Skegue the level 1 Skeleton Rogue by Talanari

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassRogue
Level / Exp1 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 11)
Dexterity22 (base 13)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning18 (base 18)

Resources

Life-8/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy24
Crit Chance12%
APR5
Speed1.00

Offense: Offhand

Damage15
Accuracy24
Crit Chance12%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance3%
Speed1

Offense: Mind

Mindpower19.2
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense5.2
Ranged Defense5.2
Fatigue6
Physical Save10.15
Spell Save7
Mental Save9.8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual weapons1.30
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
1/5

Effects

beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the north (giant brown mouse)).


Giant brown mouse misses Skegue.

Skegue hits Giant brown mouse for 20 physical damage.
Skegue killed Giant brown mouse!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: taken damage).


Skeleton archer's Shoot hits
Skegue for 26 physical, 7 fire (33 total damage).
Skeleton archer's Shoot hits
Skegue for 21 physical, 7 fire (28 total damage).

Skegue casts Rune: Shielding.

A shield forms around Skegue.


Skeleton archer's Shoot hits
Skegue for (21 absorbed), 0 physical, (7 absorbed), 0 fire (0 total damage).

Skeleton archer's Shoot hits
Skegue for (26 absorbed), 0 physical, (7 absorbed), 0 fire (0 total damage).

The shield around Skegue crumbles.


Skegue picks up (a.):
steel amulet.

Skeleton archer's Shoot hits
Skegue for 21 physical, 7 fire (28 total damage).
Skeleton archer shoots!

Saving game...