 |
Regeneration | 1 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Mainhand
Damage | 24 |
Accuracy | 43 |
Crit Chance | 4% |
APR | 2 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 56 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 19.5 |
Crit Chance | 2% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 4 (30%) |
Defense | 20.4 |
Ranged Defense | 22.4 |
Fatigue | 12 |
Physical Save | 26.125 |
Spell Save | 62.0625 |
Mental Save | 46.166666666667 |
Inscriptions (0/3)
Class Talents
Technique / Shield offense | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Shield defense | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Technique / Combat training | 1.30 |
| 0/5 |
| 3/10 |
| 2/5 |
| 2/5 |
| 0/5 |
Effects
Quests
Explore the Dungeon of Adventurer Enlightenment to learn about ToME's combat mechanics. Tutorial: combat stats | active |
Equipment
On feet | Boots of Physical Save (+10) (0 def, 0 armour) Boots of Physical Save (+10) (0 def, 0 armour)Requires: - Talent Armour Training Crafted by a master 1.00 Encumbrance. Type: armor / feet When wielded/worn: Physical save: +10 Fine boots that increse your physical save by 10. |
On fingers | Ring of Mental Save (+6) Ring of Mental Save (+6)Crafted by a master 1.00 Encumbrance. Type: jewelry / ring When wielded/worn: Mental save: +6 A ruby-studded ring. |
Around neck | Amulet of Mindpower (+3) Amulet of Mindpower (+3)Crafted by a master 1.00 Encumbrance. Type: jewelry / amulet When wielded/worn: Mindpower: +3 A beautiful amulet that increases your mindpower by 3. |
In main hand | iron longsword (7.5-10.5 power, 2 apr) iron longsword (7.5-10.5 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 7.5 - 10.5 Uses stat: 100% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% Sharp, long, and deadly. |
Main armor | rough leather armour (1 def, 2 armour) rough leather armour (1 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% A suit of armour made of leather. |
In off hand | iron shield (4 def, 2 armour, 9 dam, 20 block) iron shield (4 def, 2 armour, 9 dam, 20 block)Requires: - Strength 11 - Talent Armour Training (level 3) 7.00 Encumbrance. Type: armor / shield ; tier 1 When used to attack (with talents): Base power: 9.0 - 10.8 Uses stat: 100% Str Damage type: Physical Physical crit. chance: +2.5% Block value: +20 When wielded/worn: Armour: +2 Defense: +4 Ranged Defense: +4 Fatigue: +6% Talent granted: +1 Block Handheld deflection devices |
On head | Helmet of Accuracy (+6) (0 def, 0 armour) Helmet of Accuracy (+6) (0 def, 0 armour)Requires: - Talent Armour Training Crafted by a master 1.00 Encumbrance. Type: armor / head When wielded/worn: Accuracy: +6 A finely-wrought helmet that increases your Accuracy by 6. |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
Achievements
Log
Velyra misses Stubborn orc.
Stubborn orc misses Velyra.
Velyra uses Fear.
Stubborn orc retreats in terror!
Talent Fear is ready to use.
Stubborn orc hits Velyra for 5 physical damage.
Velyra hits Stubborn orc for 29 physical damage.
Stubborn orc misses Velyra.
Velyra performs a critical strike!
Velyra hits Stubborn orc for 42 physical damage.
Stubborn orc misses Velyra.
You switch your weapons to: .
Stubborn orc misses Velyra.
You switch your weapons to: iron longsword (7.5-10.5 power, 2 apr) and iron shield (4 def, 2 armour, 9 dam, 20 block).
Stubborn orc hits Velyra for 5 physical damage.
You switch your weapons to: .
Stubborn orc misses Velyra.
You switch your weapons to: iron longsword (7.5-10.5 power, 2 apr) and iron shield (4 def, 2 armour, 9 dam, 20 block).
Stubborn orc misses Velyra.
You switch your weapons to: .
Stubborn orc hits Velyra for 5 physical damage.
You switch your weapons to: iron longsword (7.5-10.5 power, 2 apr) and iron shield (4 def, 2 armour, 9 dam, 20 block).
Stubborn orc misses Velyra.
Talent Block is ready to use.
Velyra uses Fear.
Stubborn orc retreats in terror!
Talent Fear is ready to use.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 2 turns (stop reason: hostile spotted (Stubborn orc)).