asdf the level 15 Skeleton Archmage by BlankDiploma

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceSkeleton
ClassArchmage
Level / Exp15 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 10)
Dexterity17 (base 10)
Constitution44 (base 40)
Magic38 (base 30)
Willpower16 (base 13)
Cunning15 (base 11)

Resources

Life423/423
Mana169/169
Healing Factor1.3
Regeneration1.755

Speed

Mental0%
Attack0%
Movement+12.5%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision6

Offense: Mainhand

Damage21
Accuracy17
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower40.797274418317
Crit Chance6%
Speed1

Offense: Mind

Mindpower21.1
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)7 (30%)
Defense7.45
Ranged Defense15.270814023414
Fatigue2
Physical Save28.875
Spell Save31.45
Mental Save16.85

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Stun Resistance42%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
5/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
2/5
1/5
0/5
0/5
Spell / Air1.30
4/5
1/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Undead / Skeleton1.10
1/5
2/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
4/5
0/5
0/5
Technique / Combat training1.00
2/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
active
done
done
done
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By asdf the Skeleton Archmage level 10
3rd Flare 122nd year of Ascendancy at 18:42
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By asdf the Skeleton Archmage level 6
6th Mirth 122nd year of Ascendancy at 12:31
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By asdf the Skeleton Archmage level 13
21st Dusk 122nd year of Ascendancy at 21:43
see stats

Log

You gain 0.65 gold from the transmogrification of iron helm of strength (+2) (0 def, 3 armour).
You gain 0.95 gold from the transmogrification of
naturalist's iron gauntlets (0 def, 1 armour).
You gain 0.07 gold from the transmogrification of
woollen robe (0 def, 0 armour).
You gain 1.14 gold from the transmogrification of
mindwoven woollen robe of light (+16%) (0 def, 0 armour).
You gain 2.85 gold from the transmogrification of
focusing linen robe (0 def, 0 armour).
You gain 4.36 gold from the transmogrification of
shimmering ash starstaff of warding (15-18 power, 3 apr, physical element).
You gain 1.83 gold from the transmogrification of
potent ash vilestaff (18-21.6 power, 3 apr, blight element).
You gain 3.60 gold from the transmogrification of
cruel ash starstaff of might (15-18 power, 3 apr, darkness element).
You gain 7.01 gold from the transmogrification of
ash magestaff 'Torchglory' (15-18 power, 3 apr, lightning element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, cold element).
You gain 7.69 gold from the transmogrification of
Xuwe the Chargepain (15-18 power, 3 apr, arcane element).
You gain 4.55 gold from the transmogrification of
Cyrydatha the elm magestaff (10-12 power, 2 apr, arcane element).
You gain 2.16 gold from the transmogrification of
ranger's cured leather sling of lightning.
You gain 6.17 gold from the transmogrification of
cured leather sling 'Aeriba'.
You gain 1.48 gold from the transmogrification of
nature's vined mindstar (4-4.4 power, 18 apr, nature damage).
You gain 2.10 gold from the transmogrification of
creative mossy mindstar of balance (2.5-2.75 power, 12 apr, mind damage).
You gain 0.50 gold from the transmogrification of
steel mace (15.5-21.7 power, 3 apr).
You gain 1.31 gold from the transmogrification of
acidic steel greatsword (23.5-37.6 power, 2 apr).
You gain 7.05 gold from the transmogrification of
Thunderrot (35.5-56.8 power, 2 apr).
You gain 4.80 gold from the transmogrification of
hateful steel greatmaul of vileness (24-36 power, 2 apr).
You gain 6.60 gold from the transmogrification of
Belytira (26-39 power, 2 apr).
You gain 0.70 gold from the transmogrification of
steel battleaxe of massacre (34-51 power, 2 apr).
You gain 11.18 gold from the transmogrification of
Ulfilin the steel battleaxe (20.5-30.75 power, 2 apr).
You gain 6.38 gold from the transmogrification of
Adusewen (30.5-45.75 power, 2 apr).
You gain 2.26 gold from the transmogrification of
marksman's copper ring of sensing.
You gain 1.03 gold from the transmogrification of
teleportation rune of the psychic (range 36).
There is a way to the previous level here (press '' or right click to use).
Asdf deactivates Feather Wind.

Asdf deactivates Arcane Power.

Asdf deactivates Shielding.