One in each hand the level 11 Drem Stone Warden by JoeGom

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDrem
ClassStone Warden
Level / Exp11 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 25)
Dexterity14 (base 10)
Constitution12 (base 10)
Magic22 (base 20)
Willpower28 (base 24)
Cunning10 (base 10)

Resources

Life388/388
Mana250/250
Equilibrium0
Healing Factor1.4164835164835
Regeneration2.4788461538462

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision3
See Stealth7
See Invisible7

Offense: Mainhand

Damage37
Accuracy29
Crit Chance4%
APR0
Speed1.00

Offense: Offhand

Damage14
Accuracy29
Crit Chance5%
APR0
Speed1.00

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower21
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+9%
Lightning+12%
Fire+5%
Mind+14%

Offense: Damage Penetration

Physical+20%

Defense: Base

Armour (hardiness)25.413408721348 (66.666666666667%)
Defense25
Ranged Defense29
Fatigue31
Physical Save22
Spell Save17
Mental Save20

Defense: Resistances

Blight+ 31%( 70%)
Physical+ 12%( 70%)
Cold+ 41%( 70%)
All 0%( 70%)
Darkness+ 14%( 70%)
Light+ 12%( 70%)
Temporal+ 16%( 70%)
Lightning+ 24%( 70%)
Mind+ 6%( 70%)
Fire+ 16%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Knockback Resistance21%
Pinning Resistance21%
Instadeath Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Wild-gift / Dwarven nature1.30
5/5
2/5
0/5
0/5
Spell / Eldritch shield1.30
1/5
1/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
1/5
1/5
0/5
0/5
Wild-gift / Earthen vines1.30
3/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
3/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Drem1.00
1/5
1/5
0/5
0/5
Spell / Stone alchemy1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
0/5
0/5

Effects

detrimental effect

Quests

done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By One in each hand the Drem Stone Warden level 10
8th Profit 122nd year of Ascendancy at 02:38
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By One in each hand the Drem Stone Warden level 9
4th Profit 122nd year of Ascendancy at 19:16
see stats

Log


One in each hand activates Stone Vines.


Multi-hued crystal casts Elemental Bolt!

Multi-hued crystal is seized by a stone vine.

Stone Vine from One in each hand hits Multi-hued crystal for
11 physical, 7 arcane (18 total damage).
Multi-hued crystal casts Elemental Bolt!


Multi-hued crystal's Elemental Bolt hits
One in each hand for 99 nature damage.
Stone Vine from One in each hand hits Multi-hued crystal for
11 physical, 7 arcane (18 total damage).
Multi-hued crystal casts Elemental Bolt!

Stone Vine from One in each hand hits Multi-hued crystal for
11 physical, 7 arcane (18 total damage).
Multi-hued crystal's Elemental Bolt hits
One in each hand for 107 darkness damage.

Multi-hued crystal's Elemental Bolt hits
One in each hand for 107 darkness damage.
Stone Vine from One in each hand hits Multi-hued crystal for
11 physical, 7 arcane (18 total damage).
Multi-hued crystal casts Elemental Bolt!

Stone Vine from One in each hand hits Multi-hued crystal for
11 physical, 7 arcane (18 total damage).
Multi-hued crystal's Elemental Bolt hits
One in each hand for 86 blight damage.
One in each hand the level 11 drem stone warden was plagued to death by a multi-hued crystal on level 1 of Scintillating Caves.
You have 3 life(s) left.
One in each hand deactivates Eldritch Infusion.

One in each hand deactivates Stone Vines.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Multi-hued crystal's Elemental Bolt killed One in each hand!
Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).