Komme the level 1 Yeek Summoner by diamanta

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceYeek
ClassSummoner
Level / Exp1 / 52%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity9 (base 11)
Constitution5 (base 10)
Magic10 (base 10)
Willpower21 (base 15)
Cunning17 (base 13)

Resources

Life-4/70
Equilibrium7
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6

Offense: Mainhand

Damage4
Accuracy22
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage4
Accuracy22
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower21.75
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense0.65
Ranged Defense0.65
Fatigue6
Physical Save5.25
Spell Save10.85
Mental Save13.3

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
2/5
0/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Race / Yeek1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5

Effects

detrimental effect
beneficial effect
beneficial effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

You are unable to move!
Komme misses Bethorewe the ritch impaler.

War hound misses Bethorewe the ritch impaler.

Komme is no longer pinned.

Komme stops regenerating health quickly.

Bethorewe the ritch impaler hits Komme for 14 physical, 6 physical damage (total 18.94).

Talent Turtle is ready to use.

Your summoned war hound disappears.
Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.

Komme summons a Turtle!

Komme uses Infusion: Regeneration.

Komme starts regenerating health quickly.

Komme is pinned to the ground.

Bethorewe the ritch impaler hits Komme for 15 physical, 4 physical damage (total 17.79).

You are unable to move!

Komme uses Infusion: Wild.

Komme is no longer pinned.

Komme is cured!

Komme lessens the pain.


Komme summons a Turtle!

Bethorewe the ritch impaler uses Shield Pummel.

Saving done.

Saving done.

Saving game...