Bastion, the second the level 11 Cornac Skirmisher by jacs

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSkirmisher
Level / Exp11 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity37 (base 31)
Constitution13 (base 10)
Magic10 (base 10)
Willpower19 (base 12)
Cunning35 (base 29)

Resources

Life238/238
Stamina162/162
Healing Factor1
Regeneration1.35

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision2

Offense: Mainhand

Damage58
Accuracy44
Crit Chance12%
APR2
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance8%
Speed1

Offense: Mind

Mindpower24
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)12 (30%)
Defense23
Ranged Defense23
Fatigue12
Physical Save26
Spell Save16
Mental Save24

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.20
1/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.50
4/5
3/5
1/5
0/5
Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
4/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Acrobatics1.30
5/5
5/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
0/5
0/5

Effects

talent

Quests

active
done
done
done
done
done
done
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Bastion, the second the Cornac Skirmisher level 10
8th Mirth 122nd year of Ascendancy at 05:33
see stats
The Arena Unlocked Arena mode.
By Bastion, the second the Cornac Skirmisher level 7
78th Pyre 122nd year of Ascendancy at 12:55
see stats

Log

You gain 4.61 gold from the transmogrification of Morningbender (2 def, 4 armour).
You gain 1.08 gold from the transmogrification of
grounding rough leather cap of constitution (+3) (0 def, 1 armour).
You gain 0.69 gold from the transmogrification of
cleansing linen wizard hat (1 def, 0 armour).
You gain 1.33 gold from the transmogrification of
spellwoven woollen robe of blight (+12%) (0 def, 0 armour).
You gain 3.45 gold from the transmogrification of
flaming steel waraxe of vileness (14.5-20.3 power, 3 apr).
You gain 0.50 gold from the transmogrification of
cured leather sling.
You gain 5.72 gold from the transmogrification of
Brightgash (18.5-27.75 power, 2 apr).
You gain 0.10 gold from the transmogrification of
steel amulet.
You gain 1.09 gold from the transmogrification of
manasurge rune of the warrior (660% regen over 10 turns; 33 instant mana).
You gain 1.13 gold from the transmogrification of
sun infusion of the sneak (rad 6; power 40; turns 3; dispells darkness).
You gain 2.26 gold from the transmogrification of
movement infusion of the warrior (345% speed; 5 turns).
You gain 2.01 gold from the transmogrification of
insidious poison infusion of the psychic (18 nature damage, 22% healing reduction).
There is a way to the old forest here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.

Saving game...

Saving done.

Talent Block is ready to use.

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Bastion, the second deactivates Deadly Poison.

Bastion, the second activates Deadly Poison.

Bastion, the second deactivates Deadly Poison.