Dave Ghoul the level 25 Ghoul Necromancer by pingpongalong

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceGhoul
ClassNecromancer
Level / Exp25 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 10)
Dexterity18 (base 10)
Constitution54 (base 40)
Magic69 (base 55)
Willpower41 (base 13)
Cunning31 (base 16)

Resources

Life572/612
Mana207/223
Soul13/13
Healing Factor1.4597803169826
Regeneration10.145473203029

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+95%

Vision

Sight10
Lite10
Infravision5
See Stealth26.878701826468
See Invisible26.878701826468

Offense: Mainhand

Damage51
Accuracy25
Crit Chance10%
APR7
Speed1.00

Offense: Offhand

Damage9
Accuracy25
Crit Chance12%
APR10
Speed1.00

Offense: Spell

Spellpower66
Crit Chance13%
Speed1

Offense: Mind

Mindpower35
Crit Chance7%
Speed1

Offense: Damage Bonus

Arcane+5%
Cold+33%
All0%
Lightning+10%
Temporal+15%
Physical+16%
Darkness+3%
Fire+3%
Nature+11%

Offense: Damage Penetration

Lightning+5%
Temporal+5%
Blight+10%
Acid+10%
Mind+10%
Nature+10%

Defense: Base

Armour (hardiness)51.105056469785 (35.65183292883%)
Defense51
Ranged Defense51
Fatigue0
Physical Save47
Spell Save51
Mental Save53

Defense: Resistances

Acid+ 35%( 70%)
Blight+ 54%( 70%)
Arcane+ 34%( 70%)
Cold+ 35%( 70%)
All+ 31%( 70%)
Lightning+ 42%( 70%)
Temporal+ 35%( 70%)
Darkness+ 48%( 70%)
Nature+ 56%( 70%)

Defense: Immunities

Stun Resistance100%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Pinning Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
1/5
4/5
0/5
Spell / Master of bones1.30
5/5
1/5
4/5
1/5
Spell / Animus1.30
2/5
1/5
1/5
5/5
Spell / Master necromancer1.30
2/5
1/5
0/5
0/5
Spell / Grave1.30
4/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
3/5
1/5
0/5
Spell / Staff combat1.20
1/5
1/5
1/5
0/5
Technique / Combat training1.00
4/5
1/5
1/5
0/5
0/5
0/5
Spell / Spectre1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
1/5
0/5
Spell / Necrosis1.30
5/5
1/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
done
done
failed
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Dave Ghoul the Ghoul Necromancer level 9
4th Flare 122nd year of Ascendancy at 13:38
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Dave Ghoul the Ghoul Necromancer level 22
71st Dusk 122nd year of Ascendancy at 06:31
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Dave Ghoul the Ghoul Necromancer level 10
9th Flare 122nd year of Ascendancy at 16:09
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Dave Ghoul the Ghoul Necromancer level 20
45th Dusk 122nd year of Ascendancy at 14:46
see stats
That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By Dave Ghoul the Ghoul Necromancer level 15
18th Dusk 122nd year of Ascendancy at 15:40
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Dave Ghoul the Ghoul Necromancer level 8
9th Mirth 122nd year of Ascendancy at 20:06
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Dave Ghoul the Ghoul Necromancer level 11
3rd Dusk 122nd year of Ascendancy at 16:18
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Dave Ghoul the Ghoul Necromancer level 18
24th Dusk 122nd year of Ascendancy at 02:52
see stats

Log

You gain 6.03 gold from the transmogrification of nature's thorny mindstar of venom (9-10 power, 24 apr, nature damage).
You gain 14.85 gold from the transmogrification of
mossy mindstar 'Murkfury' (2-3 power, 12 apr, nature damage).
You gain 2.60 gold from the transmogrification of
horrifying thorny mindstar of life (10-10 power, 24 apr, mind damage).
You gain 2.81 gold from the transmogrification of
creative vined mindstar of balance (4-4 power, 18 apr, nature damage).
You gain 5.23 gold from the transmogrification of
caller's vined mindstar (4-5 power, 18 apr, nature damage).
You gain 13.98 gold from the transmogrification of
dwarven-steel longsword 'Shockparry' (22-31 power, 4 apr).
You gain 14.87 gold from the transmogrification of
Brightstreak (12-16 power, 2 apr).
You gain 5.99 gold from the transmogrification of
stormbringer's steel greatsword (24-39 power, 2 apr).
You gain 1.50 gold from the transmogrification of
dwarven-steel greatsword of projection (35-56 power, 2 apr).
You gain 5.09 gold from the transmogrification of
balanced dwarven-steel greatsword of erosion (34-55 power, 2 apr).
You gain 18.74 gold from the transmogrification of
Radhubar (29-46 power, 2 apr).
You gain 4.16 gold from the transmogrification of
acidic steel greatmaul of rage (30-44 power, 2 apr).
You gain 6.04 gold from the transmogrification of
plaguebringer's steel dagger of torment (12-16 power, 6 apr).
You gain 2.40 gold from the transmogrification of
restful steel amulet of dexterity (+2).
You gain 1.10 gold from the transmogrification of
shatter afflictions rune of the psychic (absorb 76; cd 17).
You gain 2.15 gold from the transmogrification of
blink rune of the wizard (range 5; phase 21; cd 13).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (res 22%; physical; dur 3; cd 14).
You gain 1.61 gold from the transmogrification of
regeneration infusion of the duelist (heal 265; 12 cd).
An illusion appears around Armoured skeleton warrior making him appear human.
An illusion appears around Armoured skeleton warrior making him appear human.
An illusion appears around Skeleton master archer making him appear human.
An illusion appears around Armoured skeleton warrior making him appear human.
An illusion appears around Lord of Skulls (mage) making him appear human.
An illusion appears around Eternal bone giant making him appear human.
There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.