Beatir the level 50 Orc Gunslinger by cheaphomemadeacid2

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeEasy Adventure
SexMale
RaceOrc
ClassGunslinger
Level / Exp50 / 1534%
Sizemedium
Lifes / Deaths

Primary Stats

Strength56 (base 29)
Dexterity77 (base 60)
Constitution73 (base 60)
Magic33 (base 10)
Willpower37 (base 10)
Cunning88 (base 60)

Resources

Life1629/1629
Positive177/177
Steam100/100
Healing Factor1.0307458214729
Regeneration9.5343988486239

Speed

Mental0%
Attack0%
Movement+26%
Spell0%
Global+100%

Vision

Sight14
Lite3
Infravision15
See Stealth15
See Invisible27

Offense: Mainhand

Damage77
Accuracy60
Crit Chance46%
APR21
Speed1.00

Offense: Offhand

Damage77
Accuracy60
Crit Chance46%
APR21
Speed1.00

Offense: Spell

Spellpower53
Crit Chance36%
Speed1

Offense: Mind

Mindpower44
Crit Chance24%
Speed1

Offense: Damage Bonus

Physical+70%
Lightning+45%
Light+33%
Temporal+45%
Cold+45%
Arcane+45%
Fire+55%
All+8%

Offense: Damage Penetration

Lightning+30%
Cold+41%
All+21%

Defense: Base

Armour (hardiness)31 (77.155997060385%)
Defense71
Ranged Defense71
Fatigue0
Physical Save48
Spell Save42
Mental Save51

Defense: Resistances

Acid+ 59%( 70%)
Blight+ 41%( 70%)
Arcane+ 37%( 70%)
Cold+ 64%( 70%)
All+ 30%( 70%)
Darkness+ 62%( 70%)
Light+ 62%( 80%)
Temporal+ 41%( 70%)
Physical+ 37%( 70%)
Lightning+ 61%( 70%)
Fire+ 70%( 70%)
Nature+ 51%( 70%)

Defense: Immunities

Pinning Resistance50%
Confusion Resistance39%
Disarm Resistance50%
Instadeath Resistance100%
Blind Resistance25%

Inscriptions (5/5)

Implants
Implants
Implants
Implants
Runes

Class Talents

Steamtech / Gunslinging1.30
3/5
1/5
5/5
5/5
Steamtech / Bullets mastery1.30
1/5
0/5
0/5
0/5
Steamtech / Elusiveness1.30
3/5
4/5
5/5
0/5
Steamtech / Avoidance1.30
5/5
1/5
5/5
0/5
Steamtech / Automation1.30
1/5
1/5
5/5
5/5
Steamtech / Gunner training1.30
5/5
1/5
5/5
5/5

Generic Talents

Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.30
5/5
1/5
3/5
2/5
0/5
0/5
Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Race / Orc1.00
1/5
2/5
2/5
5/5
Steamtech / Chemistry1.20
3/5
1/5
1/5
5/5
Celestial / Chants1.20
4/5
0/5
0/5
0/5
Cunning / Scoundrel1.00
5/5
4/5
4/5
4/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent

Quests

done
done
done
done
done
done
active
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

Log

Ran for 25 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 53 turns (stop reason: at exit).


There is a Gates of Morning (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Today is the 6th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:01.


Saving done.


Today is the 7th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:13.


Today is the 8th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 06:10.


Today is the 9th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:46.


Today is the 10th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:56.


There is a Entrance to the Sunwall Outpost here (press '' or right click to use).

Today is the 11st Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 09:41.


Today is the 12nd Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:28.


Beatir deactivates his cloak's restoration systems.