gamer the level 7 Higher Necromancer by fentanyl

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp7 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic37 (base 30)
Willpower22 (base 19)
Cunning11 (base 11)

Resources

Life45/45
Mana202/202
Soul12/12
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage15
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower35
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+10%
Light+10%
Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)1 (30%)
Defense13
Ranged Defense13
Fatigue0
Physical Save12
Spell Save20
Mental Save11

Defense: Resistances

Cold+ 20%( 70%)
Light+ 34%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.60
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.60
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
4/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
2/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

Quests

done
active
done
active

Equipment

On fingers
Around waist
Main armor
On feet
Light source
Cloak
In main hand

Inventory

Achievements

That was close (Roguelike) Killed your target while having only 1 life left.
By gamer the Higher Necromancer level 6
78th Pyre 122nd year of Ascendancy at 09:51
see stats

Log

gamer hits Grey mold for 66 darkness damage.
gamer killed Grey mold!

Talent Invoke Darkness is ready to use.

Resting starts...

Your summoned ghoul disappears.
Gamer stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Gamer casts
Invoke Darkness.
Gamer wears:
traveler's pair of rough leather boots (0 def, 1 armour).

You gain 0.10 gold from the transmogrification of
pouch of iron shots (23/23, 15-18 power, 1 apr).
You gain 1.37 gold from the transmogrification of
prismatic rough leather armour of temporal resistance (3 def, 2 armour).
You gain 1.21 gold from the transmogrification of
prismatic iron mail armour (2 def, 4 armour).
You gain 1.02 gold from the transmogrification of
miner's iron helm of constitution (+2) (0 def, 4 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 1.76 gold from the transmogrification of
thought-forged iron waraxe (12-17 power, 2 apr).
You gain 1.11 gold from the transmogrification of
mossy mindstar of resolve (2-2 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron greatmaul (20-30 power, 1 apr).
You gain 1.99 gold from the transmogrification of
iron dagger of paradox (10-13 power, 5 apr).
You gain 0.75 gold from the transmogrification of
arcing iron battleaxe (16-24 power, 1 apr).
You gain 2.02 gold from the transmogrification of
movement infusion of the wizard (speed 520%; cd 9).
There is a previous level here (press '' or right click to use).