SynderwiN the level 17 Cornac Summoner by twelvepac

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassSummoner
Level / Exp17 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 16)
Dexterity24 (base 14)
Constitution32 (base 24)
Magic11 (base 11)
Willpower32 (base 28)
Cunning32 (base 24)

Resources

Life-6/405
Equilibrium35
Healing Factor1.4633663366337
Regeneration1.390198019802

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+85.399747753011%

Vision

Sight10
Lite7
Infravision7
See Stealth50.156612690121
See Invisible51.156612690121
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage13
Accuracy26
Crit Chance10%
APR18
Speed1.00

Offense: Offhand

Damage13
Accuracy26
Crit Chance14%
APR15
Speed1.00

Offense: Spell

Spellpower16
Crit Chance8%
Speed1

Offense: Mind

Mindpower37
Crit Chance12%
Speed1

Offense: Damage Bonus

Darkness+4%
Acid+6%
Nature+10%

Offense: Damage Penetration

Acid+10%

Defense: Base

Armour (hardiness)38.413408721348 (66.666666666667%)
Defense7
Ranged Defense7
Fatigue14
Physical Save29
Spell Save32
Mental Save30

Defense: Resistances

Lightning+ 16%( 70%)
Nature+ 38%( 70%)
Blight+ 26%( 70%)
Darkness+ 12%( 70%)
Cold+ 50%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance50%
Blind Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
5/5
1/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
3/5
0/5
0/5
Cunning / Survival1.00
3/5
1/5
0/5
0/5
Wild-gift / Harmony1.10
1/5
5/5
0/5
0/5
Technique / Combat training1.00
2/5
3/5
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect
detrimental effect
beneficial effect

Quests

done
done
done
done
active
done
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By SynderwiN the Cornac Summoner level 10
1st Summertide 122nd year of Ascendancy at 01:48
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By SynderwiN the Cornac Summoner level 10
1st Summertide 122nd year of Ascendancy at 01:46
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By SynderwiN the Cornac Summoner level 16
30th Dusk 122nd year of Ascendancy at 09:47
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By SynderwiN the Cornac Summoner level 9
5th Mirth 122nd year of Ascendancy at 14:45
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By SynderwiN the Cornac Summoner level 11
7th Flare 122nd year of Ascendancy at 19:53
see stats

Log

Neryldann the degenerated skeleton archer begins hunting humanoid / human.
Neryldann the degenerated skeleton archer's Beyond the Flesh hits
SynderwiN for 44 physical, 8 cold, 17 physical, 12 lightning (80 total damage).
Neryldann the degenerated skeleton archer hits SynderwiN for 26 physical, 17 physical, 12 lightning (54 total damage).
SynderwiN hits Neryldann the degenerated skeleton archer for (2 to psi shield), 2 physical, (2 to psi shield), 2 physical (3 total damage).
Neryldann the degenerated skeleton archer receives
20 healing from Unnatural Body.

There is a next level here (press '' or right click to use).
Neryldann the degenerated skeleton archer uses Kinetic Leech.

SynderwiN slows down.

Neryldann the degenerated skeleton archer uses Pyrokinesis.

SynderwiN is on fire!


You gain 14.22 gold from the transmogrification of
Anuhor [power 175] (9 cooldown).
You gain 1.69 gold from the transmogrification of
deadly pouch of steel shots of erosion (18/18, 25-30 power, 2 apr).
You gain 1.70 gold from the transmogrification of
flaming steel shield (6 def, 2 armour, 43.5 block).
You gain 1.62 gold from the transmogrification of
spiked cured leather armour of fire resistance (2 def, 4 armour).
You gain 4.85 gold from the transmogrification of
cruel ash vilestaff of illumination (15-18 power, 3 apr, darkness element).
You gain 0.50 gold from the transmogrification of
ash vilestaff (15-18 power, 3 apr, fire element).
You gain 2.27 gold from the transmogrification of
ash starstaff of projection (15-18 power, 3 apr, darkness element).
You gain 0.50 gold from the transmogrification of
cured leather sling.
You gain 3.85 gold from the transmogrification of
balanced steel longsword of erosion (14.5-20.3 power, 3 apr).
You gain 2.50 gold from the transmogrification of
Corpsebow.
You gain 19.75 gold from the transmogrification of
Hariregoyon (30.5-45.75 power, 2 apr).
You gain 1.44 gold from the transmogrification of
arcing steel dagger of massacre (17-22.1 power, 6 apr).
You gain 2.20 gold from the transmogrification of
wizard's steel ring of sensing.
You gain 1.29 gold from the transmogrification of
steel ring of power.
You gain 1.00 gold from the transmogrification of
wild infusion (resist 20%; cure magical).
There is a previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...