Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.6 |
| Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.3.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Shalore |
| Class | Archmage |
| Level / Exp | 32 / 52% |
| Size | medium |
| Lifes / Deaths | Killed by manaworm at level 4 on the 74th Pyre 122nd year of Ascendancy at 15:58 / 88Killed by Gutha the brown bear at level 12 on the 24th Dusk 122nd year of Ascendancy at 23:44 Killed by Lchcas the Invoker at level 12 on the 25th Dusk 122nd year of Ascendancy at 22:02 Killed by Uthokron the Bringer of Doom at level 13 on the 26th Dusk 122nd year of Ascendancy at 03:47 Killed by temporal stalker at level 14 on the 32nd Dusk 122nd year of Ascendancy at 18:37 Killed by Aerewe the fire drake hatchling at level 14 on the 33rd Dusk 122nd year of Ascendancy at 19:33 Killed by Aerewe the fire drake hatchling at level 14 on the 33rd Dusk 122nd year of Ascendancy at 20:46 Killed by dredge at level 15 on the 35th Dusk 122nd year of Ascendancy at 10:54 Killed by Cyregawyn the drem at level 15 on the 36th Dusk 122nd year of Ascendancy at 03:09 Killed by Horned Horror at level 15 on the 36th Dusk 122nd year of Ascendancy at 09:43 Killed by Horned Horror at level 15 on the 36th Dusk 122nd year of Ascendancy at 11:46 Killed by Horned Horror at level 15 on the 36th Dusk 122nd year of Ascendancy at 14:08 Killed by Horned Horror at level 15 on the 36th Dusk 122nd year of Ascendancy at 15:35 Killed by Adogawen the cutpurse at level 15 on the 36th Dusk 122nd year of Ascendancy at 18:07 Killed by Adogawen the cutpurse at level 15 on the 36th Dusk 122nd year of Ascendancy at 19:19 Killed by Adogawen the cutpurse at level 15 on the 36th Dusk 122nd year of Ascendancy at 20:35 Killed by Adogawen the cutpurse at level 15 on the 36th Dusk 122nd year of Ascendancy at 22:20 Killed by Adogawen the cutpurse at level 15 on the 36th Dusk 122nd year of Ascendancy at 23:31 Killed by dredge captain at level 15 on the 37th Dusk 122nd year of Ascendancy at 11:17 Killed by shadow at level 16 on the 37th Dusk 122nd year of Ascendancy at 18:23 Killed by thief at level 16 on the 38th Dusk 122nd year of Ascendancy at 03:23 Killed by Xelrawen the dredge at level 16 on the 38th Dusk 122nd year of Ascendancy at 05:12 Killed by Bethowe the white ooze at level 16 on the 43rd Dusk 122nd year of Ascendancy at 03:14 Killed by minotaur at level 16 on the 43rd Dusk 122nd year of Ascendancy at 05:13 Killed by Bethowe the white ooze at level 16 on the 43rd Dusk 122nd year of Ascendancy at 06:30 Killed by ritch flamespitter at level 16 on the 43rd Dusk 122nd year of Ascendancy at 07:50 Killed by minotaur at level 16 on the 43rd Dusk 122nd year of Ascendancy at 08:47 Killed by ritch flamespitter at level 16 on the 43rd Dusk 122nd year of Ascendancy at 10:12 Killed by dredgling at level 18 on the 61st Dusk 122nd year of Ascendancy at 15:22 Killed by Rantha the Abomination at level 18 on the 61st Dusk 122nd year of Ascendancy at 16:57 Killed by snow giant boulder thrower at level 19 on the 63rd Dusk 122nd year of Ascendancy at 16:00 Killed by skeleton archer at level 20 on the 18th Haze 122nd year of Ascendancy at 23:56 Killed by Subject Z at level 21 on the 23rd Haze 122nd year of Ascendancy at 02:21 Killed by Subject Z at level 21 on the 23rd Haze 122nd year of Ascendancy at 04:35 Killed by Subject Z at level 21 on the 23rd Haze 122nd year of Ascendancy at 07:12 Killed by ogre mauler at level 22 on the 26th Haze 122nd year of Ascendancy at 14:53 Killed by Goyassra the skeleton warrior at level 23 on the 31st Haze 122nd year of Ascendancy at 02:40 Killed by cold drake at level 23 on the 32nd Haze 122nd year of Ascendancy at 03:00 Killed by fire wyrm at level 24 on the 33rd Haze 122nd year of Ascendancy at 10:26 Killed by fire drake at level 24 on the 33rd Haze 122nd year of Ascendancy at 11:05 Killed by thaurhereg at level 24 on the 33rd Haze 122nd year of Ascendancy at 12:15 Killed by fire wyrm at level 24 on the 33rd Haze 122nd year of Ascendancy at 14:40 Killed by luminous horror at level 24 on the 33rd Haze 122nd year of Ascendancy at 16:38 Killed by ghoulking at level 24 on the 34th Haze 122nd year of Ascendancy at 06:44 Killed by Dirk Diggler at level 25 on the 35th Haze 122nd year of Ascendancy at 06:20 Killed by Dirk Diggler at level 25 on the 35th Haze 122nd year of Ascendancy at 07:36 Killed by rogue at level 25 on the 36th Haze 122nd year of Ascendancy at 06:21 Killed by emperor wight at level 25 on the 36th Haze 122nd year of Ascendancy at 14:09 Killed by greater multi-hued wyrm at level 25 on the 36th Haze 122nd year of Ascendancy at 16:58 Killed by greater multi-hued wyrm at level 25 on the 36th Haze 122nd year of Ascendancy at 18:00 Killed by greater multi-hued wyrm at level 25 on the 36th Haze 122nd year of Ascendancy at 19:40 Killed by greater multi-hued wyrm at level 25 on the 36th Haze 122nd year of Ascendancy at 20:44 Killed by greater multi-hued wyrm at level 26 on the 37th Haze 122nd year of Ascendancy at 10:02 Killed by greater multi-hued wyrm at level 26 on the 37th Haze 122nd year of Ascendancy at 11:20 Killed by greater multi-hued wyrm at level 26 on the 37th Haze 122nd year of Ascendancy at 12:48 Killed by rogue at level 26 on the 39th Haze 122nd year of Ascendancy at 14:03 Killed by cutpurse at level 26 on the 39th Haze 122nd year of Ascendancy at 15:44 Killed by skeleton warrior at level 27 on the 40th Haze 122nd year of Ascendancy at 13:32 Killed by skeleton mage at level 27 on the 40th Haze 122nd year of Ascendancy at 15:18 Killed by armoured skeleton warrior at level 27 on the 40th Haze 122nd year of Ascendancy at 16:48 Killed by multi-hued drake at level 27 on the 40th Haze 122nd year of Ascendancy at 18:40 Killed by armoured skeleton warrior at level 27 on the 40th Haze 122nd year of Ascendancy at 20:07 Killed by Layilranor the elder vampire at level 28 on the 41st Haze 122nd year of Ascendancy at 00:59 Killed by Dirk Diggler at level 28 on the 45th Haze 122nd year of Ascendancy at 03:11 Killed by Grand Corruptor at level 28 on the 45th Haze 122nd year of Ascendancy at 10:12 Killed by elven corruptor at level 28 on the 45th Haze 122nd year of Ascendancy at 13:28 Killed by elven mage at level 28 on the 45th Haze 122nd year of Ascendancy at 14:52 Killed by Grand Corruptor at level 28 on the 45th Haze 122nd year of Ascendancy at 16:13 Killed by Grand Corruptor at level 28 on the 45th Haze 122nd year of Ascendancy at 17:20 Killed by ziguranth wyrmic at level 28 on the 45th Haze 122nd year of Ascendancy at 19:38 Killed by elven corruptor at level 28 on the 48th Haze 122nd year of Ascendancy at 14:28 Killed by elven tempest at level 28 on the 48th Haze 122nd year of Ascendancy at 16:56 Killed by Glith the elven elite warrior at level 28 on the 48th Haze 122nd year of Ascendancy at 21:30 Killed by ogre mauler at level 29 on the 49th Haze 122nd year of Ascendancy at 01:59 Killed by shadow at level 29 on the 49th Haze 122nd year of Ascendancy at 15:04 Killed by elven blood mage at level 29 on the 49th Haze 122nd year of Ascendancy at 16:49 Killed by Adykira the slaver at level 29 on the 56th Regrowth 123rd year of Ascendancy at 01:06 Killed by Belumille the grey mold at level 30 on the 61st Regrowth 123rd year of Ascendancy at 16:04 Killed by Greater Mummy Lord at level 30 on the 61st Regrowth 123rd year of Ascendancy at 21:55 Killed by Urkis, the High Tempest at level 31 on the 1st Pyre 123rd year of Ascendancy at 13:55 Killed by Layelemira the Guardian at level 31 on the 11st Pyre 123rd year of Ascendancy at 02:35 Killed by Cyrysebeth the Guardian at level 31 on the 11st Pyre 123rd year of Ascendancy at 09:18 Killed by yellow jelly at level 31 on the 14th Pyre 123rd year of Ascendancy at 18:53 Killed by poison ooze at level 31 on the 15th Pyre 123rd year of Ascendancy at 03:06 Killed by poison ooze at level 32 on the 15th Pyre 123rd year of Ascendancy at 09:18 Killed by Xinor the bone giant at level 32 on the 40th Pyre 123rd year of Ascendancy at 00:37 Killed by Aerira the eternal bone giant at level 32 on the 40th Pyre 123rd year of Ascendancy at 05:46 Killed by Aerira the eternal bone giant at level 32 on the 40th Pyre 123rd year of Ascendancy at 06:56 |
Primary Stats
| Strength | 20 (base 22) |
| Dexterity | 25 (base 17) |
| Constitution | 21 (base 15) |
| Magic | 68 (base 52) |
| Willpower | 63 (base 44) |
| Cunning | 24 (base 18) |
Resources
| Life | 471/471 |
| Mana | 491/491 |
| Equilibrium | 0 |
| Healing Factor | 1.16 |
| Regeneration | 4.698 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +10% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 6 |
| See Stealth | 16.326951990474 |
| See Invisible | 37.94678044583 |
Offense: Mainhand
| Damage | 89 |
| Accuracy | 19 |
| Crit Chance | 5% |
| APR | 4 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 64 |
| Crit Chance | 49% |
| Speed | 1 |
Offense: Mind
| Mindpower | 43 |
| Crit Chance | 9% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 19.594036683747 (30%) |
| Defense | 28 |
| Ranged Defense | 37 |
| Fatigue | 0 |
| Physical Save | 21 |
| Spell Save | 32 |
| Mental Save | 38 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Stun Resistance | 27% |
| Silence Resistance | 21% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 13% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 402.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 326 damage for 4 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1089% for 10 turns and instantly restoring 54 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Magic stat. |
Class Talents
| Spell / Storm | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 0/5 |
| Spell / Arcane | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / Aegis | 1.50 |
| 1/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| Spell / Divination | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Staff combat | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Stone Skin |
| talent | Arcane Power |
| talent | Shielding |
| talent | Keen Senses |
| talent | Arcane Shield |
| talent | Feather Wind |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a regenade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Norgos Lair. Escort: lone alchemist (level 3 of Norgos Lair)As a reward you improved talent Channel Staff (+1 level(s)). | done |
You failed to protect the lost anorithil from death by Saladhekira the hummerhorn. Escort: lost anorithil (level 4 of Old Forest) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Trollmire. Escort: lost sun paladin (level 3 of Trollmire)As a reward you improved Magic by +1. | done |
You successfully escorted the repented thief to the recall portal on level 2 of Trollmire. Escort: repented thief (level 2 of Trollmire)As a reward you improved talent Charm Mastery (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 3 of Old Forest. Escort: repented thief (level 3 of Old Forest)As a reward you improved Dexterity by +2. | done |
You successfully escorted the worried loremaster to the recall portal on level 1 of Daikara. Escort: worried loremaster (level 1 of Daikara)As a reward you improved Cunning by +2. | done |
You failed to protect the worried loremaster from death by master vampire. Escort: worried loremaster (level 5 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | active |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 41. | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. Stire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed mummified bone. * You've found the needed bloated horror heart. * You've found the needed vial of wight ectoplasm. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * You've found the needed faerlhing fang. * You've found the needed black mamba head. * You've found the needed vial of greater demon bile. Agrimley the hermit has completed an elixir of explosive force without your aid. Agrimley the hermit needs your help making an elixir of serendipity. He has given you some notes on the ingredients: * You've found the needed minotaur nose. * You've found the needed vial of elder vampire blood. * You've found the needed red crystal shard. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of foundations without your aid. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. In the aftermath you turned against the Grand Corruptor and dispatched him. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of drakeskin leather boots 'Firespawn' (21 def, 5 armour) pair of drakeskin leather boots 'Firespawn' (21 def, 5 armour)Powered by arcane forces Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Defense: +21 (+11 eff.) Fatigue: -4% Changes stats: +3 Mag / +4 Wil Changes resistances: +6% fire Mental save: +12 (+5 eff.) Stamina each turn: +0.50 Mana each turn: +0.19 Maximum life: +46.00 Maximum mana: +38.00 Maximum hate: +4.00 Spell crit. chance: +2% Movement speed: +10% It can be used to activate talent Evasion, placing all other charms into a 27 cooldown : Effective talent level: 3.6 Power cost: 27 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 26% chance to completely evade them and granting you 15 defense for 12 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. A pair of boots made of leather. |
| Light source | Void Star Void StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Changes damage: +6% acid / +6% fire / +6% cold / +6% arcane / +6% lightning Spell crit. chance: +5% Light radius: +2 It can be used to activate talent Echoes From The Void (costing 63 power out of 70/70) : Effective talent level: 2.0 Power cost: 63 out of 70/70. Range: 10 Travel Speed: instantaneous Description: Shows the target the madness of the void. Each turn for 6 turns the target must make a mental save or suffer 42.62 mind damage as well as resource damage (based off the mind damage and nature of the resource). It looks like a very tiny star -- deep black -- and yet it somehow shines. |
| On head | augmenting cashmere wizard hat of earthrunes (2 def, 4 armour) augmenting cashmere wizard hat of earthrunes (2 def, 4 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Defense: +2 (+1 eff.) Changes stats: +3 Con Changes damage: +8% acid / +7% lightning / +8% cold / +3% arcane / +5% fire It can be used to activate talent Stone Wall, placing all other charms into a 72 cooldown : Effective talent level: 1.3 Power cost: 72 out of 80/80. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 7 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 129.30 physical damage. Duration and damage will improve with your Spellpower. A pointy cloth hat, very wizardly... |
| Tool | Emeloresenor [power 3] (9 cooldown) Emeloresenor [power 3] (9 cooldown)Infused by nature 2.00 Encumbrance. [Random Unique] Type: charm / totem ; tier 5 When wielded/worn: Changes stats: +2 Dex Maximum wards: +3 acid / +4 nature / +4 light Changes resistances penetration: +10% arcane Changes damage: +6% arcane Talents granted: +1 Ward +3 Rushing Claws Maximum vim: +10.00 Spell crit. chance: +2% It can be used to remove up to 3 poisons or diseases from a target within range 8 (Willpower), putting all charms on cooldown for 9 turns. When used: 100% chance to regenerate 11 equilibrium. Natural totems are made by powerful wilders to store nature power. |
| On fingers | conjurer's stralite ring of perseverance conjurer's stralite ring of perseverancePowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +6 Mag / +6 Wil Stun/Freeze immunity: +27% Life regen: +1.90 Spellpower: +8 (+2 eff.) Rings can have magical properties. |
| On fingers | titan's copper ring of arcana(+0.10/turn) titan's copper ring of arcana(+0.10/turn)Powered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Con Physical save: +4 (+2 eff.) Silence immunity: +21% Mana each turn: +0.10 Rings can have magical properties. |
| Around waist | Splendourworth the hardened leather belt Splendourworth the hardened leather beltInfused by nature Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Effects on melee hit: * 15% chance to blind Damage when hit (Melee): 4 light / 4 blight Changes stats: +3 Wil Changes resistances: +8% lightning / +7% temporal Changes damage: +3% light Mental save: +8 (+3 eff.) Life regen: +1.70 Maximum life: +55.00 Light radius: +3 Healing mod.: +16% A belt that goes around your waist. |
| In main hand | Staff of Destruction (20-24 power, 4 apr, arcane element) Staff of Destruction (20-24 power, 4 apr, arcane element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 150% Mag Damage type: Fire Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% lightning / +20% fire / +20% arcane / +20% cold Talent granted: +1 Command Staff Spellpower: +10 (+2 eff.) Spell crit. chance: +15% Talent on hit(spell): Impending Doom (10% chance level 1). This unique-looking staff is carved with runes of destruction. |
| On hands | hardened leather gloves 'Crackleparry' (0 def, 2 armour) hardened leather gloves 'Crackleparry' (0 def, 2 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Damage (Melee): 10 blight Changes resistances: +8% blight / +12% lightning Changes damage: +14% blight / +6% lightning Spellpower on spell critical (stacks up to 3 times): +4 Spell crit. chance: +1% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Starquarry the silk robe (3 def, 0 armour) Starquarry the silk robe (3 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / cloth ; tier 4 When wielded/worn: Physical power: +6 (+2 eff.) Defense: +3 (+2 eff.) Effects on melee hit: * 30% chance to blind Damage when hit (Melee): 4 light Changes stats: +1 Con Changes resistances: +15% mind Changes resistances penetration: +11% darkness / +10% physical Changes damage: +14% darkness / +10% physical / +15% mind / +3% light Life regen: +0.20 Mana each turn: +0.21 Maximum mana: +40.00 Maximum hate: +8.00 Spellpower: +27 (+7 eff.) Spell crit. chance: +9% Mindpower: +9 (+3 eff.) Mental crit. chance: +4% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | enveloping linen cloak of the Shaloren (6 def, 0 armour) enveloping linen cloak of the Shaloren (6 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +6 (+3 eff.) Changes stats: +2 Mag / +1 Wil Physical save: +5 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | mindweaver's steel amulet of manastreaming mindweaver's steel amulet of manastreamingPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +2 Wil / +2 Mag Mental save: +7 (+3 eff.) Confusion immunity: +13% Mana each turn: +0.20 Spellpower on spell critical (stacks up to 3 times): +3 Maximum mana: +26.00 Mindpower: +7 (+2 eff.) Amulets can have magical properties. |
Inventory
Withering Orbs Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+1 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
stralite ring stralite ring0.10 Encumbrance. Type: jewelry / ring ; tier 4 Rings can have magical properties. |
wizard's copper ring of blight (+11%) wizard's copper ring of blight (+11%)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +3 Mag Changes resistances: +11% blight Changes damage: +11% blight Spell save: +6 (+3 eff.) Rings can have magical properties. |
Star (25-32.5 power, 20 apr) Star (25-32.5 power, 20 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The star shines alone in a moonless sky. Base power: 25.0 - 32.5 Uses stats: 45% Str, 45% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Physical crit. chance: +20.0% Attack speed: 100% Damage (Melee): +20 light When wielded/worn: Changes damage: +10% light Light radius: +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
psychic's rough leather gloves of strength (+2) (0 def, 1 armour) psychic's rough leather gloves of strength (+2) (0 def, 1 armour)Crafted by a master Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +6 (+2 eff.) Armour: +1 Damage (Melee): 6 mind Changes stats: +2 Str Changes resistances: +6% mind Changes damage: +4% mind Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
enlightening cured leather armour of the deep (2 def, 6 armour) enlightening cured leather armour of the deep (2 def, 6 armour)Requires: - Strength 14 Infused by nature Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+1 eff.) Fatigue: +7% Changes stats: +4 Cun / +3 Wil Changes resistances: +8% acid / +7% cold Allows you to breathe in: water Mental save: +11 (+4 eff.) A suit of armour made of leather. |
Bindings of Eternal Night (12 def, 12 armour) Bindings of Eternal Night (12 def, 12 armour)Powered by arcane forces 6.00 Encumbrance. [Unique] Type: armor / mummy ; tier 3 It is part of a set of items. A complementing item would be your crowning glory. When wielded/worn: Armour: +12 Defense: +12 (+6 eff.) Damage when hit (Melee): 10 darkness Changes stats: +5 Wil / +5 Mag Changes resistances: +30% blight / -10% fire / +30% darkness / -10% light Changes damage: +20% darkness Poison immunity: +100% Disease immunity: +100% Life regen: +1.00 Light radius: -1 The wearer is treated as an undead. Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death. |
545 alchemist agate 545 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
11 onyx 11 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Windborne Azurite Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Air currents swirl around this bright blue jewel. |
8 aquamarine 8 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 lapis lazuli 9 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 opal 7 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 sapphire 2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 topaz 4 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 emerald 9 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 jade 4 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 turquoise 4 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Petrified Wood Petrified WoodInfused by nature 0.00 Encumbrance. [Unique] Type: gem / red ; tier 4 When wielded/worn: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% When used to imbue an object: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% A piece of the scorched wood taken from the remains of Snaproot. |
10 garnet 10 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
3 ruby 3 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 182 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
11 amethyst 11 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings within range 20, costing 27 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
10 quartz 10 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 amber 3 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Dirk Diggler the Shalore Archmage level 29
67th Haze 122nd year of Ascendancy at 18:56 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Dirk Diggler the Shalore Archmage level 29
8th Regrowth 123rd year of Ascendancy at 13:36 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Dirk Diggler the Shalore Archmage level 28
45th Haze 122nd year of Ascendancy at 13:10 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Dirk Diggler the Shalore Archmage level 13
26th Dusk 122nd year of Ascendancy at 05:27 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By Dirk Diggler the Shalore Archmage level 19
63rd Dusk 122nd year of Ascendancy at 15:39 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Dirk Diggler the Shalore Archmage level 16
42nd Dusk 122nd year of Ascendancy at 19:29 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Dirk Diggler the Shalore Archmage level 31
1st Pyre 123rd year of Ascendancy at 14:55 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Dirk Diggler the Shalore Archmage level 29
8th Regrowth 123rd year of Ascendancy at 14:26 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Dirk Diggler the Shalore Archmage level 10
8th Flare 122nd year of Ascendancy at 04:39 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Dirk Diggler the Shalore Archmage level 20
64th Dusk 122nd year of Ascendancy at 19:36 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Dirk Diggler the Shalore Archmage level 30
56th Regrowth 123rd year of Ascendancy at 07:39 see stats
Lucky Girl (Exploration mode)
Saved Melinda again and invited her to the Fortress to cure her.By Dirk Diggler the Shalore Archmage level 29
13rd Regrowth 123rd year of Ascendancy at 12:51 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Dirk Diggler the Shalore Archmage level 31
15th Pyre 123rd year of Ascendancy at 08:48 see stats
Orbituary (Exploration mode)
Stabilized the Abashed Expanse to maintain it in orbit.By Dirk Diggler the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 15:53 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Dirk Diggler the Shalore Archmage level 29
51st Haze 122nd year of Ascendancy at 08:06 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Dirk Diggler the Shalore Archmage level 26
37th Haze 122nd year of Ascendancy at 09:19 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Dirk Diggler the Shalore Archmage level 29
2nd Regrowth 123rd year of Ascendancy at 01:05 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Dirk Diggler the Shalore Archmage level 29
8th Regrowth 123rd year of Ascendancy at 13:36 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Dirk Diggler the Shalore Archmage level 30
57th Regrowth 123rd year of Ascendancy at 20:40 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Dirk Diggler the Shalore Archmage level 30
57th Regrowth 123rd year of Ascendancy at 01:18 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Dirk Diggler the Shalore Archmage level 16
38th Dusk 122nd year of Ascendancy at 22:46 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Dirk Diggler the Shalore Archmage level 27
40th Haze 122nd year of Ascendancy at 21:21 see stats
Log
Dirk Diggler deactivates Arcane Shield.
Dirk Diggler deactivates Shielding.
Dirk Diggler deactivates Feather Wind.
Dirk Diggler deactivates Stone Skin.
Dirk Diggler deactivates Arcane Power.
Dirk Diggler deactivates Keen Senses.
