Infiniteray Jack the level 28 Thalore Oozemancer by Blackray Jack

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignInfinite
ModeNightmare Roguelike
SexMale
RaceThalore
ClassOozemancer
Level / Exp28 / 50%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength16 (base 10)
Dexterity16 (base 10)
Constitution11 (base 10)
Magic8 (base 10)
Willpower75 (base 60)
Cunning70 (base 59)

Resources

Life489/489
Equilibrium46
Healing Factor1.1597162075846
Regeneration10.727374920158

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision7
See Stealth69.327401544624
See Invisible69.327401544624

Offense: Mainhand

Damage62
Accuracy47
Crit Chance22%
APR38
Speed1.00

Offense: Offhand

Damage60
Accuracy47
Crit Chance22%
APR38
Speed1.00

Offense: Spell

Spellpower8
Crit Chance19%
Speed1

Offense: Mind

Mindpower66
Crit Chance29%
Speed1

Offense: Damage Bonus

Lightning+10%
Cold+3%
Mind+5%
Blight+10%
Physical+13%
Fire+6%
Nature+12%

Offense: Damage Penetration

Nature+70%
Physical+10%
Mind+10%
All0%

Defense: Base

Armour (hardiness)11 (30%)
Defense27
Ranged Defense27
Fatigue2
Physical Save35
Spell Save27
Mental Save39

Defense: Resistances

Acid+ 28%( 70%)
Arcane+ 20%( 70%)
Cold+ 21%( 70%)
All+ 16%( 70%)
Lightning+ 45%( 70%)
Temporal+ 25%( 70%)
Physical+ 26%( 70%)
Darkness+ 18%( 70%)
Fire+ 21%( 70%)
Nature+ 39%( 70%)

Defense: Immunities

Bleed Resistance67%
Confusion Resistance20%
Instadeath Resistance100%
Poison Resistance77%
Blind Resistance67%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Wild-gift / Oozing blades1.30
1/5
1/5
1/5
5/5
Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.30
2/5
1/5
1/5
2/5
Wild-gift / Ooze1.30
5/5
1/5
5/5
4/5
Wild-gift / Mucus1.30
4/5
1/5
2/5
1/5

Generic Talents

Cunning / Survival1.20
1/5
1/5
1/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.30
1/5
1/5
1/5
0/5
Wild-gift / Antimagic1.30
3/5
1/5
2/5
2/5
Race / Thalore1.00
1/5
1/5
5/5
1/5

Prodigies

1/1

Effects

talent
talent
talent
talent
detrimental effect

Quests

done
done
failed
done
failed
failed
failed
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold (Nightmare (Roguelike) difficulty) Buy an item from an AAA.
By Infiniteray Jack the Thalore Oozemancer level 17
4th Flare 122nd year of Ascendancy at 06:52
see stats
Bringer of Doom (Nightmare (Roguelike) difficulty) Killed a Bringer of Doom.
By Infiniteray Jack the Thalore Oozemancer level 24
5th Dusk 122nd year of Ascendancy at 19:33
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Infiniteray Jack the Thalore Oozemancer level 23
3rd Dusk 122nd year of Ascendancy at 15:39
see stats
Infinite x10 (Nightmare (Roguelike) difficulty) Got to level 10 of the infinite dungeon.
By Infiniteray Jack the Thalore Oozemancer level 12
10th Mirth 122nd year of Ascendancy at 16:57
see stats
Infinite x20 (Nightmare (Roguelike) difficulty) Got to level 20 of the infinite dungeon.
By Infiniteray Jack the Thalore Oozemancer level 24
9th Dusk 122nd year of Ascendancy at 13:52
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Infiniteray Jack the Thalore Oozemancer level 10
6th Mirth 122nd year of Ascendancy at 02:24
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Infiniteray Jack the Thalore Oozemancer level 20
7th Flare 122nd year of Ascendancy at 20:46
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Infiniteray Jack the Thalore Oozemancer level 19
7th Flare 122nd year of Ascendancy at 05:12
see stats

Log

Infiniteray Jack disarms a trap (poison vine).
Ran for 1 turns (stop reason: trap).

You pickup 0.80 gold pieces.

You pickup 0.70 gold pieces.


Infiniteray Jack disarms a trap (corroded spot).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 34 turns (stop reason: dialog is displayed).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 68 turns (stop reason: at exit).


Saving game...

Saving done.