Samsa the level 1 Yeek Solipsist by Ariul

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassSolipsist
Level / Exp1 / 8%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower24 (base 18)
Cunning18 (base 14)

Resources

Life-5/74
Psi91/132
Healing Factor0.95714285714286
Regeneration11.725

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage4
Accuracy18
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage4
Accuracy18
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower24
Crit Chance5%
Speed1

Offense: Damage Bonus

Fire-10%
Cold+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4
Spell Save11
Mental Save14

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
0/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
2/5
0/5
0/5
0/5
Psionic / Slumber1.30
2/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
0/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
0/5
0/5
0/5
0/5
Psionic / Dreaming1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect
beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Samsa misses Something.
Samsa misses Something.
Something misses
Samsa.

Samsa converts some damage to Psi!
Something hits
Samsa for 2 to psi, 5 physical (7 total damage).
Something hits
Samsa for 4 to psi, 8 physical (11 total damage).
Samsa receives 1 healing (0 psi heal).
Samsa misses Something.
Samsa hits Something for 3 nature damage.
Something misses
Samsa.
Samsa is no longer pinned.


Samsa converts some damage to Psi!
Something hits
Samsa for 2 to psi, 5 physical (7 total damage).
Something hits
Samsa for 3 to psi, 6 physical (8 total damage).
Samsa receives 1 healing (0 psi heal).
Samsa misses Something.
Samsa misses Something.
Something misses
Samsa.
Talent Infusion: Regeneration is ready to use.

Samsa converts some damage to Psi!
Something hits
Samsa for 2 to psi, 4 physical (6 total damage).
Something hits
Samsa for 3 to psi, 7 physical (10 total damage).
Samsa receives 1 healing (0 psi heal).
Samsa uses Infusion: Regeneration.

Samsa starts regenerating health quickly.

Something misses
Samsa.
Saving game...