asdf the level 6 Orc Sawbutcher by SOFTfeel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceOrc
ClassSawbutcher
Level / Exp6 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 23)
Dexterity11 (base 10)
Constitution31 (base 21)
Magic11 (base 10)
Willpower13 (base 10)
Cunning14 (base 13)

Resources

Life278/278
Steam93/100
Healing Factor1.1807164179104
Regeneration1.7120388059701

Speed

Mental0%
Attack0%
Movement+190.80444591247%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage39
Accuracy18
Crit Chance3%
APR0
Speed1.00

Offense: Offhand

Damage20
Accuracy18
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower11
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+12%
Light+10%
All0%

Defense: Base

Armour (hardiness)16.335093952971 (48.103448275862%)
Defense15
Ranged Defense15
Fatigue22
Physical Save26
Spell Save12
Mental Save13

Defense: Resistances

Cold+ 39%( 70%)
Fire+ 15%( 70%)
Light+ 20%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance18%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
1/5
2/5
0/5
0/5
Steamtech / Sawmaiming1.30
5/5
0/5
0/5
0/5
Steamtech / Butchery1.30
3/5
0/5
0/5
0/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
4/5
1/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active
done
active

Equipment

On feet
On fingers
On fingers
On hands
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log


steam generator implant of the duelist (steam 5) is not wearable.
You gain 0.60 gold from the melting of
cured leather armour (2 def, 4 armour).
You gain 0.60 gold from the melting of
cured leather armour (2 def, 4 armour).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel steamsaw (13.5-20.25 power, 8 apr).
You gain 1.86 gold from the melting of
cured leather sling of dampening.
You collect a new ingredient:
lump of dwarven steel (1).
You gain 3.23 gold from the melting of
balanced dwarven-steel mace of massacre (32-44.8 power, 4 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.24 gold from the melting of
arcing steel longsword (15-21 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.81 gold from the melting of
steel greatsword of erosion (24.5-39.2 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.20 gold from the melting of
flaming steel dagger (11.5-14.95 power, 6 apr).
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 4.00 gold from the melting of
schematic: Steamsaw.
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 4.00 gold from the melting of
schematic: Focus Lens.
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.50 gold from the melting of
wild infusion of the sneak (resist 11%; cure mental).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 0.68 gold from the melting of
regeneration infusion (heal 62 over 5 turns).
There is a way to the previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
You have no more inscription slots.

You have no more inscription slots.

You are now inscribed with Implant: Steam Generator.


Asdf deactivates Saw Wheels.