Dash the level 2 Whitehoof Marauder by Soron

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.5
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceWhitehoof
ClassMarauder
Level / Exp2 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 14)
Dexterity18 (base 17)
Constitution12 (base 10)
Magic14 (base 10)
Willpower7 (base 10)
Cunning15 (base 14)

Resources

Life0/124
Stamina95/95
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth5
See Invisible5

Offense: Mainhand

Damage18
Accuracy28
Crit Chance5%
APR5
Speed1.00

Offense: Offhand

Damage12
Accuracy28
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower7
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense3
Ranged Defense3
Fatigue11
Physical Save11
Spell Save12
Mental Save7

Defense: Resistances

All+ 3%( 70%)

Defense: Immunities

Silence Resistance50%
Bleed Resistance100%
Confusion Resistance11%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance20%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5

Generic Talents

Race / Whitehooves1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
1/5

Effects

detrimental effect

Quests

active

Equipment

On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

A Fistful of Gold (Roguelike) Buy an item from an AAA.
By Dash the Whitehoof Marauder level 2
11st Retaking 124th year of Ascendancy at 14:37
see stats

Log

Steam giant guard misses Dash.

Dash hits Steam giant guard for 22 physical damage.
Dash killed Steam giant guard!

Resting starts...

Talent Hack'n'Back is ready to use.
Talent Rune: Heat Beam is ready to use.
Talent Rush is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the west (steam giant commoner)).


Steam giant gunner shoots!


Steam giant gunner hits Dash for 10 physical damage.

Steam giant gunner shoots!

Steam giant gunner's Shoot drains life from
Dash!
Steam giant gunner's Shoot hits
Dash for 23 physical, 6 blight (30 total damage).
Steam giant gunner receives
2 healing from Dash.

Steam giant gunner hits Dash for 9 physical damage.
Something hits
Dash for 19 physical, 4 physical, 5 lightning (30 total damage).

Dash hits Steam giant gunner for 23 physical, 14 physical (37 total damage).
Steam giant guard hits Dash for 16 physical, 6 physical, 5 lightning (29 total damage).

Dash's Rune: Shielding has been disrupted by
anti-magic forces!
Saving game...