Vajrayana the level 4 Thalore Marauder by vajrayana

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassMarauder
Level / Exp4 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 17)
Dexterity23 (base 17)
Constitution11 (base 10)
Magic8 (base 10)
Willpower16 (base 10)
Cunning17 (base 17)

Resources

Life143/143
Stamina134/134
Healing Factor1.0082872928177
Regeneration1.2603591160221

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth22.586627077904
See Invisible22.586627077904

Offense: Mainhand

Damage20
Accuracy24
Crit Chance6%
APR5
Speed1.00

Offense: Offhand

Damage12
Accuracy24
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower21
Crit Chance3%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)6 (38.536585365854%)
Defense22
Ranged Defense22
Fatigue4.669446550417
Physical Save11
Spell Save8
Mental Save20

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance19%
Instadeath Resistance100%
Confusion Resistance19%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.20
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Throwing knives1.20
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5
1/5

Effects

Quests

active

Equipment

Tool
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 0.05 gold from the transmogrification of
elm wand of clairvoyance [power 9] (6 cooldown).
You gain 4.00 gold from the transmogrification of
zircon.
You gain 4.00 gold from the transmogrification of
citrine.
You gain 8.00 gold from the transmogrification of
2 agate.
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.30 gold from the transmogrification of
deadly pouch of iron shots (15/15, 21-25.2 power, 1 apr).
You gain 1.32 gold from the transmogrification of
steady rough leather sling.
You gain 1.61 gold from the transmogrification of
iron waraxe of dampening (10-14 power, 2 apr).
You gain 1.38 gold from the transmogrification of
iron longsword of erosion (11.5-16.1 power, 2 apr).
You gain 1.31 gold from the transmogrification of
elm starstaff of might (10-12 power, 2 apr, physical element).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


There is a Shatur (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.