6*-5/*5* the level 8 Yeek Doomed by mirri

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceYeek
ClassDoomed
Level / Exp8 / 49%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity18 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower30 (base 24)
Cunning35 (base 26)

Resources

Life160/160
Hate59/100
Healing Factor0.89694950341964
Regeneration1.8387464820103

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage5
Accuracy25
Crit Chance12%
APR12
Speed1.00

Offense: Offhand

Damage4
Accuracy25
Crit Chance12%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance10%
Speed1

Offense: Mind

Mindpower30.5
Crit Chance13%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense18.8
Ranged Defense18.8
Fatigue0
Physical Save15.075
Spell Save14.875
Mental Save21.8125

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Pinning Resistance21%
Confusion Resistance35%
Instadeath Resistance100%
Disarm Resistance20%
Poison Resistance30%
Knockback Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Shadows1.30
0/5
0/5
0/5
0/5
Cursed / Punishments1.30
3/5
4/5
0/5
0/5
Cursed / Darkness1.30
2/5
1/5
0/5
0/5
Cursed / Force of will1.30
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Dark sustenance1.30
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Cursed / Gestures1.30
5/5
2/5
1/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
In off hand
Main armor
Around neck

Inventory

Achievements

Log


Resting starts...

6*-5/*5* feels pain again.

Talent Reproach is ready to use.
Talent Infusion: Wild is ready to use.
Talent Creeping Darkness is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


The air bubbles are depleted!

Resting starts...

You are yanked out of this place!

Rested for 10 turns (stop reason: dialog is displayed).


6*-5/*5* wears (replacing
linen robe (0 def, 0 armour)): Eel-skin armour (10 def, 1 armour).

6*-5/*5* wears:
grounding rough leather belt.

6*-5/*5* wears:
marksman's copper ring.

You gain 0.76 gold from the transmogrification of
linen wizard hat of frost (+15%) (1 def, 0 armour).
You gain 2.11 gold from the transmogrification of
psychic's iron gauntlets of dexterity (+3) (0 def, 1 armour).
You gain 3.90 gold from the transmogrification of
balanced iron waraxe of phasing (11-15.4 power, 7 apr).
There is a Way into the lair of Murgol here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

6*-5/*5* deactivates Gesture of Pain.

6*-5/*5* activates Gesture of Pain.

6*-5/*5* deactivates Gesture of Pain.