Adimanie the level 4 Skeleton Rogue by _PoOR_commandern1nj4

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceSkeleton
ClassRogue
Level / Exp4 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 11)
Dexterity31 (base 18)
Constitution14 (base 14)
Magic10 (base 10)
Willpower15 (base 10)
Cunning18 (base 18)

Resources

Life-1/178
Stamina122/122
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth5
See Invisible5

Offense: Mainhand

Damage28
Accuracy29
Crit Chance10%
APR5
Speed1.00

Offense: Offhand

Damage23
Accuracy29
Crit Chance10%
APR5
Speed1.00

Offense: Spell

Spellpower20
Crit Chance3%
Speed1

Offense: Mind

Mindpower26.85
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense8.35
Ranged Defense8.35
Fatigue6
Physical Save12.25
Spell Save8.75
Mental Save23.775

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance22%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Technique / Dual weapons1.30
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
2/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
3/5
1/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
2/5

Effects

beneficial effect

Quests

active
done

Equipment

Tool
On fingers
Around neck
In main hand
Main armor
In off hand
Cloak
Light source

Inventory

Achievements

Log

Something briefly catches sight of you!
Something briefly catches sight of you!

Talent Flurry is ready to use.

Resting starts...

Talent Bone Armour is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Ran for 5 turns (stop reason: hostile spotted to the south (skeleton mage)).


Skeleton mage misses Adimanie.

Adimanie deactivates Stealth.

Adimanie hits Skeleton mage for 33 physical, 27 physical (60 total damage).
Skeleton mage casts Manathrust.

Skeleton mage casts Manathrust.


Skeleton mage hits Adimanie for 76 arcane damage.
Skeleton mage hits Adimanie for 67 arcane damage.
Adimanie hits Skeleton mage for 35 physical, 23 physical (58 total damage).
Skeleton mage casts Flame.

Saving game...