Coquey the level 7 Cornac Archer by Coqueslinger

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp7 / 58%
Sizebig
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity27 (base 29)
Constitution9 (base 13)
Magic12 (base 10)
Willpower10 (base 10)
Cunning17 (base 15)

Resources

Life-35/222
Stamina102/118
Healing Factor1.11
Regeneration28.087570390345

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision7

Offense: Mainhand

Damage29
Accuracy39
Crit Chance3%
APR5
Speed0.80

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower13.8
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)9 (30%)
Defense6.95
Ranged Defense6.95
Fatigue13
Physical Save11.65
Spell Save16.7
Mental Save9.45

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
2/5
1/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
2/5
1/5
0/5
0/5
Technique / Combat veteran0.90
1/5
1/5
0/5
0/5
Technique / Archery training1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
3/5
0/5
0/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
0/5
0/5

Effects

detrimental effect
detrimental effect
detrimental effect
beneficial effect

Quests

done
done
done
active
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

The Arena Unlocked Arena mode.
By Coquey the Cornac Archer level 7
79th Pyre 122nd year of Ascendancy at 10:21
see stats

Log

Talent Infusion: Regeneration is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Coquey picks up (a.):
biting gale rune of the sneak (50 cold damage; 30 apply power).
Ran for 5 turns (stop reason: at door).


Coquey picks up (d.):
iron greatmaul of dampening (16-24 power, 1 apr).

Coquey picks up (e.):
linen robe (0 def, 0 armour).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: at door).


Something performs a melee critical strike against Coquey!
Coquey is poisoned!

Something hits
Coquey for 45 physical, 6 fire, 36 physical, 4 blight, , 5 darkness (97 total damage).
Numbing Poison from Thief hits
Coquey for 15 nature damage.
Coquey uses Flare.


Coquey's Flare hits Thief for
27 fire, 4 darkness (31 total damage).
Coquey is afflicted by a crippling illness!

Thief hits Coquey for 37 physical, 6 fire, 23 physical, 4 blight, , 5 darkness (75 total damage).
Numbing Poison from Thief hits
Coquey for 15 nature damage.
Coquey uses Crippling Shot.


Coquey uses Infusion: Regeneration.

Coquey starts regenerating health quickly.

Thief performs a melee critical strike against Coquey!
Saving game...