





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Embers of Rage 1.7.4Official Expansion!Ashes of Urh'Rok 1.7.4Official Expansion!Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Horror |
| Class | Eldritch |
| Level / Exp | 13 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 20 (base 20) |
| Dexterity | 15 (base 12) |
| Constitution | 16 (base 16) |
| Magic | 24 (base 24) |
| Willpower | 10 (base 10) |
| Cunning | 16 (base 16) |
Resources
| Life | 251/251 |
| Hate | 100/100 |
| Vim | 78/78 |
| Healing Factor | 0.55457715065451 |
| Regeneration | 0.55457715065451 |
Speed
| Mental | -20% |
| Attack | 0% |
| Movement | +22.60995032651% |
| Spell | -20% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 15 |
| Accuracy | 52 |
| Crit Chance | 5% |
| APR | 2 |
| Speed | 1.25 |
Offense: Offhand
| Damage | 8 |
| Accuracy | 52 |
| Crit Chance | 2% |
| APR | 25 |
| Speed | 1.25 |
Offense: Spell
| Spellpower | 37 |
| Crit Chance | 3% |
| Speed | 1.25 |
Offense: Mind
| Mindpower | 18 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| Nature | -49% |
| All | -60% |
Defense: Base
| Armour (hardiness) | 8.1181386193686 (56.297102139833%) |
| Defense | 5 |
| Ranged Defense | 5 |
| Fatigue | 12 |
| Physical Save | 15 |
| Spell Save | 14 |
| Mental Save | 11 |
Defense: Resistances
| Acid | +100%(100%) |
| Temporal | + 5%(100%) |
| Blight | +100%(100%) |
| Nature | + 22%(100%) |
| Fire | -50%(100%) |
| All | 0%(100%) |
Defense: Immunities
| Stun Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/1)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Corruption / Scourge | 1.00 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Corruption / Reaving combat | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Rot | 0.80 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Plague | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / Combat training | 1.00 |
| 0/5 |
| 2/5 |
| 0/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Infestation |
| talent | Ruin |
| talent | Worm that Walks Link |
| beneficial effect | The target is under the effect of the cloak of deception, making it look human. Cloak of Deception |
Quests
Equipment
| On fingers | copper ring of nature (+22%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +22% nature Changes damage: +11% nature Rings make your fingers look great! |
| On fingers | marksman's copper ring of powerPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +6 (+2 eff.) Physical power: +6 (+3 eff.) Changes stats: +3 Dex Spellpower: +6 (+3 eff.) Mindpower: +5 (+3 eff.) Rings make your fingers look great! |
| Around waist | rough leather belt1.00 Encumbrance. Type: armor / belt ; tier 1 A belt that goes around your waist. |
| Main armor | Robe of the Worm (Improved) (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. [Cosmetic Item] Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
| In off hand | Unerring Scalpel (15-20 power, 25 apr)Requires: - Cunning 16 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 1 Base power: 15.0 - 19.5 Uses stats: 45% Str, 55% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +25 Attack speed: 100% Damage Shield penetration (this weapon only): +50% When wielded/worn: Accuracy: +20 (+6 eff.) Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments. |
| In main hand | arcing iron waraxe of paradox (12-17 power, 2 apr)Requires: - Strength 11 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 12.0 - 16.8 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 64 damage Damage (Melee): +5 temporal When wielded/worn: Changes resistances: +5% temporal One-handed war axes. |
Inventory
iron waraxe (11-15 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 11.0 - 15.4 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% One-handed war axes. |
iron waraxe (12-16 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 11.5 - 16.1 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% One-handed war axes. |
Growthobeisance (0 def, 3 armour)Requires: - Heavy armour training Infused by psionic forces 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Changes stats: +2 Cun / +3 Wil Changes resistances: +3% nature / +3% darkness Changes resistances penetration: +10% nature / +5% fire Changes damage: +9% nature / +6% fire Physical save: +6 (+5 eff.) Spell save: +6 (+6 eff.) Mental save: +5 (+5 eff.) Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Achievements
Log
You gain 0.50 gold from the transmogrification of steel battleaxe (21-32 power, 2 apr).
You gain 1.52 gold from the transmogrification of movement infusion (speed 400%; cd 9).
You gain 0.62 gold from the transmogrification of healing infusion (heal 42; cd 15).
An illusion appears around Worm that walks (servant of Shkreldaakc) making him appear human.
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Saving game...
Saving done.
Worm that walks (servant of Shkreldaakc) uses Blindside.
Giant white ant is afflicted by a weakness disease!
Ruin hits Worm that walks (servant of Shkreldaakc) for 1 healing, 1 healing (0 total damage) [3 healing].
Worm that walks (servant of Shkreldaakc) hits Giant white ant for 9 physical, 2 temporal, 5 blight, 5 physical, 6 blight (27 total damage).
Weakness Disease from Worm that walks (servant of Shkreldaakc) hits Giant white ant for 10 blight damage.
Shkreldaakc hits Giant white ant for 56 physical, 6 fire, 6 fire, 92 darkness (161 total damage).
Shkreldaakc killed Giant white ant!
Shkreldaakc is too disconnected from Nature to use Heal.
Character control switched to worm that walks (servant of Shkreldaakc).
Talent Virulent Disease is ready to use.
Worm that walks (servant of Shkreldaakc) deactivates Infestation.
Worm that walks (servant of Shkreldaakc) activates Infestation.
Worm that walks (servant of Shkreldaakc) deactivates Ruin.
Worm that walks (servant of Shkreldaakc) activates Ruin.
Worm that walks (servant of Shkreldaakc) deactivates Worm that Walks Link.
Worm that walks (servant of Shkreldaakc) activates Worm that Walks Link.
Worm that walks (servant of Shkreldaakc) wears (replacing iron waraxe (12-16 power, 2 apr)): Unerring Scalpel (15-20 power, 25 apr).

































