Alirak the level 4 Cornac Sun Paladin by bolshoi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSun Paladin
Level / Exp4 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity13 (base 10)
Constitution10 (base 10)
Magic21 (base 21)
Willpower12 (base 10)
Cunning10 (base 10)

Resources

Life152/152
Positive49/49
Stamina114/114
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy29
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.118138619369 (56.297102139833%)
Defense4
Ranged Defense4
Fatigue12
Physical Save15
Spell Save11
Mental Save16

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
2/5
0/5
0/5
0/5
Celestial / Crusader1.30
0/5
0/5
0/5
0/5
Celestial / Combat1.30
4/5
1/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.30
0/5
0/5
0/5
0/5
Celestial / Light1.30
4/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

On fingers
Main armor
On feet
Light source
On hands
In main hand

Inventory

Achievements

Log

You gain 0.58 gold from the transmogrification of cleansing rough leather belt.
You gain 0.45 gold from the transmogrification of
coral trident of massacre (22-35 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (13-21 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (13-21 power, 6 apr).
You gain 2.61 gold from the transmogrification of
arcing coral trident of paradox (14-23 power, 6 apr).
You gain 1.48 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, arcane element).
You gain 0.25 gold from the transmogrification of
iron greatsword (14-23 power, 1 apr).
You gain 1.15 gold from the transmogrification of
flaming iron dagger of massacre (16-20 power, 5 apr).
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 51 turns (stop reason: at exit).


There is a Way into the Slazish fens here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.


There is a Way into the Slazish fens here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.