Johnny the level 10 Yeek Summoner by Besen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp10 / 46%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 13)
Dexterity9 (base 11)
Constitution8 (base 10)
Magic19 (base 10)
Willpower32 (base 23)
Cunning36 (base 32)

Resources

Life202/202
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision9
See Stealth10
See Invisible10

Offense: Mainhand

Damage6
Accuracy23
Crit Chance10%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy23
Crit Chance10%
APR12
Speed1.00

Offense: Spell

Spellpower20.5
Crit Chance12%
Speed1

Offense: Mind

Mindpower32.9
Crit Chance11%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense9.65
Ranged Defense9.65
Fatigue8
Physical Save6.65
Spell Save22.925
Mental Save26.9

Defense: Immunities

Silence Resistance37%
Instadeath Resistance100%
Confusion Resistance52%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (advanced)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
3/5
5/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
1/5
3/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
3/5
3/5
0/5
0/5
Cunning / Survival1.00
5/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
active
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Johnny the Yeek Summoner level 10
1st Flare 122nd year of Ascendancy at 16:46
see stats
The Arena Unlocked Arena mode.
By Johnny the Yeek Summoner level 10
5th Flare 122nd year of Ascendancy at 14:10
see stats

Log

Shadowblade hits Johnny for 7 physical, 2 lightning, 1 darkness (10 total damage).
Minotaur uses Warshout.

Shadowblade wanders around!.

Talent War Hound is ready to use.
Talent Infusion: Regeneration is ready to use.
Johnny is poisoned!


Assassin Lord hits Johnny for 28 darkness, 1 nature, 18 darkness, 2 nature (49 total damage).
Johnny summons a Jelly!

Bandit performs a melee critical strike against Johnny!
Johnny resists the mind attack!

Shadowblade is confused and fails to use Attack.

Bandit hits Johnny for 24 physical, 4 nature, 22 physical, 2 mind (53 total damage).
Minotaur misses Shadowblade.
Talent Infusion: Healing is ready to use.
Talent Hydra is ready to use.
Insidious Poison from Assassin Lord hits
Johnny for 1 nature damage.
Black jelly hits Assassin Lord for 2 acid damage.
Assassin Lord performs a melee critical strike against Johnny!
Assassin Lord misses Johnny.
Assassin Lord hits Johnny for 56 darkness damage.
Johnny the level 10 yeek summoner was swallowed by the void to death by a Assassin Lord on level 2 of Unknown tunnels.
You have 3 life(s) left.
Johnny is no longer poisoned.

Johnny meditates on nature.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Assassin Lord killed Johnny!
Saving done.