Skuld the level 5 Cornac Cultist of Entropy by myrkvi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassCultist of Entropy
Level / Exp5 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity12 (base 10)
Constitution14 (base 14)
Magic27 (base 27)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life154/154
Insanity0/100
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy6
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance9%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+11%
Temporal+10%
All0%

Defense: Base

Armour (hardiness)15.692388689487 (30%)
Defense7
Ranged Defense7
Fatigue3
Physical Save8
Spell Save12
Mental Save8

Defense: Resistances

Darkness+ 16%( 70%)
Physical+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Madness1.30
3/5
1/5
0/5
0/5
Demented / Entropy1.30
1/5
1/5
0/5
0/5
Demented / Nether1.30
1/5
1/5
0/5
0/5
Demented / Timethief1.30
1/5
0/5
0/5
0/5
Demented / Void1.30
1/5
1/5
0/5
0/5

Generic Talents

Demented / Calamity1.30
1/5
1/5
0/5
0/5
Demented / Beyond sanity1.30
1/5
1/5
0/5
0/5
Demented / Doom1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done

Equipment

Tool
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


Skuld wears:
iron pickaxe (dig speed 36 turns).

Skuld wears (replacing
elm starstaff (10-12 power, 2 apr, darkness element)): elm starstaff of might (10-12 power, 2 apr, temporal element).

You gain 5.25 gold from the transmogrification of
piercing elm wand of conjuration [power 105] (15 cooldown).
You gain 1.58 gold from the transmogrification of
blazing pouch of iron shots (24/24, 16-19 power, 1 apr).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.76 gold from the transmogrification of
linen wizard hat of frost (+15%) (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 2.23 gold from the transmogrification of
grounding iron helm of knowledge (0 def, 3 armour).
You gain 0.47 gold from the transmogrification of
grounding iron helm (0 def, 3 armour).
You gain 1.00 gold from the transmogrification of
mossy mindstar of life (3-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3 power, 12 apr, mind damage).
You gain 1.20 gold from the transmogrification of
blooming mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 1.61 gold from the transmogrification of
thought-forged iron longsword (12-18 power, 2 apr).
You gain 1.31 gold from the transmogrification of
elm longbow of cold.
You gain 0.25 gold from the transmogrification of
iron greatmaul (16-25 power, 1 apr).
You gain 3.94 gold from the transmogrification of
hateful iron greatmaul of vileness (17-26 power, 1 apr).
You gain 4.28 gold from the transmogrification of
stormbringer's iron dagger (11-14 power, 5 apr).
You gain 1.70 gold from the transmogrification of
iron dagger of daylight (10-14 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; physical; dur 4; cd 12).
You gain 1.11 gold from the transmogrification of
healing infusion of the psychic (heal 60; cd 12).
You feel very confident walking into this place.