Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 | 
| Addons | Items Vault 1.3.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! | 
| Campaign | Maj'Eyal | 
| Mode | Nightmare Exploration | 
| Sex | Male | 
| Race | Higher | 
| Class | Summoner | 
| Level / Exp | 13 / 78% | 
| Size | medium | 
| Lifes / Deaths | Killed by Elugata the forest troll at level 2 on the 75th Pyre 122nd year of Ascendancy at 05:02/ 51 Killed by Elugata the forest troll at level 2 on the 75th Pyre 122nd year of Ascendancy at 05:52 Killed by Elugata the forest troll at level 2 on the 75th Pyre 122nd year of Ascendancy at 08:28 Killed by Elugata the forest troll at level 2 on the 75th Pyre 122nd year of Ascendancy at 08:49 Killed by Elugata the forest troll at level 2 on the 75th Pyre 122nd year of Ascendancy at 09:33 Killed by king cobra at level 2 on the 75th Pyre 122nd year of Ascendancy at 23:37 Killed by Belevea the king cobra at level 2 on the 76th Pyre 122nd year of Ascendancy at 00:56 Killed by Belevea the king cobra at level 2 on the 76th Pyre 122nd year of Ascendancy at 02:37 Killed by Belevea the king cobra at level 2 on the 76th Pyre 122nd year of Ascendancy at 02:50 Killed by Salirilrann the white worm mass at level 2 on the 76th Pyre 122nd year of Ascendancy at 02:59 Killed by Belevea the king cobra at level 3 on the 76th Pyre 122nd year of Ascendancy at 04:00 Killed by rattlesnake at level 3 on the 77th Pyre 122nd year of Ascendancy at 06:44 Killed by rattlesnake at level 3 on the 77th Pyre 122nd year of Ascendancy at 07:05 Killed by Bill the Stone Troll at level 6 on the 78th Pyre 122nd year of Ascendancy at 23:21 Killed by skeleton mage at level 7 on the 1st Mirth 122nd year of Ascendancy at 10:17 Killed by Elimith the copperhead snake at level 8 on the 2nd Mirth 122nd year of Ascendancy at 16:00 Killed by rimebark at level 8 on the 3rd Mirth 122nd year of Ascendancy at 10:40 Killed by 3-headed hydra at level 8 on the 4th Mirth 122nd year of Ascendancy at 06:52 Killed by Oriu the halfling at level 9 on the 1st Summertide 122nd year of Ascendancy at 02:17 Killed by Emapal the halfling at level 9 on the 2nd Summertide 122nd year of Ascendancy at 00:49 Killed by 3-headed hydra at level 9 on the 2nd Summertide 122nd year of Ascendancy at 03:45 Killed by Betonn the rogue at level 10 on the 1st Dusk 122nd year of Ascendancy at 21:56 Killed by rogue at level 10 on the 2nd Dusk 122nd year of Ascendancy at 10:41 Killed by cutpurse at level 10 on the 2nd Dusk 122nd year of Ascendancy at 19:12 Killed by 3-headed hydra at level 10 on the 3rd Dusk 122nd year of Ascendancy at 13:17 Killed by ritch flamespitter at level 11 on the 6th Dusk 122nd year of Ascendancy at 08:58 Killed by ritch flamespitter at level 11 on the 6th Dusk 122nd year of Ascendancy at 09:32 Killed by ritch flamespitter at level 11 on the 6th Dusk 122nd year of Ascendancy at 09:55 Killed by Anael the shalore at level 12 on the 12nd Dusk 122nd year of Ascendancy at 13:04 Killed by unknown at level 12 on the 12nd Dusk 122nd year of Ascendancy at 13:47 Killed by skeleton mage at level 12 on the 12nd Dusk 122nd year of Ascendancy at 18:15 Killed by armoured skeleton warrior at level 12 on the 12nd Dusk 122nd year of Ascendancy at 18:20 Killed by rimebark at level 12 on the 12nd Dusk 122nd year of Ascendancy at 18:41 Killed by Zarelin the halfling at level 12 on the 12nd Dusk 122nd year of Ascendancy at 18:50 Killed by lich at level 12 on the 12nd Dusk 122nd year of Ascendancy at 19:00 Killed by will o' the wisp at level 12 on the 12nd Dusk 122nd year of Ascendancy at 19:16 Killed by Zarelin the halfling at level 12 on the 12nd Dusk 122nd year of Ascendancy at 19:27 Killed by will o' the wisp at level 12 on the 12nd Dusk 122nd year of Ascendancy at 19:36 Killed by unknown at level 12 on the 12nd Dusk 122nd year of Ascendancy at 20:09 Killed by Mayynor the ghast at level 12 on the 20th Dusk 122nd year of Ascendancy at 00:24 Killed by Mayynor the ghast at level 12 on the 20th Dusk 122nd year of Ascendancy at 00:57 Killed by Mayynor the ghast at level 12 on the 20th Dusk 122nd year of Ascendancy at 02:04 Killed by unknown at level 12 on the 20th Dusk 122nd year of Ascendancy at 03:25 Killed by Xanudata the wolf at level 12 on the 20th Dusk 122nd year of Ascendancy at 06:12 Killed by Betharatta the giant venus flytrap at level 13 on the 20th Dusk 122nd year of Ascendancy at 19:51 Killed by Ararevea the large brown snake at level 13 on the 20th Dusk 122nd year of Ascendancy at 21:01 Killed by rimebark at level 13 on the 20th Dusk 122nd year of Ascendancy at 23:00 Killed by Eilinirialle the dire wolf at level 13 on the 21st Dusk 122nd year of Ascendancy at 03:56 Killed by blade horror at level 13 on the 22nd Dusk 122nd year of Ascendancy at 00:58 Killed by Xerivena the rattlesnake at level 13 on the 22nd Dusk 122nd year of Ascendancy at 03:43 Killed by bloated ooze at level 13 on the 22nd Dusk 122nd year of Ascendancy at 04:30 | 
Primary Stats
| Strength | 17 (base 10) | 
| Dexterity | 18 (base 11) | 
| Constitution | 11 (base 10) | 
| Magic | 11 (base 10) | 
| Willpower | 39 (base 33) | 
| Cunning | 46 (base 34) | 
Resources
| Life | 264/326 | 
| Equilibrium | 20 | 
| Healing Factor | 1.211358021402 | 
| Regeneration | 0.30283950535051 | 
Speed
| Mental | 0% | 
| Attack | 0% | 
| Movement | 0% | 
| Spell | 0% | 
| Global | +100% | 
Vision
| Sight | 15 | 
| Lite | 4 | 
| Infravision | 8 | 
Offense: Mainhand
| Damage | 10 | 
| Accuracy | 28 | 
| Crit Chance | 15% | 
| APR | 18 | 
| Speed | 1.00 | 
Offense: Offhand
| Damage | 11 | 
| Accuracy | 28 | 
| Crit Chance | 15% | 
| APR | 18 | 
| Speed | 1.00 | 
Offense: Spell
| Spellpower | 11 | 
| Crit Chance | 13% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 37.85 | 
| Crit Chance | 17% | 
| Speed | 1 | 
Defense: Base
| Armour (hardiness) | 8 (30%) | 
| Defense | 15.8 | 
| Ranged Defense | 15.8 | 
| Fatigue | 3 | 
| Physical Save | 13.675 | 
| Spell Save | 20.6875 | 
| Mental Save | 41.625191044464 | 
Defense: Resistances
| All | 0%( 70%) | 
Defense: Immunities
| Teleport Resistance | 5% | 
| Disarm Resistance | 20% | 
| Instadeath Resistance | 100% | 
| Confusion Resistance | 20% | 
| Knockback Resistance | 30% | 
| Pinning Resistance | 35% | 
| Poison Resistance | 50% | 
| Blind Resistance | 40% | 
Inscriptions (3/3)
| Runes | Effective talent level: 1.0Rune: Shielding Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 167 damage for 3 turns. Its effects scale with your Willpower stat. | 
| Infusions | Effective talent level: 1.0Infusion: Regeneration Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. | 
| Runes | Effective talent level: 1.0Rune: Shielding Use mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 188 damage for 3 turns. Its effects scale with your Cunning stat. | 
Class Talents
| Wild-gift / Summoning (advanced) | 1.30 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Wild-gift / Summoning (distance) | 1.30 | 
| 
 | 1/5 | 
| 
 | 4/5 | 
| 
 | 1/5 | 
| 
 | 2/5 | 
| Wild-gift / Summoning (utility) | 1.40 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 2/5 | 
| 
 | 1/5 | 
| Wild-gift / Summoning (melee) | 1.30 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 2/5 | 
| 
 | 0/5 | 
Generic Talents
| Wild-gift / Call of the wild | 1.20 | 
| 
 | 5/5 | 
| 
 | 1/5 | 
| 
 | 3/5 | 
| 
 | 0/5 | 
| Cunning / Survival | 1.00 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Race / Higher | 1.00 | 
| 
 | 1/5 | 
| 
 | 5/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Combat training | 1.00 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
Effects
| talent | Master Summoner | 
| talent | Meditation | 
Quests
| You met a novice mage who was tasked to collect an arcane powered artifact.An apprentice task He asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done | 
| You successfully escorted the lost anorithil to the recall portal on level 2 of Ruins of Kor'Pul.Escort: lost anorithil (level 2 of Ruins of Kor'Pul) As a reward you improved Cunning by +2. | done | 
| You failed to protect the lost warrior from death by Porussra the great wolf.Escort: lost warrior (level 1 of Old Forest) | failed | 
| You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire.Hidden treasure It looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done | 
| It is time to explore some new places -- dark, forgotten and dangerous ones.Into the darkness The Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You have explored the Maze and vanquished the Minotaur. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active | 
| Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory!Of trolls and damp caves * You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done | 
| You were asked to prove your worth as a fighter by a rogue, in order to participate in the arenaThe agent of the arena | done | 
Equipment
| Quiver | quiver of elm arrows of accuracy (10/10, 14-19.6 power, 5 apr)quiver of elm arrows of accuracy (10/10, 14-19.6 power, 5 apr) Requires: - Dexterity 11 Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Base power: 14.0 - 19.6 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Accuracy: +7 Armour Penetration: +5 Physical crit. chance: +1.0% Capacity: 10 Arrows are used with bows to pierce your foes to death. | 
| Light source | Yvytira the brass lanternYvytira the brass lantern Infused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex Changes damage: +9% acid Maximum life: +41.00 Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. | 
| On head | bladed rough leather cap of strength (+5) (0 def, 1 armour)bladed rough leather cap of strength (+5) (0 def, 1 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Damage when hit (Melee): 6 physical Changes stats: +5 Str It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 27.9 Physical damage. If the attack hits, the target is confused (32% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power and chance increase with your Dexterity and Accuracy. A cap made of leather. | 
| On hands | Sludgegrip (0 def, 0 armour)Sludgegrip (0 def, 0 armour) Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 (+1 eff.) These gloves are coated with a thick, green liquid. | 
| Tool | dwarven-steel torque of clear mind 'Shadowmarrow' [power 3]  (14 cooldown)dwarven-steel torque of clear mind 'Shadowmarrow' [power 3]  (14 cooldown) Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 When wielded/worn: Damage when hit (Melee): 8 darkness Pinning immunity: +15% Knockback immunity: +10% Teleport immunity: +5% It can be used to absorb and nullify at most 3 detrimental mental status effects in the next 10 turns, putting all charms on cooldown for 14 turns. Torques are made by powerful psionics to store psionic powers. | 
| On fingers | Elytira the BoltcryptElytira the Boltcrypt Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances penetration: +5% fire Changes damage: +6% lightning Disarm immunity: +20% Pinning immunity: +20% Knockback immunity: +20% Maximum life: +21.00 Rings can have magical properties. | 
| On fingers | copper ring of claritycopper ring of clarity Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Mental save: +6 (+2 eff.) Confusion immunity: +20% Rings can have magical properties. | 
| Around neck | GloomcrackGloomcrack Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +3% acid Changes resistances penetration: +10% darkness Talent mastery: +0.10 Wild-gift / Summoning (utility) Amulets can have magical properties. | 
| In main hand | vined mindstar 'Duathelwish' (4-4.4 power, 18 apr, mind damage)vined mindstar 'Duathelwish' (4-4.4 power, 18 apr, mind damage) Requires: - Willpower 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 It is part of a set of items. This mindstar projects psionic energy if enough is absorbed. Base power: 4.0 - 4.4 Uses stats: 35% Wil, 15% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +18 Physical crit. chance: +3.0% Attack speed: 100% Damage (Melee): +8 darkness When wielded/worn: Changes resistances penetration: +5% fire Changes damage: +8% lightning / +7% fire / +6% darkness / +7% cold Talent masteries: +0.10 Psionic / Focus +0.10 Psionic / Projection Mindpower: +4 (+2 eff.) Mental crit. chance: +2% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. | 
| Around waist | rough leather belt of burglaryrough leather belt of burglary Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Dex / +3 Cun / +5 Lck Trap disarming bonus: +9 Stealth bonus: +6 Infravision radius: +3 A belt that goes around your waist. | 
| In off hand | Chargewire the vined mindstar (5.5-6.05 power, 18 apr, mind damage)Chargewire the vined mindstar (5.5-6.05 power, 18 apr, mind damage) Requires: - Willpower 16 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Base power: 5.5 - 6.1 Uses stats: 35% Wil, 15% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +18 Physical crit. chance: +3.0% Attack speed: 100% Damage (Melee): +4 lightning When wielded/worn: Changes stats: +1 Wil / +1 Con Physical save: +3 (+3 eff.) Spell save: +3 (+2 eff.) Mental save: +2 (+1 eff.) Equilibrium when hit: +0.70 Mindpower: +4 (+2 eff.) Mental crit. chance: +2% Light radius: +1 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. | 
| Cloak | Cloudhacker (1 def, 6 armour)Cloudhacker (1 def, 6 armour) Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +6 Defense: +1 (+1 eff.) Damage when hit (Melee): 4 lightning Changes resistances: +12% acid / +11% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. | 
| Main armor | Eel-skin armour (10 def, 1 armour)Eel-skin armour (10 def, 1 armour) Infused by nature 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +1 Defense: +10 (+7 eff.) Fatigue: +2% Changes stats: +3 Cun / +2 Dex Poison immunity: +30% Talent on hit(nature): Call Lightning (10% chance level 2). It can be used to activate talent Call Lightning (costing 18 power out of 50/50) : Effective talent level: 2.0 Power cost: 18 out of 50/50. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 51.85 to 155.56 damage. The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. | 
Inventory
| phase door rune of the warrior (range 6; power 19; dur 4)phase door rune of the warrior (range 6; power 19; dur 4) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 6. Afterwards you stay out of phase for 4 turns. In this state all new negative status effects duration is reduced by 19%, your defense is increased by 19 and all your resistances by 19%. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. | 
| This item will automatically be transmogrified when you leave the level.Jetobeisance (10-13 power, 5 apr) Jetobeisance (10-13 power, 5 apr) Requires: - Dexterity 11 Infused by nature 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 10.0 - 13.0 Uses stats: 45% Dex, 45% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Damage (Melee): +10 insidious poison / +16 darkness When wielded/worn: Changes resistances penetration: +5% darkness Light radius: +1 Sharp, short and deadly. | 
| Mighty GirdleMighty Girdle Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Maximum encumbrance: +70 Knockback immunity: +40% This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. | 
| This item will automatically be transmogrified when you leave the level.Ragaregorn Ragaregorn Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances penetration: +5% mind Maximum life: +35.00 Mindpower: +12 (+5 eff.) A belt that goes around your waist. | 
| troll-hide hardened leather armour of the deep (3 def, 8 armour)troll-hide hardened leather armour of the deep (3 def, 8 armour) Requires: - Strength 16 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +8 Defense: +3 (+3 eff.) Fatigue: +8% Changes resistances: +6% acid / +7% cold Allows you to breathe in: water Life regen: +7.80 Healing mod.: +18% A suit of armour made of leather. | 
| agateagate 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. | 
| 2 aquamarine2 aquamarine 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
| 2 opal2 opal 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
| 3 topaz3 topaz 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+4 eff.) Physical save: +4 (+4 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+4 eff.) Physical save: +4 (+4 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
| This item will automatically be transmogrified when you leave the level.iron pickaxe (dig speed 38 turns) iron pickaxe (dig speed 38 turns) 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. | 
| iron pickaxe of endurance (dig speed 36 turns)iron pickaxe of endurance (dig speed 36 turns) Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -4% Changes stats: +2 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. | 
| 5 spinel5 spinel 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. | 
| Scrying OrbScrying Orb Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. | 
| Rod of Recall (1/1)Rod of Recall (1/1) Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. | 
| Transmogrification ChestTransmogrification Chest Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. | 
| 2 amethyst2 amethyst 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. | 
| 3 ametrine3 ametrine 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. | 
| 3 citrine3 citrine 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. | 
| 3 zircon3 zircon 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. | 
Achievements
 Level 10 (Exploration mode)
			Got a character to level 10.
			Level 10 (Exploration mode)
			Got a character to level 10.By TheTester the Higher Summoner level 10
2nd Summertide 122nd year of Ascendancy at 04:04 see stats
 That was close (Exploration mode)
			Killed your target while having only 1 life left.
			That was close (Exploration mode)
			Killed your target while having only 1 life left.By TheTester the Higher Summoner level 2
76th Pyre 122nd year of Ascendancy at 02:50 see stats
 The Arena (Exploration mode)
			Unlocked Arena mode.
			The Arena (Exploration mode)
			Unlocked Arena mode.By TheTester the Higher Summoner level 9
5th Mirth 122nd year of Ascendancy at 00:10 see stats
 The secret city (Exploration mode)
			Discovered the truth about mages.
			The secret city (Exploration mode)
			Discovered the truth about mages.By TheTester the Higher Summoner level 12
7th Dusk 122nd year of Ascendancy at 00:17 see stats
Log
Fire drake drains life from TheTester!
Fire drake's devouring flames area effect hits TheTester for 8 fire damage.
Ran for 2 turns (stop reason: taken damage).
Fire drake drains life from TheTester!
Fire drake's devouring flames area effect hits TheTester for 8 fire damage.
Ran for 2 turns (stop reason: taken damage).
Fire drake drains life from TheTester!
Fire drake's devouring flames area effect hits TheTester for 8 fire damage.
TheTester summons a Fire Drake!
Talent Hydra is ready to use.
Resting starts...
Your summoned fire drake disappears.
Talent Earth's Eyes is ready to use.
TheTester uses Earth's Eyes.
Talent Fire Drake is ready to use.
Rested for 9 turns.
Talent Gift of the Highborn is ready to use.
Talent Earth's Eyes is ready to use.
TheTester uses Earth's Eyes.
Saving game...
Saving done.
TheTester meditates on nature.
TheTester deactivates Master Summoner.
