Fear the level 4 Skeleton Cursed by Nymphlept

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceSkeleton
ClassCursed
Level / Exp4 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 19)
Dexterity19 (base 10)
Constitution14 (base 14)
Magic10 (base 10)
Willpower16 (base 18)
Cunning10 (base 10)

Resources

Life175/175
Hate46/100
Healing Factor0.83021029033527
Regeneration0.78869977581851

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage35
Accuracy26
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower20
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)16.46 (63.098591549296%)
Defense14
Ranged Defense14
Fatigue19
Physical Save22
Spell Save9
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance32%
Bleed Resistance100%
Confusion Resistance0%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cursed / Strife1.30
1/5
1/5
0/5
0/5
Cursed / Slaughter1.30
1/5
1/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5
Cursed / Gloom1.30
2/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
3/5
1/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

active
done

Equipment

On hands
On feet
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Ran for 28 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


Fear wears:
cinder iron gauntlets of strength (+2) (0 def, 1 armour).

Fear wears:
stabilizing iron helm of dexterity (+2) (Madness) (0 def, 3 armour).

You gain 0.30 gold from the transmogrification of
quick elm totem of cure ailments [power 1] (7 cooldown).
You gain 2.75 gold from the transmogrification of
blazing pouch of iron shots of erosion (22/22, 16.5-19.8 power, 1 apr).
You gain 1.48 gold from the transmogrification of
prismatic cured leather armour of fire resistance (Shrouds) (2 def, 4 armour).
You gain 0.42 gold from the transmogrification of
stabilizing rough leather cap (Shrouds) (0 def, 1 armour).
You gain 1.57 gold from the transmogrification of
blighted iron gauntlets of magic (+2) (0 def, 1 armour).
You gain 1.11 gold from the transmogrification of
slimy linen robe of frost (+15%) (Madness) (0 def, 0 armour).
You gain 2.28 gold from the transmogrification of
regal linen cloak of the Shaloren (Misfortune) (1 def, 0 armour).
You gain 3.35 gold from the transmogrification of
shimmering ash vilestaff of projection (Shrouds) (15-18 power, 3 apr, fire element).
You gain 2.41 gold from the transmogrification of
elm starstaff of illumination (Misfortune) (10-12 power, 2 apr, physical element).
You gain 0.90 gold from the transmogrification of
fungal rough leather sling (Madness).
You gain 0.79 gold from the transmogrification of
mossy mindstar of slime (Madness) (2.5-2.75 power, 12 apr, mind damage).
You gain 2.57 gold from the transmogrification of
steady elm longbow of power (Corpses).
You gain 0.25 gold from the transmogrification of
elm longbow (Nightmares).
You gain 0.25 gold from the transmogrification of
iron greatsword (Madness) (15.5-24.8 power, 1 apr).
You gain 0.92 gold from the transmogrification of
chilling iron dagger (Shrouds) (9-11.7 power, 5 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You feel very confident walking into this place.
Fear deactivates Stalk.

Fear deactivates Gloom.