wrkmage the level 16 Shalore Archmage by kinito-tatsu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp16 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity15 (base 10)
Constitution14 (base 11)
Magic55 (base 40)
Willpower38 (base 32)
Cunning13 (base 11)

Resources

Life239/239
Mana206/242
Healing Factor1.0372895330003
Regeneration1.2966119162504

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth6
See Invisible7

Offense: Mainhand

Damage20
Accuracy9
Crit Chance14%
APR3
Speed1.00

Offense: Spell

Spellpower45
Crit Chance23%
Speed1

Offense: Mind

Mindpower25
Crit Chance12%
Speed1

Offense: Damage Bonus

Darkness+3%
Cold+10%
Arcane+5%
Fire+6%
Lightning+40%

Offense: Damage Penetration

Lightning+10%
Light+5%
Cold+8%

Defense: Base

Armour (hardiness)2 (30%)
Defense17
Ranged Defense22
Fatigue0
Physical Save14
Spell Save26
Mental Save24

Defense: Resistances

Lightning+ 51%( 70%)
Light+ 10%( 70%)
Temporal+ 17%( 70%)
Cold+ 21%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance39%
Stun Resistance10%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
4/5
2/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.60
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
3/5
1/5
2/5
Spell / Storm1.30
2/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
1/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
4/5
0/5
Race / Shalore1.00
1/5
5/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

active
active
done
done
failed
done
active
done
active
active
done
done

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By wrkmage the Shalore Archmage level 15
8th Haze 122nd year of Ascendancy at 02:47
see stats
Level 10 Got a character to level 10.
By wrkmage the Shalore Archmage level 10
18th Dusk 122nd year of Ascendancy at 09:30
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By wrkmage the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:30
see stats
The Arena Unlocked Arena mode.
By wrkmage the Shalore Archmage level 13
26th Dusk 122nd year of Ascendancy at 05:04
see stats
The Rat Lich Killed the terrible Rat Lich.
By wrkmage the Shalore Archmage level 15
2nd Decay 122nd year of Ascendancy at 07:25
see stats

Log

There is a way up to Old Forest here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


As you leave the crypt, the stairway collapses in upon itself.
New shimmer option unlocked: ash magestaff
Wrkmage wears (replacing
Kor's Fall (10-12 power, 0 apr, fire element)): shimmering ash magestaff of might (15-18 power, 3 apr, lightning element).

Wrkmage wears (replacing
Prox's Lucky Halfling Foot): Skull of the Rat Lich.

You gain 5.25 gold from the transmogrification of
focusing elm wand of shielding [power 116] (20 cooldown).
You gain 2.01 gold from the transmogrification of
quiver of ash arrows of persecution (23/23, 21-29 power, 7 apr).
You gain 12.00 gold from the transmogrification of
Toralathagund the quiver of ash arrows (14/14, 27-38 power, 13 apr).
You gain 1.53 gold from the transmogrification of
prismatic steel plate armour of stability (0 def, 9 armour).
You gain 0.60 gold from the transmogrification of
cured leather armour (6 def, 4 armour).
You gain 1.25 gold from the transmogrification of
steel mail armour (2 def, 6 armour).
You gain 0.49 gold from the transmogrification of
insulating linen wizard hat (1 def, 0 armour).
You gain 0.99 gold from the transmogrification of
grounding iron helm of dexterity (+2) (0 def, 3 armour).
You gain 0.35 gold from the transmogrification of
hardened leather gloves (0 def, 2 armour).
You gain 4.73 gold from the transmogrification of
insulating pair of rough leather boots of speed (0 def, 1 armour).
You gain 3.00 gold from the transmogrification of
shimmering ash vilestaff of might (15-18 power, 3 apr, blight element).
You gain 2.88 gold from the transmogrification of
ash vilestaff of warding (15-18 power, 3 apr, blight element).
You gain 0.50 gold from the transmogrification of
cured leather sling.
You gain 0.50 gold from the transmogrification of
steel greatsword (24-38 power, 2 apr).
You gain 1.56 gold from the transmogrification of
steel greatmaul of erosion (28-41 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (30-45 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (14-18 power, 6 apr).
You gain 3.27 gold from the transmogrification of
chilling steel dagger of vileness (12-15 power, 6 apr).
You gain 1.20 gold from the transmogrification of
acidic steel battleaxe of massacre (33-50 power, 2 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (res 20%; magical, physical; dur 4; cd 11).
The furious lightning storm around wrkmage calms down and disappears.