Slyngur the level 5 Skeleton Skirmisher by myrkvi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassSkirmisher
Level / Exp5 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity34 (base 27)
Constitution12 (base 10)
Magic10 (base 10)
Willpower13 (base 11)
Cunning16 (base 16)

Resources

Life165/165
Stamina120/120
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth7
See Invisible5

Offense: Mainhand

Damage40
Accuracy35
Crit Chance7%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+8%

Defense: Base

Armour (hardiness)8 (48.594633868923%)
Defense30
Ranged Defense30
Fatigue2.9238052216851
Physical Save9
Spell Save8
Mental Save15

Defense: Resistances

Temporal+ 10%( 70%)
Cold+ 6%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance21%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
1/5
0/5
0/5
Technique / Buckler Training1.30
1/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

Quiver
On head
Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Slyngur shoots!
Slyngur's Shoot hits Boney experiment for
41 physical damage.
Slyngur's Shoot killed Boney experiment!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 28 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 38 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 5.25 gold from the transmogrification of
rejuvenating iron mail armour (2 def, 4 armour).
You gain 1.50 gold from the transmogrification of
shimmering linen robe of blight (+11%) (0 def, 0 armour).
You gain 1.76 gold from the transmogrification of
thought-forged iron waraxe (12-17 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, fire element).
You gain 1.21 gold from the transmogrification of
slime-covered iron dagger (9-12 power, 5 apr).
You gain 1.24 gold from the transmogrification of
slime-covered iron battleaxe (12-19 power, 1 apr).
You feel very confident walking into this place.