Robert Wolf the level 9 Higher Druid by frostorm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsConstitution based stamina, and other stamina buffs 1.0.0
Added Difficulties 1.02 1.0.4
Starting prodigy 1.0.4
Druid Class 1.0.4
No Locked Categories 1.0.0
Adjustable Talent/Stat/Generic Point Multiplier 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassDruid
Level / Exp9 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 28)
Dexterity23 (base 22)
Constitution33 (base 33)
Magic34 (base 33)
Willpower30 (base 29)
Cunning20 (base 20)

Resources

Life381/381
Stamina197/197
Equilibrium20
Healing Factor1.2130036594877
Regeneration2.014681963881

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight12
Lite2
Infravision2

Offense: Mainhand

Damage37
Accuracy47
Crit Chance6%
APR7
Speed1.00

Offense: Spell

Spellpower30.5
Crit Chance5%
Speed1

Offense: Mind

Mindpower24.5
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+4%
Physical+10%
Cold+10%
Lightning+11%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)14 (95%)
Defense16.55
Ranged Defense16.55
Fatigue1
Physical Save31.2
Spell Save23.7
Mental Save17.5

Defense: Resistances

Lightning+ 4%( 70%)
Nature+ 4%( 70%)
Acid+ 14%( 70%)
Fire+ 14%( 70%)
Physical+ 4%( 70%)
Cold+ 19%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance25%
Instadeath Resistance100%
Blind Resistance16%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Woodland1.30
0/5
0/5
0/5
0/5
Wild-gift / Winds1.30
0/5
0/5
0/5
0/5
Wild-gift / Minerals1.30
1/5
5/5
1/5
0/5
Wild-gift / Land1.30
2/5
0/5
0/5
0/5
Wild-gift / Weather1.30
0/5
0/5
0/5
0/5
Wild-gift / Seas1.30
1/5
5/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Seasons1.30
1/5
0/5
0/5
0/5
Technique / Staff combat1.30
2/5
1/5
1/5
0/5
Race / Higher1.00
1/5
2/5
0/5
0/5
Wild-gift / Gaias-embrace1.30
5/5
5/5
2/5
0/5

Effects

talent
talent

Quests

done
failed
active
done
active
done

Equipment

Tool
Around waist
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

The Arena Unlocked Arena mode.
By Robert Wolf the Higher Druid level 9
3rd Flare 122nd year of Ascendancy at 02:21
see stats

Log

Talent Tremors is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Talent Crystal Healing is ready to use.
Talent Defensive Posture is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.


There is an exit to Derth here (press '' or right click to use).

Run in which direction?

You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.15 gold from the transmogrification of
icy iron mace of massacre (13.5-18.9 power, 2 apr).
There is an exit to the worldmap here (press '' or right click to use).
Saving done.

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...

There is a Ruins of Kor'Pul here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
You feel very confident walking into this place.