Marcl the level 12 Higher Archmage by sztrzask

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Informative inventory 1.3.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp12 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution20 (base 11)
Magic38 (base 35)
Willpower39 (base 28)
Cunning11 (base 11)

Resources

Life-11/248
Mana161/342
Positive0/83
Healing Factor1.3
Regeneration51.181

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth7
See Invisible6

Offense: Mainhand

Damage17
Accuracy7
Crit Chance5%
APR4
Speed1.00

Offense: Spell

Spellpower33.5
Crit Chance6%
Speed1

Offense: Mind

Mindpower25.85
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)9 (30%)
Defense12.35
Ranged Defense12.35
Fatigue0
Physical Save32.3625
Spell Save23.9125
Mental Save22.1875

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance21%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
1/5
1/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
1/5
1/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
5/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
3/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
1/5
0/5
Spell / Conveyance1.30
2/5
1/5
4/5
0/5

Effects

detrimental effect
beneficial effect
detrimental effect
detrimental effect
beneficial effect

Quests

done
done
done
done
done
done
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
Main armor
Cloak
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Marcl the Higher Archmage level 10
10th Dusk 122nd year of Ascendancy at 10:57
see stats
Matrix style! Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Marcl the Higher Archmage level 4
74th Pyre 122nd year of Ascendancy at 20:15
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Marcl the Higher Archmage level 1
74th Pyre 122nd year of Ascendancy at 16:08
see stats

Log

Marcl's aether beam hits Weirdling Beast for 2 arcane damage.
Marcl's aether beam hits Weirdling Beast for
2 arcane damage.
Marcl's aether beam hits Weirdling Beast for
2 arcane damage.
Marcl's aether beam hits Weirdling Beast for
2 arcane damage.
Marcl overcomes the gloom

Talent Arcane Vortex is ready to use.
Talent Fireflash is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Infusion: Regeneration is ready to use.

Marcl uses Infusion: Regeneration.

Marcl starts regenerating health quickly.

Marcl's aether beam hits Weirdling Beast for
5 arcane damage.
Weirdling Beast casts Manathrust.

Marcl is recovering from the damage!

Weirdling Beast hits Marcl for 124 arcane damage.
Marcl's aether beam hits Weirdling Beast for
5 arcane damage.
Marcl's aether beam hits Weirdling Beast for
5 arcane damage.
Marcl's aether beam hits Weirdling Beast for
5 arcane damage.
Marcl's aether beam hits Weirdling Beast for
5 arcane damage.
Marcl's aether beam hits Weirdling Beast for
5 arcane damage.
Marcl's aether beam hits Weirdling Beast for
5 arcane damage.
Marcl's aether beam hits Weirdling Beast for
5 arcane damage.
Marcl's aether beam hits Weirdling Beast for
5 arcane damage.
Marcl's aether beam hits Weirdling Beast for
5 arcane damage.

Marcl receives 14 healing.
Marcl's aether beam hits Weirdling Beast for
5 arcane damage.
Weirdling Beast uses Mind Sear.

Saving game...