F.E.A.R. the level 2 Ogre Possessor by SirSlush

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceOgre
ClassPossessor
Level / Exp2 / 79%
Sizebig
Lifes / Deaths

Primary Stats

Strength17 (base 12)
Dexterity11 (base 12)
Constitution10 (base 10)
Magic14 (base 10)
Willpower15 (base 16)
Cunning18 (base 12)

Resources

Life96/96
Mana131/131
Psi96/96
Healing Factor1
Regeneration1.15

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy15
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage6
Accuracy19
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower14
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense0
Ranged Defense0
Fatigue5
Physical Save9
Spell Save10
Mental Save16

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance21%
Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (2/3)

Runes
Runes

Class Talents

Psionic / Battle psionics1.30
1/5
0/5
0/5
0/5
Psionic / Possession1.30
2/5
0/5
0/5
0/5
Psionic / Psionic menace1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
1/5
0/5
0/5
0/5
Psionic / Psychic blows1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
done

Equipment

On fingers
On fingers
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Crimson crystal's Blood Grasp drains life from F.E.A.R.!
F.E.A.R. converts some damage to Psi!
Crimson crystal receives
18 healing from F.E.A.R..
F.E.A.R. hits Degenerated skeleton warrior for 12 physical, 6 temporal, 6 mind (24 total damage).
Crimson crystal's Blood Grasp hits
F.E.A.R. for 9 to psi, 40 blight (49 total damage).
F.E.A.R. killed Degenerated skeleton warrior!

You pickup 0.65 gold pieces.

F.E.A.R. overcomes the gloom.


F.E.A.R. casts Rune: Shielding.

A shield forms around F.E.A.R..


Crimson crystal casts Blood Grasp.

F.E.A.R. is no longer empowered.

Crimson crystal's Blood Grasp hits
F.E.A.R. for (49 absorbed), 0 blight (0 total damage).

Crimson crystal misses F.E.A.R..

F.E.A.R. hits Crimson crystal for 13 physical, 6 temporal, 6 mind (25 total damage).
F.E.A.R. killed Crimson crystal!

Resting starts...

The shield around F.E.A.R. crumbles.

Talent Rune: Shielding is ready to use.
Rested for 27 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: hostile spotted to the northwest (large white snake)).


F.E.A.R. deactivates Psionic Disruption.