Psycho the level 12 Orc Psyshot by Hexarch

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceOrc
ClassPsyshot
Level / Exp12 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity32 (base 26)
Constitution11 (base 10)
Magic9 (base 10)
Willpower21 (base 20)
Cunning36 (base 29)

Resources

Life270/281
Psi92/101
Steam100/100
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy29
Crit Chance12%
APR1
Speed1.00

Offense: Offhand

Damage5
Accuracy24
Crit Chance10%
APR12
Speed1.00

Offense: Spell

Spellpower9
Crit Chance9%
Speed1

Offense: Mind

Mindpower29
Crit Chance10%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)4 (38.536585365854%)
Defense27
Ranged Defense27
Fatigue1.669446550417
Physical Save8
Spell Save10
Mental Save19

Defense: Resistances

Temporal+ 6%( 70%)
Lightning+ 5%( 70%)
Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Implants
Implants
Implants

Class Talents

Steamtech / Psytech gunnery1.30
3/5
1/5
1/5
0/5
Psionic / Psionic fog1.30
1/5
0/5
0/5
0/5
Steamtech / Mechstar1.30
1/5
1/5
0/5
0/5
Psionic / Action at a distance1.30
1/5
1/5
0/5
0/5
Psionic / Gestalt1.30
2/5
1/5
0/5
0/5
Steamtech / Thoughts of iron1.30
3/5
1/5
1/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Steamtech / Physics1.20
2/5
2/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
5/5
1/5
1/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done
active
done
active
active

Equipment

On feet
Quiver
Light source
On head
On fingers
Around waist
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Psycho the Orc Psyshot level 10
32nd Retaking 124th year of Ascendancy at 20:30
see stats

Log

Your shield crumbles under the damage!
The psionic shield around Psycho crumbles.

Psycho hits Sun paladin for 12 physical damage.
Psycho's Shoot hits Sun paladin for
61 physical damage.
Orc gunslinger's Shoot hits Sun paladin recruit for
18 physical damage.
Orc gunslinger's Shoot hits Sun paladin recruit for
16 physical damage.
Sun paladin hits Psycho for (22 absorbed), 19 physical, 5 acid, 13 light (37 total damage).
Psycho's Shoot killed Sun paladin!
Sun paladin recruit stops burning.


Orc gunslinger is not stunned anymore.

Orc gunslinger stops regenerating health quickly.

Orc gunslinger shoots!

Psycho receives 126 healing.
Orc gunslinger roars triumphantly.

Orc gunslinger's Shoot hits Sun paladin recruit for
38 physical damage.
Sun paladin recruit hits Orc gunslinger for 58 physical, 6 cold (64 total damage).
Talent Boiling Shot is ready to use.
Orc gunslinger's Shoot killed Sun paladin recruit!

Talent Improved Gestalt is ready to use.

Talent Condensate is ready to use.
Orc gunslinger is no longer inspired.

Psycho picks up (b.):
steel greatmaul (24-36 power, 2 apr).
Talent Blunt Shot is ready to use.
Talent Implant: Medical Injector is ready to use.
Ran for 5 turns (stop reason: hostile spotted to the northeast (sunwall guard)).


Psycho deactivates Gestalt.