Islida the level 50 Whitehoof Arcane Blade by Binkbenc

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Nyles Level Mod 1.3.1
CampaignOrcs
ModeNormal Exploration
SexFemale
RaceWhitehoof
ClassArcane Blade
Level / Exp50 / 745%
Sizebig
Lifes / Deaths

Primary Stats

Strength158 (base 60)
Dexterity91 (base 60)
Constitution81 (base 60)
Magic95 (base 60)
Willpower94 (base 60)
Cunning105 (base 60)

Resources

Mana559/559
Equilibrium0
Life3564/3564
Steam118/130
Stamina417/417
Psi184/184
Healing Factor1.5243027888445
Regeneration13.941505704999

Speed

Mental0%
Attack0%
Movement+133.19059539439%
Spell0%
Global+100%

Vision

Sight10
Lite9
Infravision12
See Stealth92.75151380455
See Invisible101.75151380455

Offense: Mainhand

Damage458
Accuracy74
Crit Chance83%
APR17
Speed1.00

Offense: Spell

Spellpower75
Crit Chance63%
Speed1

Offense: Mind

Mindpower83
Crit Chance44%
Speed1

Offense: Damage Bonus

Lightning+39%
Light+36%
Mind+31%
Blight+49%
Physical+37%
Fire+39%
All+25%

Offense: Damage Penetration

Physical+50%
Mind+10%
Temporal+5%

Defense: Base

Armour (hardiness)95.092197189208 (93.924050632911%)
Defense45
Ranged Defense55
Fatigue0
Physical Save73
Spell Save84
Mental Save62

Defense: Resistances

Acid+ 28%( 70%)
Blight+ 43%( 70%)
Physical+ 21%( 70%)
Cold+ 18%( 70%)
All+ 15%( 70%)
Lightning+ 25%( 70%)
Light+ 28%( 70%)
Darkness+ 57%( 70%)
Fire+ 33%( 70%)
Mind+ 49%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance100%
Fear Resistance100%
Poison Resistance100%
Silence Resistance50%
Bleed Resistance100%
Disarm Resistance64%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance62%

Inscriptions (5/5)

Runes
Runes
Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.30
5/5
5/5
5/5
5/5
Technique / Combat veteran1.30
5/5
5/5
5/5
5/5
Spell / Air1.40
5/5
5/5
5/5
5/5
Technique / Superiority1.40
5/5
5/5
5/5
5/5
Technique / Magical combat1.50
5/5
5/5
5/5
5/5
Technique / Two-handed assault1.20
5/5
5/5
5/5
5/5
Spell / Earth1.40
5/5
5/5
5/5
5/5
Spell / Enhancement1.40
5/5
5/5
5/5
5/5
Spell / Fire1.40
5/5
5/5
5/5
5/5
Technique / Dual techniques1.20
5/5
5/5
5/5
5/5
Cunning / Dirty fighting1.40
5/5
5/5
5/5
5/5
Technique / Shield offense1.20
5/5
1/5
1/5
4/5
Spell / Stone1.30
5/5
5/5
5/5
5/5

Generic Talents

Race / Whitehooves1.20
5/5
5/5
5/5
5/5
Steamtech / Chemistry1.20
5/5
5/5
5/5
5/5
Steamtech / Physics1.20
5/5
5/5
5/5
5/5
Technique / Conditioning1.00
5/5
5/5
0/5
0/5
Wild-gift / Call of the wild1.00
5/5
5/5
5/5
5/5
Technique / Combat training1.30
5/5
5/5
0/5
5/5
5/5
0/5
Spell / Aegis1.30
5/5
5/5
5/5
5/5
Cunning / Survival1.50
5/5
5/5
1/5
5/5
Technique / Field control1.00
0/5
0/5
Spell / Divination1.10
1/5
5/5
1/5
5/5
Spell / Conveyance1.40
3/5
5/5
5/5
5/5
Psionic / Dreaming1.10
5/5
5/5
1/5
5/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

Across the Narrow Sea (Exploration mode) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Islida the Whitehoof Arcane Blade level 11
9th Revenge 124th year of Ascendancy at 04:31
see stats
Exterminator (Exploration mode) Killed 1000 creatures.
By Islida the Whitehoof Arcane Blade level 26
37th Dearth 124th year of Ascendancy at 08:05
see stats
Imp'ing Away (Exploration mode) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Islida the Whitehoof Arcane Blade level 50
6th Dearth 125th year of Ascendancy at 22:35
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Islida the Whitehoof Arcane Blade level 10
52nd Retaking 124th year of Ascendancy at 14:24
see stats
Level 20 (Exploration mode) Got a character to level 20.
By Islida the Whitehoof Arcane Blade level 20
21st Dearth 124th year of Ascendancy at 18:25
see stats
Level 30 (Exploration mode) Got a character to level 30.
By Islida the Whitehoof Arcane Blade level 30
45th Destruction 124th year of Ascendancy at 06:18
see stats
Level 40 (Exploration mode) Got a character to level 40.
By Islida the Whitehoof Arcane Blade level 40
32nd Retaking 125th year of Ascendancy at 16:12
see stats
Level 50 (Exploration mode) Got a character to level 50.
By Islida the Whitehoof Arcane Blade level 50
15th Pain 125th year of Ascendancy at 21:44
see stats
One Ill Turn Deserves Another (Exploration mode) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Islida the Whitehoof Arcane Blade level 49
15th Pain 125th year of Ascendancy at 21:44
see stats
Reclaiming Garkul's Heritage (Exploration mode) Freed the remnants of the Prides from the Internment Camp.
By Islida the Whitehoof Arcane Blade level 33
27th Remembrance 125th year of Ascendancy at 08:29
see stats
Size is everything (Exploration mode) Did over 1500 damage in one attack.
By Islida the Whitehoof Arcane Blade level 31
19th Remembrance 125th year of Ascendancy at 11:37
see stats
Size matters (Exploration mode) Did over 600 damage in one attack.
By Islida the Whitehoof Arcane Blade level 19
20th Dearth 124th year of Ascendancy at 09:29
see stats
The Dead God Rests (Exploration mode) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Islida the Whitehoof Arcane Blade level 50
21st Pain 125th year of Ascendancy at 04:13
see stats
The High Lady's Destiny (Finale) (Exploration mode) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Islida the Whitehoof Arcane Blade level 42
43rd Revenge 125th year of Ascendancy at 12:33
see stats
The bigger the better! (Exploration mode) Did over 3000 damage in one attack.
By Islida the Whitehoof Arcane Blade level 41
42nd Revenge 125th year of Ascendancy at 20:04
see stats
This will make a big Omelette! (Exploration mode) Collected 40 ritch eggs in the Ritch Hive.
By Islida the Whitehoof Arcane Blade level 20
22nd Dearth 124th year of Ascendancy at 12:32
see stats
Treasure Hoarder (Exploration mode) Amassed 3000 gold pieces.
By Islida the Whitehoof Arcane Blade level 35
26th Retaking 125th year of Ascendancy at 04:18
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By Islida the Whitehoof Arcane Blade level 14
48th Pain 124th year of Ascendancy at 23:17
see stats

Log

Automatic use of talent Fearless Cleave skipped: cooldown too low (0).
Automatic use of talent Fearless Cleave
skipped: cooldown too low (0).
Automatic use of talent Fearless Cleave
skipped: cooldown too low (0).
Automatic use of talent Fearless Cleave
skipped: cooldown too low (0).
Automatic use of talent Fearless Cleave
skipped: cooldown too low (0).
Automatic use of talent Fearless Cleave
skipped: cooldown too low (0).
Automatic use of talent Fearless Cleave
skipped: cooldown too low (0).
Automatic use of talent Fearless Cleave
skipped: cooldown too low (0).
Automatic use of talent Fearless Cleave
skipped: cooldown too low (0).
Automatic use of talent Fearless Cleave
skipped: cooldown too low (0).
Automatic use of talent Fearless Cleave
skipped: cooldown too low (0).
There is an exit to the worldmap here (press '' or right click to use).
Automatic use of talent Fearless Cleave
skipped: cooldown too low (0).
Ran for 66 turns (stop reason: at exit).


There is a Way into old ruins in the Erúan desert here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Islida deactivates Arcane Feed.

Islida deactivates Inner Power.

Islida deactivates Stone Skin.

Islida deactivates Thunderstorm.

The furious lightning storm around Islida calms down and disappears.
Islida deactivates Fiery Hands.

Islida deactivates Arcane Combat.

Islida deactivates Crystalline Focus.

Islida deactivates Shielding.

Islida deactivates Shock Hands.

Islida deactivates Feather Wind.