Klak the level 5 Skeleton Marauder by valahmag

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassMarauder
Level / Exp5 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 14)
Dexterity32 (base 14)
Constitution13 (base 10)
Magic10 (base 10)
Willpower15 (base 10)
Cunning11 (base 11)

Resources

Life158/169
Stamina124/124
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10
See Invisible10

Offense: Mainhand

Damage40
Accuracy32
Crit Chance4%
APR5
Speed1.00

Offense: Offhand

Damage23
Accuracy32
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower20
Crit Chance3%
Speed1

Offense: Mind

Mindpower25
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+11%
Light+10%
Nature+3%

Offense: Damage Penetration

Arcane+15%

Defense: Base

Armour (hardiness)2 (30%)
Defense19
Ranged Defense19
Fatigue2
Physical Save20
Spell Save8
Mental Save15

Defense: Resistances

Light+ 20%( 70%)
Lightning+ 16%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
4/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
1/5

Effects

beneficial effect
beneficial effect

Quests

active
done

Equipment

Light source
On head
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Klak hits Fleshy experiment for 28 physical damage.
Klak killed Fleshy experiment!

Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).


To celebrate the
release's anniversary, I am happy to say I've slipped up
a little present in your inventory!

Only embers of us were left, but the Embers shall burn again. The Embers of Rage!
The orcs are near extinct. The only Pride left standing is facing imminent annihilation by multiple foes.
But they will fight!

Embers of Rage, the second expansion for Tales of Maj'Eyal, offers a whole new campaign to play in, filled to the brim with zones, quests, artifacts, lore, ...
Play as one of the three new classes and three new races and master steam technology to craft powerful items and bring
HOT STEAMY MAYHEM to your foes!

Klak wears:
Withering Orbs.

Klak wears:
titan's copper ring.

Klak wears (replacing
iron mace of massacre (18-26 power, 2 apr)): flaming iron dagger of massacre (16-21 power, 5 apr).

Klak wears (replacing
iron dagger (10-14 power, 5 apr)): iron dagger of massacre (15-20 power, 5 apr).

You gain 5.25 gold from the transmogrification of
soothing elm wand of conjuration [power 100] (15 cooldown).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 1.37 gold from the transmogrification of
prismatic rough leather armour of temporal resistance (3 def, 2 armour).
You gain 0.80 gold from the transmogrification of
iron helm of dexterity (+3) (0 def, 3 armour).
You gain 2.78 gold from the transmogrification of
cruel elm starstaff of fate (10-12 power, 2 apr, physical element).
You gain 0.75 gold from the transmogrification of
acidic iron mace (12-16 power, 2 apr).
You feel very confident walking into this place.