Drem? the level 30 Drem Adventurer by RWulfe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDrem
ClassAdventurer
Level / Exp30 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength81 (base 23)
Dexterity44 (base 12)
Constitution50 (base 13)
Magic75 (base 40)
Willpower107 (base 60)
Cunning57 (base 26)

Resources

Steam100/100
Mana694/694
Equilibrium30
Vim153/183
Life1162/1162
Psi207/207
Stamina416/416
Paradox300
Healing Factor1.5186847857242
Regeneration18.755757103694

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8

Offense: Mainhand

Damage149
Accuracy67
Crit Chance19%
APR0
Speed1.00

Offense: Offhand

Damage76
Accuracy67
Crit Chance19%
APR0
Speed1.00

Offense: Spell

Spellpower76
Crit Chance15%
Speed1

Offense: Mind

Mindpower79
Crit Chance22%
Speed1

Offense: Damage Bonus

Darkness+26%
Light+12%
Arcane+6%
Acid+9%
All0%

Offense: Damage Penetration

Mind+25%
Darkness+15%

Defense: Base

Armour (hardiness)190.44291461692 (88.568973732692%)
Defense31
Ranged Defense31
Fatigue37
Physical Save50
Spell Save45
Mental Save59

Defense: Resistances

Blight+ 49%( 70%)
Arcane+ 11%( 70%)
Mind+ 6%( 70%)
All 0%( 70%)
Lightning+ 39%( 70%)
Light+ 14%( 70%)
Physical+ 48%( 70%)
Fire+ 22%( 70%)
Darkness+ 33%( 70%)

Defense: Immunities

Teleport Resistance100%
Pinning Resistance20%
Disarm Resistance80%
Confusion Resistance30%
Knockback Resistance56%
Stun Resistance66%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Demonic pact1.00
5/5
5/5
0/5
0/5
Wild-gift / Earthen vines1.30
3/5
1/5
1/5
1/5
Wild-gift / Dwarven nature1.30
0/5
0/5
0/5
0/5
Corruption / Doom covenant1.00
3/5
1/5
0/5
0/5
Spell / Eldritch shield1.30
1/5
5/5
1/5
3/5
Spell / Earth1.30
1/5
1/5
0/5
0/5
Corruption / Doom shield1.00
3/5
3/5
0/5
0/5
Technique / Shield defense1.00
1/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
3/5
3/5
0/5
0/5
Psionic / Psi-fighting1.00
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Black-magic1.00
3/5
3/5
0/5
0/5
Steamtech / Physics1.00
2/5
2/5
1/5
0/5
Technique / Combat training1.00
0/5
5/5
0/5
5/5
0/5
0/5
Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Harmony1.00
0/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Chronomancy / Energy1.00
4/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.00
1/5
1/5
1/5
5/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
done
done
done
active
active
active
done
done
done
done
done

Equipment

Psionic focus
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Drem? the Drem Adventurer level 21
15th Wealth 122nd year of Ascendancy at 05:36
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Drem? the Drem Adventurer level 21
25th Dearth 122nd year of Ascendancy at 00:41
see stats
Fear me not! (Insane (Adventure) difficulty) Survived the Fearscape!
By Drem? the Drem Adventurer level 25
9th Loss 122nd year of Ascendancy at 07:47
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Drem? the Drem Adventurer level 10
25th Voratun 122nd year of Ascendancy at 11:47
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Drem? the Drem Adventurer level 20
36th Profit 122nd year of Ascendancy at 09:45
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By Drem? the Drem Adventurer level 30
25th Loss 122nd year of Ascendancy at 11:50
see stats
Poisonous (Insane (Adventure) difficulty) Sided with the assassin lord.
By Drem? the Drem Adventurer level 21
6th Dearth 122nd year of Ascendancy at 11:44
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Drem? the Drem Adventurer level 22
25th Dearth 122nd year of Ascendancy at 21:52
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Drem? the Drem Adventurer level 7
21st Voratun 122nd year of Ascendancy at 03:52
see stats
The Right thing to do (Insane (Adventure) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Drem? the Drem Adventurer level 30
7th Shortage 122nd year of Ascendancy at 04:19
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Drem? the Drem Adventurer level 18
22nd Profit 122nd year of Ascendancy at 12:08
see stats
Thralless (Insane (Adventure) difficulty) Freed at least 30 enthralled slaves in the slavers' compound.
By Drem? the Drem Adventurer level 30
6th Shortage 122nd year of Ascendancy at 05:50
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Drem? the Drem Adventurer level 24
32nd Dearth 122nd year of Ascendancy at 06:26
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Drem? the Drem Adventurer level 15
11st Profit 122nd year of Ascendancy at 17:21
see stats

Log

Burning from Blood Master hits Drem? for (43 flat reduction), (0 dissipated), 0 fire, 7 healing (0 total damage) [7 healing].

Resting starts...

Spectator says: 'Fight!'

Rested for 1 turns (stop reason: taken damage).

Drem? is no longer subject to the dark power.

Drem? HEALS from fire damage!
Burning from Blood Master hits
Drem? for (43 flat reduction), (0 dissipated), 0 fire, 7 healing (0 total damage) [7 healing].

Resting starts...

Drem? stops burning.

Talent Eldritch Blow is ready to use.
Drem? deactivates
Osmosis Shield.
Drem? deactivates
Blood Shield.
Talent Rockswallow is ready to use.
Rested for 50 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


There is a previous level here (press '' or right click to use).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).