Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Possessor Bonus Class 1.5.4Donators/Buyers bonus! Items Vault 1.5.0Donators/Buyers bonus! Odyssey of The Summoner 1.5.5This is a highly extensive "unofficial DLC" that takes the summonable creatures from the Summoner class and turns them into fully-talented, highly-comprehensive classes with their story and unique events.
Details: Expanded Details: |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Wolf |
| Class | War Hound |
| Level / Exp | 12 / 33% |
| Size | medium |
| Lifes / Deaths | Killed by copperhead snake at level 2 on the 75th Pyre 122nd year of Ascendancy at 13:42 / 24Killed by Prox the Mighty at level 3 on the 78th Pyre 122nd year of Ascendancy at 05:53 Killed by Bill the Stone Troll at level 5 on the 79th Pyre 122nd year of Ascendancy at 02:58 Killed by Bill the Stone Troll at level 5 on the 79th Pyre 122nd year of Ascendancy at 03:32 Killed by gladiator at level 7 on the 79th Pyre 122nd year of Ascendancy at 22:38 Killed by arcane blade at level 7 on the 79th Pyre 122nd year of Ascendancy at 23:29 Killed by arcane blade at level 7 on the 79th Pyre 122nd year of Ascendancy at 23:49 Killed by blade horror at level 7 on the 2nd Mirth 122nd year of Ascendancy at 10:28 Killed by blade horror at level 7 on the 2nd Mirth 122nd year of Ascendancy at 10:51 Killed by blade horror at level 7 on the 2nd Mirth 122nd year of Ascendancy at 11:27 Killed by blade horror at level 7 on the 2nd Mirth 122nd year of Ascendancy at 11:58 Killed by blade horror at level 7 on the 2nd Mirth 122nd year of Ascendancy at 12:15 Killed by Xanoth the rogue at level 10 on the 1st Summertide 122nd year of Ascendancy at 18:37 Killed by Xanoth the rogue at level 10 on the 1st Summertide 122nd year of Ascendancy at 18:59 Killed by Xanoth the rogue at level 10 on the 1st Summertide 122nd year of Ascendancy at 19:57 Killed by Xanoth the rogue at level 10 on the 1st Summertide 122nd year of Ascendancy at 21:01 Killed by skeleton mage at level 11 on the 1st Flare 122nd year of Ascendancy at 04:37 Killed by Gluda the fox at level 11 on the 1st Flare 122nd year of Ascendancy at 05:12 Killed by Gluda the fox at level 11 on the 1st Flare 122nd year of Ascendancy at 05:39 Killed by Xaniwen the gelatinous cube at level 11 on the 1st Flare 122nd year of Ascendancy at 07:24 Killed by bandit at level 11 on the 1st Flare 122nd year of Ascendancy at 19:52 Killed by Minotaur of the Labyrinth at level 11 on the 2nd Flare 122nd year of Ascendancy at 12:08 Killed by Minotaur of the Labyrinth at level 11 on the 2nd Flare 122nd year of Ascendancy at 12:50 Killed by Calicule, the Wolf's Ego at level 12 on the 2nd Flare 122nd year of Ascendancy at 13:49 |
Primary Stats
| Strength | 14 (base 11) |
| Dexterity | 29 (base 25) |
| Constitution | 12 (base 10) |
| Magic | 8 (base 10) |
| Willpower | 14 (base 10) |
| Cunning | 39 (base 33) |
Resources
| Life | 300/560 |
| Fury | 84/84 |
| Stamina | 143/143 |
| Equilibrium | 30 |
| Healing Factor | 1.1164835164835 |
| Regeneration | 7.0338461538462 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 6 |
| ESP Range | 10 |
| ESP Kinds | humanoid/orc |
Offense: Barehand
| Damage | 37 |
| Accuracy | 30 |
| Crit Chance | 23% |
| APR | 22 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 4 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Mind
| Mindpower | 12 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Damage Bonus
| Light | +10% |
| Mind | +3% |
Defense: Base
| Armour (hardiness) | 10.810295636628 (33.924118254651%) |
| Defense | 10 |
| Ranged Defense | 10 |
| Fatigue | 0 |
| Physical Save | 10 |
| Spell Save | 7 |
| Mental Save | 17 |
Defense: Resistances
| Light | + 30%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (0/0)
Class Talents
| Wild-heart / Hunting Pack | 1.10 |
| 5/5 |
| 5/5 |
| 4/5 |
| 0/5 |
| Wild-heart / Perseverance | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-heart / Blood Scent | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-heart / Locomotion | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Ego / Wolf | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Wild-heart / Spotting | 1.30 |
| 2/5 |
| 2/5 |
| 2/5 |
| 0/5 |
| Wild-heart / Howling | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Wild-heart / Martial Training | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-heart / Natural Combat | 1.00 |
| 0/10 |
| 4/10 |
| 2/10 |
| 0/10 |
| 0/10 |
| 0/10 |
| 0/10 |
| 4/10 |
Effects
| talent | Exposed Spot |
| talent | Solitarity |
| talent | Standoff/Impasse |
| talent | Rhythmic Movement |
| detrimental effect | Your peace has been disturbed! SolitarityYou must dispatch the 9 enemies disturbing you before you will find peace. |
| detrimental effect | The target is dazed, rendering it unable to move, halving all damage done, defense, saves, accuracy, spell, mind and physical power. Any damage will remove the daze. Dazed |
| beneficial effect | You are feeling out a combat technique. AdaptationThe number of adaptions you can make is equal to your total number of talent points in Wild-Heart/Spotting plus your cunning. Adaptations: 45/45 (Cunning + Spotting talent points). --------------------------------- Accuracy: 55.9 Armor Penetration: 11.9 Critical Hit Rate: 3.8% Physical Penetration: 0.0% |
Quests
You successfully escorted the lost sun paladin to the recall portal on level 2 of Trollmire. Escort: lost sun paladin (level 2 of Trollmire)As a reward you improved talent Growing Bones (+1 level(s)). | done |
You failed to protect the temporal explorer from death by degenerated skeleton warrior. Escort: temporal explorer (level 3 of Trollmire) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You have explored the Maze and vanquished the Minotaur. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
They say in the cycle of reincarnation, karma chooses your new form based on the choices you made in a previous life. Reflections: SeparationWith that said, you have become a War Hound. What could this possibly mean...? *** Scent of the Wilds Smells hold all sorts of interesting history. Scent out the world, carefully... *** Song of the Wilds The world (more particularly, The Summoner) is listening. Why not shout out your toils and frustrations...? Calicule You met with a lonely wolf named "Calicule". He seems to have a great deal of worldly knowledge... Raals You met a strange, dreamy pink dog named "Raals". She seems to have emerged from your very dreams... | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You are in the body of a wilder's summon! To he who calls- The Summoner is safe from his enemies. - The Summoner is going to relocate to a safer place. Find his new place and you can discuss with him what has happened to you... | completed |
Equipment
| Tool | The Cog The CogPowered by unknown forces 0.00 Encumbrance. [Legendary] Type: cog / mechanical ; tier 3 When wielded/worn: Changes stats: +5 Cun / +3 Wil 10% chances when you are hurt to negate the blow entirely. A tiny set of metal pieces. It seems to move on its own. |
| Around neck | copper amulet of strength (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Str Amulets can have magical properties. |
| Tail slot | Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (58 power, based on Willpower), costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| Around waist | blurring rough leather belt of carryingPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Defense: +10 (+5 eff.) Fatigue: -4% Stealth bonus: +6 Maximum encumbrance: +25 A belt that goes around your waist. |
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Vorawen the rough leather cap (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +3 Cun Changes damage: +3% mind Grants telepathy: Humanoid/Orc Physical save: +10 (+5 eff.) Mental save: +9 (+3 eff.) Equilibrium when hit: +0.04 A cap made of leather. |
| Cloak | linen cloak of protection (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Inventory
Unerring Scalpel (15-19.5 power, 25 apr)Requires: - Cunning 16 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 1 Base power: 15.0 - 19.5 Uses stats: 45% Str, 55% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +25 Crit. chance: +0.0% Attack speed: 100% Damage Shield penetration (this weapon only): +50% When wielded/worn: Accuracy: +20 (+5 eff.) Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments. |
Kor's Fall (10-12 power, 0 apr, darkness element)Requires: - Magic 25 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 110% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +0 Crit. chance: +1.5% Attack speed: 100% When wielded/worn: Changes damage: +10% acid / +10% fire / +10% darkness / +10% blight Talent mastery: +0.10 Corruption / Bone Talent granted: +1 Command Staff Spellpower: +7 (+3 eff.) Spell crit. chance: +8% See invisible: +2 It can be used to activate talent Bone Spear (costing 6 power out of 6/6) : Effective talent level: 3.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a spell Description: Conjures up a spear of bones, doing 18.31 physical damage to all targets in line, and inflicting bleeding for another 9.16 damage over 5 turns. The damage will increase with your Spellpower. Made from the bones of many creatures, this staff glows with power. You can feel its evil presence even from a distance. |
Silk Current (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Defense: +12 (+6 eff.) Damage when hit (Melee): 10 cold Changes resistances: +15% cold Changes resistances penetration: +8% cold Changes damage: +10% cold Talent mastery: +0.10 Spell / Water Spellpower: +4 (+2 eff.) Movement speed: +15% This deep blue robe flows and ripples as if pushed by an invisible tide. |
Eden's Guile (2 def, 1 armour)Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +1 Defense: +2 (+1 eff.) Fatigue: +2% Changes stats: +3 Cun Talent mastery: +0.20 Cunning / Survival It can be used to boost speed by 40% (based on Cunning), costing 50 power out of 50/50. The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. |
agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
woodsman's iron pickaxe (dig speed 40 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +11% nature Changes damage: +5% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
9 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
7 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Log
Wolf misses Xiss.
Wolf hits Xiss for 10 physical damage.
Wolf is on fire!
Xiss hits Wolf for (2 predicted), , 28 physical, 2 fire, 3 physical (34 total damage).
Calicule, the Wolf's Ego uses Jugular Gouge.
Calicule, the Wolf's Ego performs a melee critical strike against Xiss!
Xiss shrugs off the critical damage!
Calicule, the Wolf's Ego steals life from Xiss!
Calicule, the Wolf's Ego hits Xiss for , 202 physical (202 total damage).
Wolf misses Xiss.
Wolf misses Xiss.
Wolf hits Xiss for 9 physical damage.
Burning from Xiss hits Wolf for 1 fire damage.
Xiss hits Wolf for (2 predicted), , 29 physical (29 total damage).
Calicule, the Wolf's Ego sees 1 shadow(s) dancing...!!
Calicule, the Wolf's Ego looks bold, undaunted...
Xiss killed Wolf!
Calicule, the Wolf's Ego steals life from Xiss!
Calicule, the Wolf's Ego hits Xiss for , 18 physical, , 12 physical, 6 physical, 6 physical (42 total damage).
Xiss is dazed!
Wolf misses Xiss.
Wolf misses Xiss.
Xiss is not dazed anymore.
Xiss deactivates Solitarity.
Xiss deactivates Rhythmic Movement.
Xiss deactivates Exposed Spot.
Xiss deactivates Standoff/Impasse.

















