Adanough the level 10 Yeek Elementist by neth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassElementist
Level / Exp10 / 4%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution9 (base 11)
Magic34 (base 34)
Willpower36 (base 24)
Cunning14 (base 10)

Resources

Life120/120
Mana323/323
Healing Factor1.4
Regeneration0.35

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage14
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower28.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower25.4
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+10%
Cold+10%
Light+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense1.3
Ranged Defense1.3
Fatigue0
Physical Save17.6
Spell Save25.25
Mental Save26.431782182807

Defense: Resistances

Fire+ 4%( 71%)
Lightning+ 4%( 71%)
Light+ 30%( 70%)
Nature+ 20%( 70%)
Blight+ 20%( 70%)
Physical+ 4%( 71%)
Cold+ 39%( 71%)
All 0%( 70%)

Defense: Immunities

Silence Resistance35%
Instadeath Resistance100%
Confusion Resistance70%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Elementalism1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
1/5
0/5
Spell / Elemental fusion1.30
0/5
0/5
1/5
0/5
0/5
0/5
Spell / Storm1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
4/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Force1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
2/5
0/5
0/5

Effects

Quests

done
done

Equipment

Light source
On head
Tool
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Adanough the Yeek Elementist level 10
2nd Mirth 122nd year of Ascendancy at 21:54
see stats

Log

Saving done.
There is a Very old halfling ruins here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.

Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:11.


Today is the 4th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:38.


Today is the 5th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:55.


Ran for 4 turns (stop reason: didn't move).


Today is the 6th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:20.

Ran for 4 turns (stop reason: didn't move).


Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:33.

There is a Passageway into the Trollmire here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


Adanough wears:
Feathersteel Amulet.

You gain 1.87 gold from the transmogrification of
spiked cured leather armour of resilience (2 def, 4 armour).
You gain 2.75 gold from the transmogrification of
psychic's steel greatsword (23-36.8 power, 2 apr).
You gain 0.70 gold from the transmogrification of
steel dagger of massacre (14.5-18.85 power, 6 apr).
You gain 2.37 gold from the transmogrification of
huntsman's dwarven-steel dagger of massacre (23.5-30.55 power, 7 apr).
You gain 3.40 gold from the transmogrification of
Zuboldariana the Radiancetide (32-48 power, 2 apr).
There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.