Halobar the level 5 Orc Gunslinger by leftover-kun

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceOrc
ClassGunslinger
Level / Exp5 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 14)
Dexterity20 (base 19)
Constitution18 (base 13)
Magic9 (base 10)
Willpower14 (base 10)
Cunning24 (base 18)

Resources

Life158/174
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy30
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage16
Accuracy30
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower9
Crit Chance5%
Speed1

Offense: Mind

Mindpower19.4
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)15 (35%)
Defense5.5
Ranged Defense5.5
Fatigue11
Physical Save22.45
Spell Save8.05
Mental Save13.3

Defense: Immunities

Instadeath Resistance100%
Stun Resistance30%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
0/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
0/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
0/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
5/5
1/5
0/5
0/5
Steamtech / Gunner training1.30
1/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
0/5
0/5
Steamtech / Engineering1.20
1/5
1/5
0/5
0/5

Effects

Quests

done
active

Equipment

Tool
Quiver
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Talent Overheat Bullets is ready to use.
Talent Implant: Medical Injector is ready to use.

Talent Double Shots is ready to use.
Talent Implant: Steam Generator is ready to use.
Ran for 6 turns (stop reason: interesting terrain).


Quest 'Homeland' is done! (Press 'j' to see the quest log)
Accepted quest 'Of Steamwork and Pain'! (Press 'j' to see the quest log)
Quest 'Homeland' completed! (Press 'j' to see the quest log)
Space around you starts to dissolve...

Talent Supercharge Bullets is ready to use.

Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 15 turns (stop reason: dialog is displayed).


Halobar wears (replacing
rough leather hat (0 def, 1 armour)): Quasit's Skull (0 def, 12 armour).

You gain 0.10 gold from the melting of
rough leather hat (0 def, 1 armour).
You gain 1.77 gold from the melting of
barbed quiver of elm arrows of wind (18/18, 12.5-17.5 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.07 gold from the melting of
iron gauntlets of magic (+3) (0 def, 1 armour).
You gain 1.10 gold from the melting of
mindwoven linen robe of corrosion (+16%) (0 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.92 gold from the melting of
arcing iron mace (12-16.8 power, 2 apr).
There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.