Jar'kai the level 50 Whitehoof Archmage by ZeBurgear

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassArchmage (Technomancer)
Level / Exp50 / 2488%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 10)
Dexterity17 (base 10)
Constitution38 (base 29)
Magic140 (base 60)
Willpower98 (base 60)
Cunning92 (base 60)

Resources

Life-135/1060
Mana370/375
Steam90/90
Healing Factor1.2019230769231
Regeneration4.1466346153847

Speed

Mental0%
Attack0%
Movement+14%
Spell0%
Global+122.75510204082%

Vision

Sight3
Lite15
See Stealth10
See Invisible11

Offense: Mainhand

Damage71
Accuracy20
Crit Chance40%
APR6
Speed1.00

Offense: Spell

Spellpower129
Crit Chance77%
Speed1

Offense: Mind

Mindpower66
Crit Chance26%
Speed1

Offense: Damage Bonus

Arcane+87%
Cold+58%
All0%
Lightning+84%
Light+25%
Temporal+37%
Physical+47%
Fire+88%
Darkness+15%

Offense: Damage Penetration

Lightning+92%
Blight+55%
Arcane+40%
Fire+25%
All+25%

Defense: Base

Armour (hardiness)12 (27%)
Defense64
Ranged Defense72
Fatigue13
Physical Save22
Spell Save47
Mental Save50

Defense: Resistances

Lightning+ 17%( 70%)
Acid+ 43%( 70%)
Light-26%( 70%)
Darkness -2%( 70%)
Cold-21%( 70%)
Arcane+ 61%( 70%)
Fire-30%( 70%)
All-41%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance82%
Bleed Resistance100%
Confusion Resistance33%
Stoning Resistance0%
Stun Resistance75%
Poison Resistance100%
Pinning Resistance50%

Inscriptions (4/4)

Runes
Runes
Runes
Implants

Class Talents

Spell / Occult technomancy1.40
5/5
0/5
0/5
0/5
Spell / Storm1.30
1/5
5/5
5/5
5/5
Spell / Air1.30
5/5
5/5
2/5
5/5
Spell / Arcane1.50
1/5
3/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Galvanic technomancy1.40
5/5
4/5
1/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
1/5
3/5

Generic Talents

Technique / Combat training1.00
5/5
1/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
5/5
1/5
2/5
Steamtech / Chemistry1.00
1/5
1/5
0/5
0/5
Steamtech / Physics1.00
6/5
7/5
7/5
0/5
Spell / Divination1.30
1/5
4/5
1/5
5/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Race / Whitehooves1.00
0/5
0/5
0/5
0/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect
detrimental effect
detrimental effect
beneficial effect
detrimental effect
beneficial effect

Quests

done
done
done
done
done
active
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By Jar'kai the Whitehoof Archmage level 43
30th Loss 124th year of Ascendancy at 23:43
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Jar'kai the Whitehoof Archmage level 11
37th Retaking 124th year of Ascendancy at 09:47
see stats
Blood on the Moon Kill all of the Star Gazers within 7 game turns.
By Jar'kai the Whitehoof Archmage level 34
38th Dearth 124th year of Ascendancy at 13:56
see stats
Can you bear it? So much bearness! Killed Borius in the Bearscape.
By Jar'kai the Whitehoof Archmage level 41
19th Loss 124th year of Ascendancy at 07:23
see stats
Do not go gentle into that good night Trapped John.
By Jar'kai the Whitehoof Archmage level 45
37th Loss 124th year of Ascendancy at 02:13
see stats
Dragon's Greed Amassed 8000 gold pieces.
By Jar'kai the Whitehoof Archmage level 50
45th Destruction 124th year of Ascendancy at 10:27
see stats
Exterminator Killed 1000 creatures.
By Jar'kai the Whitehoof Archmage level 30
52nd Revenge 124th year of Ascendancy at 10:19
see stats
Invasion from the Depths Stopped a naga invasion by closing their portal.
By Jar'kai the Whitehoof Archmage level 50
30th Remembrance 125th year of Ascendancy at 23:43
see stats
Level 10 Got a character to level 10.
By Jar'kai the Whitehoof Archmage level 10
33rd Retaking 124th year of Ascendancy at 11:57
see stats
Level 20 Got a character to level 20.
By Jar'kai the Whitehoof Archmage level 20
16th Revenge 124th year of Ascendancy at 00:23
see stats
Level 30 Got a character to level 30.
By Jar'kai the Whitehoof Archmage level 30
52nd Revenge 124th year of Ascendancy at 09:31
see stats
Level 40 Got a character to level 40.
By Jar'kai the Whitehoof Archmage level 40
8th Loss 124th year of Ascendancy at 04:29
see stats
Level 50 Got a character to level 50.
By Jar'kai the Whitehoof Archmage level 50
44th Destruction 124th year of Ascendancy at 16:02
see stats
Make Him Squirm Made Nektosh use up the last of his power, then left the area and ignored him until beating the game. The other Whitehooves will catch on any second now...
By Jar'kai the Whitehoof Archmage level 50
14th Remembrance 125th year of Ascendancy at 14:43
see stats
Mender Destroyed the bosses of the Primal Forest without killing any uncorrupted treants.
By Jar'kai the Whitehoof Archmage level 42
20th Loss 124th year of Ascendancy at 23:55
see stats
Mercy, mercy! Killed Talosis without any civilians deaths.
By Jar'kai the Whitehoof Archmage level 3
12nd Retaking 124th year of Ascendancy at 00:16
see stats
No Steam, No Palace. No Palace, No Palace! Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.
By Jar'kai the Whitehoof Archmage level 50
47th Destruction 124th year of Ascendancy at 16:17
see stats
Once Upon A Time, In the West... Hear the Eidolon's retelling of the Scourge from the West's journey.
By Jar'kai the Whitehoof Archmage level 48
25th Destruction 124th year of Ascendancy at 12:04
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Jar'kai the Whitehoof Archmage level 50
47th Destruction 124th year of Ascendancy at 16:17
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Jar'kai the Whitehoof Archmage level 35
1st Loss 124th year of Ascendancy at 08:45
see stats
Size is everything Did over 1500 damage in one attack.
By Jar'kai the Whitehoof Archmage level 50
46th Destruction 124th year of Ascendancy at 16:06
see stats
Size matters Did over 600 damage in one attack.
By Jar'kai the Whitehoof Archmage level 28
39th Revenge 124th year of Ascendancy at 22:32
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Jar'kai the Whitehoof Archmage level 50
14th Remembrance 125th year of Ascendancy at 14:43
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Jar'kai the Whitehoof Archmage level 39
8th Loss 124th year of Ascendancy at 04:29
see stats
The bigger the better! Did over 3000 damage in one attack.
By Jar'kai the Whitehoof Archmage level 50
12nd Remembrance 125th year of Ascendancy at 17:14
see stats
This will make a big Omelette! Collected 40 ritch eggs in the Ritch Hive.
By Jar'kai the Whitehoof Archmage level 21
17th Revenge 124th year of Ascendancy at 15:01
see stats
To the Bitter End You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Jar'kai the Whitehoof Archmage level 50
14th Remembrance 125th year of Ascendancy at 22:34
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Jar'kai the Whitehoof Archmage level 33
19th Dearth 124th year of Ascendancy at 05:34
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Jar'kai the Whitehoof Archmage level 15
10th Revenge 124th year of Ascendancy at 08:08
see stats
True Savior Freed all the Orc Prides without killing a single mind-controlled orc.
By Jar'kai the Whitehoof Archmage level 35
1st Loss 124th year of Ascendancy at 08:45
see stats
Well trained Deal one million damage to training dummies in a single training session.
By Jar'kai the Whitehoof Archmage level 50
15th Remembrance 125th year of Ascendancy at 02:39
see stats

Log

The Hurricane around Pale Drake dissipates.
Pale Drake resists!

Galen's Flowing Robe activates and resets Jar'kai's Time Prison cooldown!
Jar'kai hits Pale Drake for 810 lightning, 1343 lightning, 698 fire (2851 total damage).
Pale Drake casts
Bone Spear.
Pale Drake hits Jar'kai for 749 physical damage.
Lava floor hits Pale Drake for
0 fire damage.
Pale Drake receives
61 healing from Temporal Restoration Field.
Jar'kai rearms.

Talent Shock is ready to use.
Burning from Pale Drake hits
Jar'kai for 221 fire damage.
Jar'kai the level 50 whitehoof archmage was toasted to death by Pale Drake on level 76 of Infinite Dungeon.
Jar'kai deactivates
Metaphasic Spin.
Jar'kai is no longer cursed.

Jar'kai deactivates
Hurricane.
Jar'kai deactivates
Essence of Speed.
Jar'kai deactivates
Feather Wind.
Jar'kai is no longer surging arcane power.

Jar'kai deactivates
Premonition.
Galen's Flowing Robe activates and increases Jar'kai's resistances!
Jar'kai deactivates
Thunderstorm.
The furious lightning storm around Jar'kai calms down and disappears.
Jar'kai deactivates
Arcane Shield.
Jar'kai deactivates
Tempest.
Jar'kai deactivates
Galvanic Arcing.
Jar'kai stops burning.

Jar'kai deactivates
Shielding.
Galen's Flowing Robe activates and resets Jar'kai's Premonition cooldown!
The protective shield of Jar'kai disappears.

Jar'kai deactivates
Arcane Power.