Rolf the level 5 Dwarf Necromancer by forwe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceDwarf
ClassNecromancer
Level / Exp5 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic25 (base 27)
Willpower16 (base 13)
Cunning14 (base 14)

Resources

Life145/145
Mana148/148
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6
See Stealth5
See Invisible5

Offense: Mainhand

Damage12
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance5%
Speed1

Offense: Mind

Mindpower16.8
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense7.3
Ranged Defense7.3
Fatigue0
Physical Save15.45
Spell Save24.675
Mental Save10.5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
1/5
2/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival0.90
2/5
0/5
0/5
0/5
Spell / Divination1.20
2/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
active
done

Equipment

Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Squadmate (Exploration mode) Escaped from Reknor alive with your squadmate Norgan.
By Rolf the Dwarf Necromancer level 5
20th Voratun 122nd year of Ascendancy at 11:25
see stats

Log

Rolf picks up (i.): prismatic iron plate armour of cold resistance (3 def, 7 armour).
Rolf picks up (c.):
elm magestaff (10-12 power, 2 apr, cold element).
There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


You gain 1.61 gold from the transmogrification of
blazing quiver of elm arrows (18/18, 14-19.6 power, 5 apr).
You gain 1.42 gold from the transmogrification of
prismatic iron plate armour of cold resistance (3 def, 7 armour).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 0.92 gold from the transmogrification of
psychic's iron gauntlets (0 def, 1 armour).
You gain 2.84 gold from the transmogrification of
arcing iron waraxe of vileness (11.5-16.1 power, 2 apr).
You gain 2.50 gold from the transmogrification of
Skullcleaver (20-28 power, 4 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold element).
You gain 2.60 gold from the transmogrification of
iron mace of crippling (13-18.2 power, 2 apr).
You gain 2.96 gold from the transmogrification of
hateful iron greatmaul of projection (17.5-26.25 power, 1 apr).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Personal New Achievement: Squadmate (Exploration mode)!
Saving done.

Rolf deactivates Necrotic Aura.

Rolf activates Necrotic Aura.

Rolf deactivates Necrotic Aura.

Rolf activates Necrotic Aura.

Rolf deactivates Necrotic Aura.

Rolf activates Necrotic Aura.

Rolf deactivates Necrotic Aura.