Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Spellsword 1.0.4This addon grew out of an attempt to rework the Arcane Blade base class from the TOME module way back in beta. Previous versions can be found under the "Arcane Blade Rework" addon. I got sufficient positive feedback, and it was a sufficient departure from the original class, that it was decided to split it off to its own class, while letting the Arcane Blade be updated by others. The class revolves around melee spells, utilizing a mixture of stamina and mana require skills. Probably the most unique feature are the elemental stances, only which one of is active at a time, and which are activated by using the basic elemental strikes. Conveyance Reward 1.0.4This adds the Spell/Conveyance tree as a reward for completing the Tempest Peak questline for Angolwen. All the code is borrowed from DG's own, and thus everything works the same as antimagic characters getting Fungus. Items Vault 1.1.2Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Mindslayer |
| Level / Exp | 50 / 431% |
| Size | big |
| Lifes / Deaths | Killed by slumbering giant venus flytrap at level 5 on the 77th Pyre 122nd year of Ascendancy at 15:44 / 106Killed by dozing giant venus flytrap at level 5 on the 78th Pyre 122nd year of Ascendancy at 05:22 Killed by The Dreaming One at level 5 on the 79th Pyre 122nd year of Ascendancy at 00:07 Killed by dozing giant venus flytrap at level 5 on the 79th Pyre 122nd year of Ascendancy at 02:24 Killed by ritch flamespitter at level 5 on the 79th Pyre 122nd year of Ascendancy at 11:18 Killed by Eilinevea the dozing giant venus flytrap at level 5 on the 79th Pyre 122nd year of Ascendancy at 19:06 Killed by skeleton mage at level 10 on the 2nd Summertide 122nd year of Ascendancy at 20:40 Killed by minotaur at level 11 on the 5th Flare 122nd year of Ascendancy at 04:35 Killed by red crystal at level 13 on the 11st Dusk 122nd year of Ascendancy at 07:49 Killed by red crystal at level 13 on the 12nd Dusk 122nd year of Ascendancy at 00:28 Killed by Nerymissra the cutpurse at level 13 on the 12nd Dusk 122nd year of Ascendancy at 19:37 Killed by Nerymissra the cutpurse at level 13 on the 12nd Dusk 122nd year of Ascendancy at 21:05 Killed by Forgery of Haze (Beloldatta the elder vampire) at level 14 on the 14th Dusk 122nd year of Ascendancy at 04:05 Killed by Beloldatta the elder vampire at level 14 on the 14th Dusk 122nd year of Ascendancy at 05:46 Killed by Beloldatta the elder vampire at level 14 on the 14th Dusk 122nd year of Ascendancy at 08:08 Killed by Beloldatta the elder vampire at level 14 on the 14th Dusk 122nd year of Ascendancy at 16:47 Killed by Islolraba the grave wight at level 14 on the 15th Dusk 122nd year of Ascendancy at 12:16 Killed by luminous horror at level 15 on the 17th Dusk 122nd year of Ascendancy at 12:31 Killed by umbral horror at level 15 on the 17th Dusk 122nd year of Ascendancy at 14:04 Killed by Gabeth the devourer at level 15 on the 17th Dusk 122nd year of Ascendancy at 18:17 Killed by Weirdling Beast at level 15 on the 19th Dusk 122nd year of Ascendancy at 00:22 Killed by Cyrerin the snow giant chieftain at level 16 on the 53rd Dusk 122nd year of Ascendancy at 03:13 Killed by snow giant thunderer at level 16 on the 53rd Dusk 122nd year of Ascendancy at 04:42 Killed by snow giant thunderer at level 16 on the 53rd Dusk 122nd year of Ascendancy at 06:28 Killed by Cyrerin the snow giant chieftain at level 16 on the 53rd Dusk 122nd year of Ascendancy at 08:36 Killed by Varsha the Writhing at level 17 on the 53rd Dusk 122nd year of Ascendancy at 22:23 Killed by fire drake at level 17 on the 54th Dusk 122nd year of Ascendancy at 00:22 Killed by Varsha the Writhing at level 17 on the 54th Dusk 122nd year of Ascendancy at 02:01 Killed by Varsha the Writhing at level 17 on the 54th Dusk 122nd year of Ascendancy at 02:14 Killed by Varsha the Writhing at level 17 on the 54th Dusk 122nd year of Ascendancy at 04:00 Killed by snow giant boulder thrower at level 17 on the 54th Dusk 122nd year of Ascendancy at 23:41 Killed by Cyrerin the snow giant chieftain at level 17 on the 55th Dusk 122nd year of Ascendancy at 01:12 Killed by Cyrerin the snow giant chieftain at level 17 on the 55th Dusk 122nd year of Ascendancy at 05:22 Killed by snow giant thunderer at level 17 on the 55th Dusk 122nd year of Ascendancy at 07:41 Killed by snow giant boulder thrower at level 18 on the 76th Dusk 122nd year of Ascendancy at 06:14 Killed by Glumina the Guardian at level 18 on the 76th Dusk 122nd year of Ascendancy at 09:21 Killed by Glumina the Guardian at level 18 on the 76th Dusk 122nd year of Ascendancy at 11:30 Killed by skeleton warrior at level 18 on the 76th Dusk 122nd year of Ascendancy at 12:49 Killed by skeleton master archer at level 18 on the 68th Haze 122nd year of Ascendancy at 22:37 Killed by Glumina the Guardian at level 18 on the 69th Haze 122nd year of Ascendancy at 00:35 Killed by Glumina the Guardian at level 18 on the 69th Haze 122nd year of Ascendancy at 02:54 Killed by orc corruptor at level 18 on the 78th Haze 122nd year of Ascendancy at 21:15 Killed by Gawen the degenerated skeleton warrior at level 19 on the 3rd Decay 122nd year of Ascendancy at 09:46 Killed by bandit at level 19 on the 1st Regrowth 123rd year of Ascendancy at 17:26 Killed by nightmare horror at level 19 on the 2nd Regrowth 123rd year of Ascendancy at 12:40 Killed by umbral horror at level 20 on the 3rd Regrowth 123rd year of Ascendancy at 00:01 Killed by Emowen the skeleton warrior at level 20 on the 3rd Regrowth 123rd year of Ascendancy at 07:17 Killed by Emowen the skeleton warrior at level 20 on the 3rd Regrowth 123rd year of Ascendancy at 09:12 Killed by Emowen the skeleton warrior at level 20 on the 3rd Regrowth 123rd year of Ascendancy at 10:50 Killed by ancient elven mummy at level 20 on the 3rd Regrowth 123rd year of Ascendancy at 16:06 Killed by ancient elven mummy at level 20 on the 3rd Regrowth 123rd year of Ascendancy at 17:32 Killed by venom wyrm at level 20 on the 3rd Regrowth 123rd year of Ascendancy at 22:14 Killed by Urkis, the High Tempest at level 20 on the 23rd Regrowth 123rd year of Ascendancy at 20:08 Killed by teluvorta at level 20 on the 25th Regrowth 123rd year of Ascendancy at 15:33 Killed by Chronolith Twin at level 20 on the 27th Regrowth 123rd year of Ascendancy at 20:27 Killed by Chronolith Twin at level 20 on the 28th Regrowth 123rd year of Ascendancy at 01:26 Killed by Chronolith Clone at level 20 on the 28th Regrowth 123rd year of Ascendancy at 06:08 Killed by Chronolith Twin at level 20 on the 28th Regrowth 123rd year of Ascendancy at 07:59 Killed by Chronolith Clone at level 20 on the 28th Regrowth 123rd year of Ascendancy at 10:14 Killed by Chronolith Twin at level 20 on the 28th Regrowth 123rd year of Ascendancy at 11:58 Killed by Chronolith Twin at level 20 on the 28th Regrowth 123rd year of Ascendancy at 13:40 Killed by Chronolith Twin at level 20 on the 28th Regrowth 123rd year of Ascendancy at 16:09 Killed by Xanenor the storm drake hatchling at level 21 on the 29th Regrowth 123rd year of Ascendancy at 15:30 Killed by Urkis, the High Tempest at level 21 on the 29th Regrowth 123rd year of Ascendancy at 16:57 Killed by Xanenor the storm drake hatchling at level 21 on the 29th Regrowth 123rd year of Ascendancy at 19:11 Killed by elven corruptor at level 21 on the 46th Regrowth 123rd year of Ascendancy at 03:32 Killed by greater faeros at level 21 on the 46th Regrowth 123rd year of Ascendancy at 08:47 Killed by Grand Corruptor at level 21 on the 46th Regrowth 123rd year of Ascendancy at 19:00 Killed by Grand Corruptor at level 21 on the 46th Regrowth 123rd year of Ascendancy at 22:19 Killed by Gilemira the skeleton warrior at level 22 on the 49th Regrowth 123rd year of Ascendancy at 22:42 Killed by Celia at level 22 on the 50th Regrowth 123rd year of Ascendancy at 04:40 Killed by vampire lord at level 24 on the 68th Regrowth 123rd year of Ascendancy at 12:57 Killed by orc blood mage at level 25 on the 70th Regrowth 123rd year of Ascendancy at 19:35 Killed by barrow wight at level 25 on the 73rd Regrowth 123rd year of Ascendancy at 22:27 Killed by orc necromancer at level 25 on the 75th Regrowth 123rd year of Ascendancy at 00:40 Killed by bloated horror at level 26 on the 75th Regrowth 123rd year of Ascendancy at 18:03 Killed by fire wyrm at level 26 on the 75th Regrowth 123rd year of Ascendancy at 21:18 Killed by fire wyrm at level 26 on the 75th Regrowth 123rd year of Ascendancy at 22:58 Killed by fire drake at level 26 on the 76th Regrowth 123rd year of Ascendancy at 02:00 Killed by fire wyrm at level 26 on the 76th Regrowth 123rd year of Ascendancy at 03:45 Killed by luminous horror at level 26 on the 76th Regrowth 123rd year of Ascendancy at 11:36 Killed by Cyrelramira the orc master wyrmic at level 26 on the 77th Regrowth 123rd year of Ascendancy at 11:23 Killed by skeleton mage at level 26 on the 77th Regrowth 123rd year of Ascendancy at 22:12 Killed by skeleton mage at level 26 on the 78th Regrowth 123rd year of Ascendancy at 00:38 Killed by skeleton mage at level 26 on the 78th Regrowth 123rd year of Ascendancy at 02:29 Killed by The Master at level 26 on the 78th Regrowth 123rd year of Ascendancy at 04:16 Killed by will o' the wisp at level 26 on the 78th Regrowth 123rd year of Ascendancy at 06:31 Killed by Porimina the skeleton archer at level 27 on the 11st Pyre 123rd year of Ascendancy at 21:19 Killed by orc corruptor at level 31 on the 61st Pyre 123rd year of Ascendancy at 19:26 Killed by Isolaith the orc pyromancer at level 32 on the 70th Pyre 123rd year of Ascendancy at 01:48 Killed by Isolaith the orc pyromancer at level 32 on the 70th Pyre 123rd year of Ascendancy at 04:07 Killed by Vorylewen the orc pyromancer at level 32 on the 71st Pyre 123rd year of Ascendancy at 12:02 Killed by Polumirin the orc cryomancer at level 32 on the 73rd Pyre 123rd year of Ascendancy at 18:36 Killed by Vor, Grand Geomancer of the Pride at level 33 on the 75th Pyre 123rd year of Ascendancy at 05:51 Killed by Bethereba the orc summoner at level 34 on the 6th Flare 123rd year of Ascendancy at 21:37 Killed by Elyrin the orc master wyrmic at level 35 on the 8th Flare 123rd year of Ascendancy at 16:37 Killed by skeleton mage at level 35 on the 3rd Dusk 123rd year of Ascendancy at 15:32 Killed by mucus ooze at level 37 on the 47th Dusk 123rd year of Ascendancy at 15:11 Killed by overpowered greater multi-hued wyrm at level 40 on the 44th Haze 123rd year of Ascendancy at 04:58 Killed by overpowered greater multi-hued wyrm at level 40 on the 44th Haze 123rd year of Ascendancy at 11:23 Killed by overpowered greater multi-hued wyrm at level 41 on the 44th Haze 123rd year of Ascendancy at 22:05 Killed by orc pyromancer at level 42 on the 22nd Regrowth 124th year of Ascendancy at 15:22 Killed by Emanne the orc elite fighter at level 43 on the 23rd Regrowth 124th year of Ascendancy at 20:15 Killed by Emanne the orc elite fighter at level 43 on the 23rd Regrowth 124th year of Ascendancy at 21:24 Killed by Yville the Neverdead at level 44 on the 26th Regrowth 124th year of Ascendancy at 21:27 Killed by orc necromancer at level 44 on the 39th Regrowth 124th year of Ascendancy at 08:56 |
| Antimagic | Follower |
Primary Stats
| Strength | 114.01032557298 (base 42) |
| Dexterity | 66.940833604917 (base 16) |
| Constitution | 95 (base 60) |
| Magic | 20 (base 11) |
| Willpower | 164.0097204942 (base 65) |
| Cunning | 119.80291614826 (base 62) |
Resources
| Life | 1160/1160 |
| Equilibrium | 97 |
| Stamina | 672/672 |
| Psi | 137/204 |
| Healing Factor | 1.25 |
| Regeneration | 0.31250000000002 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 15 |
Offense: Mainhand
| Damage | 190 |
| Accuracy | 79 |
| Crit Chance | 70% |
| APR | 71 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 242 |
| Accuracy | 79 |
| Crit Chance | 69% |
| APR | 96 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 20 |
| Crit Chance | 53% |
| Speed | 1 |
Offense: Mind
| Mindpower | 111.32615813375 |
| Crit Chance | 93% |
| Speed | 1 |
Offense: Damage Bonus
| Mind | +49% |
| All | +7% |
| Blight | +16% |
| Physical | +62% |
| Fire | +29% |
| Nature | +17% |
Offense: Damage Penetration
| Lightning | +40% |
| Mind | +101% |
| Physical | +65% |
| Fire | +40% |
| All | +35% |
Defense: Base
| Armour (hardiness) | 46 (30%) |
| Defense | 53.97643058724 |
| Ranged Defense | 53.97643058724 |
| Fatigue | 0 |
| Physical Save | 86.145273950003 |
| Spell Save | 50.717800724323 |
| Mental Save | 84.181435724867 |
Defense: Resistances
| Blight | + 44%( 70%) |
| Physical | + 36%( 70%) |
| Cold | + 27%( 70%) |
| All | + 27%( 70%) |
| Darkness | + 27%( 70%) |
| Temporal | + 33%( 70%) |
| Mind | + 58%( 70%) |
| Lightning | + 27%( 70%) |
| Fire | + 38%( 70%) |
| Nature | + 41%( 70%) |
Defense: Immunities
| Disarm Resistance | 50% |
| Bleed Resistance | 10% |
| Confusion Resistance | 100% |
| Instadeath Resistance | 100% |
| Stun Resistance | 100% |
| Poison Resistance | 0% |
| Blind Resistance | 15% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 30% for 6 turns. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 912% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 4 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 584 life over 5 turns. Its effects scale with your Dexterity stat. |
Class Talents
| Psionic / Absorption | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
| Psionic / Grip | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Psionic / Focus | 1.60 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Psionic / Psi-fighting | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Psionic / Projection | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Wild-gift / Fungus | 1.00 |
| 5/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 2/5 |
| 0/5 |
| Wild-gift / Mindstar mastery | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Psionic / Mental discipline | 1.30 |
| 1/5 |
| 3/5 |
| 5/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Voracity | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.00 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 4/5 |
| 3/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Mental Tyranny |
| talent | Wild Growth |
| talent | Psiblades |
| talent | Antimagic Shield |
| talent | Augmentation |
| talent | Conduit |
| talent | Charged Shield |
| talent | Thermal Shield |
| talent | Beyond the Flesh |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You kept the Orb of Many Ways despite Tannen's request to study it. You must now look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 5 of Dreadfell. Escort: injured seer (level 5 of Dreadfell)As a reward you improved Willpower by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: lone alchemist (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved talent Thorn Grab (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Old Forest. Escort: lone alchemist (level 2 of Old Forest)As a reward you gained talent category Wild-gift / Mindstar mastery (at mastery 0.80). | done |
You successfully escorted the lost anorithil to the recall portal on level 6 of Dreadfell. Escort: lost anorithil (level 6 of Dreadfell)As a reward you improved talent Track (+1 level(s)). | done |
You successfully escorted the lost anorithil to the recall portal on level 8 of Dreadfell. Escort: lost anorithil (level 8 of Dreadfell)As a reward you improved talent Track (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Old Forest. Escort: lost sun paladin (level 3 of Old Forest)As a reward you improved Willpower by +2. | done |
You successfully escorted the repented thief to the recall portal on level 1 of Old Forest. Escort: repented thief (level 1 of Old Forest)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 4 of Dreadfell. Escort: repented thief (level 4 of Dreadfell)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 1 of Heart of the Gloom. Escort: worried loremaster (level 1 of Heart of the Gloom)As a reward you improved Constitution by +2. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Dreaming One. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 855. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Stire of Derth is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. Stire of Derth has completed an elixir of avoidance without your aid. You have aided Stire of Derth in creating an elixir of precision. Marus of Elvala has completed an elixir of the savior without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of brawn without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | completed |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have sided with Ukllmswwik and killed Slasul. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. * All the bastions of the Pride lie in ruins, their masters destroyed. High Sun Paladin Aeryn would surely be glad of the news! | completed |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| Psionic focus | Core of the Forge (24-26.4 power, 72 apr, dreamforge damage) Core of the Forge (24-26.4 power, 72 apr, dreamforge damage)Requires: - Willpower 40 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Base power: 24.0 - 26.4 Uses stats: 108% Wil, 36% Cun Damage type: Dreamforge Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +72 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +10 Physical power: +10 Changes stats: +5 Cun / +11 Wil Damage when the wearer hits(melee): 30 dreamforge Changes resistances: +5% physical / +15% fire / +5% mind Changes resistances penetration: +10% mind / +10% physical Changes damage: +10% physical / +10% fire / +10% mind Talent masteries: +0.20 Psionic / Dream Forge +0.20 Psionic / Dream Smith Mindpower: +25 Mental crit. chance: +8% It can be used to activate talent Forge Bellows (costing 24 power out of 30/30) : Effective talent level: 3.6 Power cost: 24 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Release the bellows of the forge upon your surroundings, inflicting 85.17 mind damage, 73.73 burning damage, and knocking back your enemies in a radius 4 cone. Empty terrain may be changed (50% chance) for 3 turns into forge walls, which block movement and inflict 7.84 mind and 6.79 fire damage on nearby enemies. The damage and knockback chance will scale with your Mindpower. This blazing hot mindstar beats rhythmically, releasing a burst of heat with each strike. |
| On hands | sand voratun gauntlets of war-making (0 def, 13 armour) sand voratun gauntlets of war-making (0 def, 13 armour)Requires: - Talent Armour Training Infused by nature Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Physical crit. chance: +18.0% Armour: +13 Damage when the wearer hits(melee): 9 physical Changes damage: +6% physical Critical mult.: +19.00% Spell crit. chance: +16% Mental crit. chance: +6% Metal gloves protecting the hands up to the middle of the lower arm. |
| Light source | Amydil the dwarven lantern Amydil the dwarven lanternCrafted by a master Infused by psionic forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 5 When wielded/worn: Armour penetration: +13 Defense: +14 Damage when the wearer hits(melee): 6 acid Damage when the wearer is hit: 8 acid Changes resistances: +3% blight / +9% temporal Changes resistances penetration: +15% all Changes damage: +9% blight Physical save: +20 Spell save: +20 Mental save: +20 Light radius: +11 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | Crown of Command (3 def, 6 armour) Crown of Command (3 def, 6 armour)Requires: - Cunning 25 - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +6 Defense: +3 Fatigue: +4% Changes stats: +3 Con / +10 Wil Changes resistances: +8% physical Talent masteries: +0.20 Technique / Superiority +0.20 Technique / Field control Mindpower: +5 It can be used to activate talent Indomitable (costing 60 power out of 60/60) : Effective talent level: 1.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Halflings have one of the most powerful military forces in the known world and they have been at war with most other races for thousand of years. Removes 2 stun, daze, or pin effects, and makes you immune to stuns, dazes and pins for 2 turns. This talent takes no time to use. This crown was worn by the Halfling king Roupar, who ruled over the Nargol lands in the Age of Dusk. Those were dark times, and the king enforced order and discipline under the harshest of terms. Any who deviated were punished, any who disagreed were repressed, and many disappeared without a trace into his numerous prisons. All must be loyal to the crown or suffer dearly. When he died without heir the crown was lost and his kingdom fell into chaos. |
| On feet | pair of hardened leather boots of strife (0 def, 3 armour) pair of hardened leather boots of strife (0 def, 3 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +3 Con / +3 Wil Changes resistances penetration: +7% physical Mindpower: +4 It can be used to activate talent Blindside, placing all other charms into a 25 cooldown : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: 6.0 Travel Speed: instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 44% (at 0 Hate) to 146% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 27 extra Defense for 1 turn. The Defense boost improves with your Strength. A pair of boots made of leather. |
| Tool | Tree of Life Tree of LifeInfused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +7 Wil / +6 Con Changes resistances: +10% nature / +10% blight Changes damage: +10% nature Talent masteries: +0.10 Wild-gift / Call of the wild +0.10 Wild-gift / Harmony Mindpower: +7 Healing mod.: +25% Heals all nearby living creatures by 5 points each turn. This small tree shaped totem is imbued with powerful healing energies. |
| On fingers | solipsist's stralite ring of pilfering solipsist's stralite ring of pilferingCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +14 Armour penetration: +8 Defense: +11 Changes stats: +6 Cun / +6 Wil Mindpower: +9 It can be used to activate talent Disengage, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: 7.0 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
| On fingers | Glory of the Pride Glory of the PrideCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 Physical power: +10 Armour: +10 Defense: +5 Fatigue: -15% Changes damage: +8% physical Talent cooldown: Rush (-6 turns) Physical save: +45 Confusion immunity: +50% Maximum mana: -40.00 Maximum stamina: +40.00 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. |
| Around neck | mindweaver's voratun amulet of seduction mindweaver's voratun amulet of seductionInfused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Changes stats: +5 Cun / +5 Wil Changes resistances penetration: +6% mind Changes damage: +2% mind Mental save: +9 Confusion immunity: +19% Stamina when hit: +0.20 Mana when hit: +1.20 Equilibrium when hit: +0.70 Psi when hit: +1.70 Hate when hit: +0.20 Mindpower: +15 It can be used to forces nearby enemies to attack you (rad 11), placing all other charms into a 15 cooldown. Amulets can have magical properties. |
| In main hand | Amethyst of Sanctuary (15-16.5 power, 47 apr, mind damage) Amethyst of Sanctuary (15-16.5 power, 47 apr, mind damage)Requires: - Willpower 28 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 4 Base power: 15.0 - 16.5 Uses stats: 81% Wil, 40% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +47 Physical crit. chance: +6.0% Attack speed: 100% When wielded/worn: Changes stats: +14 Wil Changes resistances: +15% mind Talent masteries: +0.10 Psionic / Focus +0.20 Psionic / Absorption Mental save: +25 Maximum psi: +20.00 Mindpower: +27 Mental crit. chance: +8% It can be used to activate talent Resonance Field (costing 25 power out of 25/25) : Effective talent level: 3.0 Power cost: 25 out of 25/25. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Activate to create a resonance field that will absorb 50% of all damage you take (518 max absorption). The field will not interfere with Feedback gain. The max absorption value will scale with your Mindpower, and the effect lasts up to ten turns. This bright violet gem exudes a calming, focusing force. Holding it, you feel protected against outside forces. |
| Around waist | Urh'Rok's Wife Beater Urh'Rok's Wife BeaterInfused by nature Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Armour penetration: +3 Physical crit. chance: +6.0% Physical power: +21 Armour: +14 Defense: +15 Changes stats: +6 Str / +9 Con Changes resistances: +3% mind Changes resistances penetration: +13% physical Changes damage: +31% physical Critical mult.: +15.00% Physical save: +40 Spell save: +6 Blindness immunity: +15% Disease immunity: +5% Cut immunity: +10% Size category: +1 A belt that goes around your waist. |
| In off hand | Nexus of the Way (22-24.2 power, 72 apr, mind damage) Nexus of the Way (22-24.2 power, 72 apr, mind damage)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Base power: 22.0 - 24.2 Uses stats: 108% Wil, 36% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +72 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +5 Cun / +11 Wil Changes resistances: +20% mind Changes resistances penetration: +20% mind Changes damage: +20% mind Confusion immunity: +30% Mindpower: +36 Mental crit. chance: +9% It can be used to activate talent Wayist (costing 60 power out of 60/60) : Effective talent level: 1.0 Power cost: 60 out of 60/60. Range: 4.0 Travel Speed: instantaneous Is: a mind power Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help. Summons up to 3 yeek mindslayers to your side for 6 turns. The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts. |
| Cloak | Opera villain cape (18 def, 0 armour) Opera villain cape (18 def, 0 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +18 Changes stats: +6 Str / +12 Wil / +12 Cun / +6 Con Damage when the wearer is hit: 8 fire Changes resistances: +9% nature / +3% blight Changes resistances penetration: +5% lightning / +5% fire Changes damage: +12% fire Physical save: +30 Maximum life: +110.00 Mental crit. chance: +16% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Crimson Robe (12 def, 0 armour) Crimson Robe (12 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Defense: +12 Changes stats: +10 Cun / +10 Wil Damage when the wearer hits(melee): 35 mind / 10 gloom Damage when the wearer is hit: 35 mind / 10 gloom Changes resistances penetration: +20% all Talent masteries: +0.20 Psionic / Focus +0.10 Psionic / Solipsism +0.20 Cursed / Slaughter +0.20 Cursed / Punishments Psi each turn: +0.20 Hate when firing a critical mind attack: +4.00 Psi when firing a critical mind attack: +4.00 Hate per kill: +2.00 Mindpower: +20 Mental crit. chance: +9% Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn. Talent on hit(mindpower): Agony (8% chance level 2). Talent on hit(mindpower): Hateful Whisper (8% chance level 2). This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves-his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind. |
Inventory
Rune of the Rift (806.04 temporal damage, removed from time 4 turns) Rune of the Rift (806.04 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4.0 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 862.46 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Daneth's Neckguard Daneth's NeckguardCrafted by a master 2.00 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +10 Fatigue: +2% Changes stats: +6 Str / +6 Con It can be used to activate talent Juggernaut (costing 30 power out of 60/60) : Effective talent level: 2.4 Power cost: 30 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 24% for 20 turns. A thick steel gorget designed to protect its wearer from fatal attacks to the neck. This particular gorget was worn by the Halfling General Daneth Tendermourn during the pyre wars, and judging by the marks along its surface may have saved the General's life on more than one occasion. |
Feathersteel Amulet Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumbrance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
Shard of Insanity Shard of InsanityInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Damage when the wearer is hit: 5 % chance of confusion Changes resistances: -10% mind Changes resistances penetration: +20% mind Changes damage: +25% mind Mental save: +35 Confusion immunity: -100% Mindpower: +8 It can be used to activate talent Inner Demons (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: 7.0 Travel Speed: instantaneous Is: a mind power Description: Brings the target's inner demons to the surface. Each turn, for 10 turns, there's a 30% chance that a demon will surface, requiring the target to make a Mental Save to keep it from manifesting. If the target is sleeping, the chance to save will be halved, and fear immunity will be ignored. Otherwise, if the summoning is resisted, the effect will end early. The summon chance will scale with your Mindpower and the demon's life will scale with the target's rank. A deep red light glows from within this damaged amulet of black stone. When you touch it, you can hear voices whispering into your mind. |
Unflinching Eye Unflinching EyePowered by arcane forces Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: -25% light Changes resistances cap: -25% light Change telepathy range by : +10 Grants telepathy: Horror Blindness immunity: +100% Confusion immunity: +50% Infravision radius: +3 It can be used to activate talent Arcane Eye (costing 60 power out of 60/60) : Effective talent level: 2.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Summons an ethereal magical eye at the designated location that lasts for 16 turns. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 6 range around it. It does not require light to do so, but it cannot see through walls. Casting the eye does not take a turn. Only one arcane eye can exist at any given time. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects. Someone has strung a thick black cord through this large bloodshot eyeball, allowing it to be worn around the neck, should you so choose. |
Unrunarigrim the Singetyphoon Unrunarigrim the SingetyphoonCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Damage when the wearer is hit: 4 fire Changes resistances: +9% lightning / +3% blight Talent mastery: +0.25 Psionic / Projection Amulets can have magical properties. |
cleansing steel amulet of the fish cleansing steel amulet of the fishInfused by nature Infused by arcane disrupting forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +16% cold / +12% nature / +11% blight Allows you to breathe in: water Poison immunity: +21% Disease immunity: +22% Amulets can have magical properties. |
insulating copper amulet insulating copper amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +10% fire / +10% cold Amulets can have magical properties. |
steel amulet of healing steel amulet of healingInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Cut immunity: +50% Healing mod.: +12% It can be used to activate talent Heal, placing all other charms into a 35 cooldown : Effective talent level: 3.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift Description: Imbues your body with natural energies, healing for 624 life. The life healed will increase with your Mindpower. Amulets can have magical properties. |
This item will automatically be transmogrified when you leave the level. voratun amuletvoratun amulet 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 Amulets can have magical properties. |
This item will automatically be transmogrified when you leave the level. voratun amuletvoratun amulet 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 Amulets can have magical properties. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to not be of this world, switching rapidly. If used near a portal it could probably activate it. |
Butir the Dayrace Butir the DayraceCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +14 Armour penetration: +12 Defense: +14 Changes damage: +9% light Spell save: +6 Mental save: +10 Confusion immunity: +39% Stun/Freeze immunity: +30% Life regen: +2.40 Spell crit. chance: +3% New effects duration reduction after a teleport: +30% It can be used to activate talent Disengage, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: 7.0 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
Emoth the Kindlezeal Emoth the KindlezealInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Damage when the wearer hits(melee): 6 mind Changes resistances: +20% nature Changes resistances penetration: +5% mind Changes damage: +10% nature Rings can have magical properties. |
conjurer's steel ring conjurer's steel ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +5 Mag / +5 Wil Spellpower: +8 Rings can have magical properties. |
gladiator's stralite ring of life gladiator's stralite ring of lifeInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Physical power: +9 Changes stats: +6 Str / +7 Con Life regen: +1.30 Maximum life: +52.00 Healing mod.: +18% Rings can have magical properties. |
gold ring 'Branedor' gold ring 'Branedor'Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +2 Changes resistances: +29% cold Changes damage: +13% cold Blindness immunity: +15% Rings can have magical properties. |
mule's steel ring of blinding strikes mule's steel ring of blinding strikesPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Fatigue: -4% Damage when the wearer hits(melee): 4 physical / 6 blinding / 4 lightning Damage when the wearer is hit: 5 physical / 4 blinding / 3 lightning Maximum encumbrance: +20 Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. voratun ringvoratun ring 0.10 Encumbrance. Type: jewelry / ring ; tier 5 Rings can have magical properties. |
wizard's steel ring of blinding strikes wizard's steel ring of blinding strikesPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +3 Mag Damage when the wearer hits(melee): 3 physical / 4 blinding / 4 lightning Damage when the wearer is hit: 6 physical / 5 blinding / 4 lightning Spell save: +6 Rings can have magical properties. |
dreamer's thorny mindstar of life (7-7.7 power, 24 apr, mind damage) dreamer's thorny mindstar of life (7-7.7 power, 24 apr, mind damage)Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 It is part of a set of items. Base power: 7.0 - 7.7 Uses stats: 40% Wil, 20% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +24 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes resistances: +14% mind Mental save: +5 Life regen: +0.50 Maximum life: +13.00 Maximum psi: +12.00 Mindpower: +3 Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
gifted living mindstar of life (17-18.7 power, 40 apr, nature damage) gifted living mindstar of life (17-18.7 power, 40 apr, nature damage)Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 17.0 - 18.7 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Life regen: +0.90 Maximum life: +27.00 Mindpower: +8 Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
gifted pulsing mindstar of slime (14-15.4 power, 32 apr, mind damage) gifted pulsing mindstar of slime (14-15.4 power, 32 apr, mind damage)Requires: - Willpower 35 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 Base power: 14.0 - 15.4 Uses stats: 45% Wil, 25% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +32 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Damage when the wearer is hit: 4 nature slow Changes damage: +7% nature Mindpower: +14 Mental crit. chance: +4% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
horrifying pulsing mindstar of balance (12-13.2 power, 32 apr, mind damage) horrifying pulsing mindstar of balance (12-13.2 power, 32 apr, mind damage)Requires: - Willpower 35 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 Base power: 12.0 - 13.2 Uses stats: 45% Wil, 25% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +32 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Damage when the wearer is hit: 6 mind / 6 darkness Changes damage: +3% mind / +6% darkness Physical save: +4 Spell save: +4 Mental save: +4 Equilibrium when hit: +1.40 Mindpower: +4 Mental crit. chance: +4% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
nature's pulsing mindstar of storms (13-14.3 power, 32 apr, nature damage) nature's pulsing mindstar of storms (13-14.3 power, 32 apr, nature damage)Requires: - Willpower 35 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 Base power: 13.0 - 14.3 Uses stats: 45% Wil, 25% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +32 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +1 Cun / +2 Con Damage when the wearer is hit: 13 lightning Changes resistances: +9% lightning / +7% blight Changes resistances penetration: +10% lightning Changes damage: +8% lightning / +2% nature Disease immunity: +15% Mindpower: +4 Mental crit. chance: +4% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Awakened Staff of Absorption (60-72 power, 60 apr, arcane damage) Awakened Staff of Absorption (60-72 power, 60 apr, arcane damage)Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff It must be held with both hands. Base power: 60.0 - 72.0 Uses stat: 130% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% arcane / +30% fire / +30% cold / +30% lightning Changes damage: +60% arcane / +60% fire / +60% cold / +60% lightning Talent granted: +1 Command Staff Maximum mana: +100.00 Spellpower: +48 Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb energies, costing 200 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago. Yet it bears no signs of tarnishment. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% cold / +20% nature / +20% blight Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
Grinisin the cashmere cloak (2 def, 8 armour) Grinisin the cashmere cloak (2 def, 8 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Armour: +8 Defense: +2 Ranged Defense: +2 Damage when the wearer is hit: 4 arcane Changes resistances: +15% cold Critical mult.: +10.00% Teleport immunity: +15% Mana each turn: +0.08 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Ureslak's Molted Scales (0 def, 0 armour) Ureslak's Molted Scales (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Changes resistances: -30% arcane / +20% fire / +20% cold / +20% lightning / +20% nature / +20% darkness Changes resistances cap: -30% arcane / +5% fire / +5% cold / +5% lightning / +5% nature / +5% darkness This cloak is fashioned from the scales of some large reptilian creature. It appears to reflect every color of the rainbow. |
Spider-Silk Robe of Spydrรซ (10 def, 15 armour) Spider-Silk Robe of Spydrรซ (10 def, 15 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +15 Armour Hardiness: +40% Defense: +10 Changes stats: +5 Con / +4 Wil Damage when the wearer is hit: 20 poison / 20 nature slow Changes resistances: +30% nature Changes damage: +10% nature / +10% mind / +10% acid Physical save: +10 Spell save: +10 Mindpower: +10 Mental crit. chance: +5% This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
Yeek-fur Robe (9 def, 3 armour) Yeek-fur Robe (9 def, 3 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Armour: +3 Defense: +9 Changes resistances: +20% cold Changes damage: +5% mind Mental save: +10 Mindpower: +5 A beautifully soft robe of fine white fur. It looks designed for a halfling noble, with glorious sapphires sewn across the hems. But entrancing as it is you can't help but feel a little queasy wearing it. |
The Warped Boots (2 def, 4 armour) The Warped Boots (2 def, 4 armour)Requires: - Talent Armour Training Powered by unknown forces 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Physical power: +10 Armour: +4 Defense: +2 Fatigue: +8% Changes resistances: +10% blight Spell save: +10 Life regen: -0.20 Maximum life: +80.00 Spellpower: +10 It can be used to activate talent Spit Blight (costing 10 power out of 50/50) : Effective talent level: 3.0 Power cost: 10 out of 50/50. Range: 10.0 Travel Speed: instantaneous Is: a nature gift Description: Spit blight at your target doing 158.56 blight damage. The damage will increase with your Magic. These blackened boots have lost all vestige of any former glory they might have had. Now, they are a testament to the corruption of the Deep Bellow, and its power. |
pair of hardened leather boots 'Gotta' (0 def, 11 armour) pair of hardened leather boots 'Gotta' (0 def, 11 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +11 Fatigue: +3% Changes stats: +1 Mag / +2 Wil Damage when the wearer hits(melee): 4 blight Infravision radius: +2 Damage Shield penetration: +20% A pair of boots made of leather. |
Sludgegrip (0 def, 0 armour) Sludgegrip (0 def, 0 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 These gloves are coated with a thick, green liquid. |
Aletta's Diadem (0 def, 0 armour) Aletta's Diadem (0 def, 0 armour)Requires: - Willpower 24 Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Changes stats: +4 Cun / +4 Wil Damage when the wearer is hit: 12 mind Changes damage: +10% mind Mindpower: +12 Mental crit. chance: +5% It can be used to activate talent Psychic Lobotomy (costing 8 power out of 10/10) : Effective talent level: 3.0 Power cost: 8 out of 10/10. Range: 7.0 Travel Speed: instantaneous Is: a mind power Description: Inflicts 319.64 mind damage and cripples the target's higher mental functions, reducing cunning by 26 and confusing (38% power) the target for 4 turns. The damage, cunning penalty, and confusion power will scale with your Mindpower. A filigree of silver set with many small jewels, this diadem seems radiant - ethereal almost. But its touch seems to freeze your skin and brings wild thoughts to your mind. You want to drop it, throw it away, and yet you cannot resist thinking of what powers it might bring you. Is this temptation a weak will on your part, or some domination from the artifact itself...? |
Flamesever (3 def, 0 armour) Flamesever (3 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 Damage when the wearer is hit: 8 lightning / 16 fire Changes resistances: +9% fire Changes damage: +6% lightning Equilibrium when hit: +1.20 Psi when hit: +2.80 Hate when hit: +2.40 A pointy cloth hat, very wizardly... |
cashmere wizard hat 'Layydabeth' (2 def, 0 armour) cashmere wizard hat 'Layydabeth' (2 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 Changes stats: +5 Cun / +4 Wil Changes resistances: +3% lightning / +3% temporal Changes damage: +3% mind Spell save: +9 Mindpower: +3 A pointy cloth hat, very wizardly... |
Scale Mail of Kroltar (10 def, 14 armour) Scale Mail of Kroltar (10 def, 14 armour)Requires: - Strength 38 - Talent Armour Training Infused by nature Crafted by a master 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 It is part of a set of items. When wielded/worn: Armour: +14 Defense: +10 Fatigue: +16% Changes stats: +5 Str / +3 Dex / +4 Con Changes resistances: +20% fire / +20% lightning / +20% acid / +20% nature / +20% blight Maximum life: +120.00 It can be used to activate talent Inferno (costing 50 power out of 80/80) : Effective talent level: 3.0 Power cost: 50 out of 80/80. Range: 10.0 Travel Speed: instantaneous Is: a spell Description: Raging flames burn foes and allies alike, doing 28.20 fire damage in a radius of 5 each turn for 8 turns. The damage will increase with your Spellpower. A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields. |
Cuirass of the Thronesmen (20 def, 29 armour) Cuirass of the Thronesmen (20 def, 29 armour)Requires: - Strength 44 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 4 When wielded/worn: Armour: +29 Armour Hardiness: +10% Defense: +20 Fatigue: +15% Changes stats: +6 Con Changes resistances: +25% darkness / +25% fire Physical save: +40 Stun/Freeze immunity: +40% Knockback immunity: +40% Healing mod.: -30% This heavy dwarven-steel armour was created in the deepest forges of the Iron Throne. While it grants incomparable protection, it demands that you rely only on your own strength. |
Plate Armor of the King (15 def, 20 armour) Plate Armor of the King (15 def, 20 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +20 Defense: +15 Fatigue: +26% Changes stats: +9 Wil Changes resistances: +10% arcane / +25% fire / +25% acid / +25% blight / +25% darkness Physical save: +15 Spell save: +25 Mental save: +25 Stun/Freeze immunity: +30% Knockback immunity: +30% Maximum stamina: +60.00 Light radius: +1 Beautifully detailed with images of King Toknor's defence of Last Hope. Despair fills the hearts of even the blackest villains at the sight of it. |
Plate of the Blackened Mind (15 def, 20 armour) Plate of the Blackened Mind (15 def, 20 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Infused by psionic forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +20 Defense: +15 Fatigue: +17% Changes stats: +6 Wil / +4 Cun / +3 Con Damage when the wearer is hit: 14 gloom Changes resistances: +15% acid / +20% blight / +15% light / +20% darkness / +25% mind Talent mastery: +0.20 Cursed / Gloom Physical save: +15 Mental save: +25 Confusion immunity: +100% Fear immunity: +100% Mindpower: +10 Light radius: -2 Infravision radius: +4 It can be used to activate talent Dominate (costing 15 power out of 25/25) : Effective talent level: 2.0 Power cost: 15 out of 25/25. Range: 2.5 Travel Speed: instantaneous Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 4 turns and vulnerable to attacks. They will lose 24 Armour, 35 Defense and your attacks will gain 55% resistance penetration. If the target is adjacent to you, your domination will include a melee attack. Effects will improve with your Willpower. This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind. |
10 agate 10 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
398 alchemist agate 398 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
11 onyx 11 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
8 aquamarine 8 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
16 lapis lazuli 16 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
12 opal 12 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
18 sapphire 18 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
12 topaz 12 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Lifebinding Emerald Lifebinding EmeraldInfused by nature 0.00 Encumbrance. [Plot Item] Type: gem / green ; tier 5 When wielded/worn: Changes stats: +10 Con Changes resistances: +10% blight Life regen: +2.00 Healing mod.: +30% When used to imbue an object: Changes stats: +10 Con Changes resistances: +10% blight Stun/Freeze immunity: +30% Life regen: +2.00 Healing mod.: +30% A lopsided, heavy emerald with murky green clouds shifting sluggishly under the surface. |
13 emerald 13 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
15 jade 15 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
9 spinel 9 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
20 turquoise 20 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
bright brass lantern of focus bright brass lantern of focusCrafted by a master Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes stats: +4 Wil Changes damage: +5% mind Light radius: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
nightwalker's dwarven lantern of health nightwalker's dwarven lantern of healthInfused by nature 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Physical power: +7 Changes stats: +4 Wil Critical mult.: +15.00% Maximum life: +40.00 Light radius: +4 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 Sleep immunity: +100% Mindpower: +5 It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7.0 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 25 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 21% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Fortune's Eye Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 Armour penetration: +12 Defense: +12 Changes stats: +10 Lck / +5 Cun Physical save: +10 Spell save: +10 Mental save: +10 See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 18 power out of 35/35) : Effective talent level: 2.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 39 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
Telos's Staff Crystal Telos's Staff CrystalPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +30% mind Confusion immunity: +30% Fear immunity: +30% Light radius: +2 When carried: Light radius: +2 When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +30% mind Confusion immunity: +30% Fear immunity: +30% Light radius: +2 It can be used to combine with a staff, costing 1 power out of 1/1. A closer look at this pure white crystal reveals that it is really a plethora of colors swirling and scintillating. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Atamathon's Ruby Eye Atamathon's Ruby Eye0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Damage when the wearer is hit: 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 When used to imbue an object: Damage when the wearer is hit: 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 One of the ruby eyes of the legendary giant golem: Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
72 alchemist bloodstone 72 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
10 bloodstone 10 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
7 fire opal 7 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
11 garnet 11 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
11 ruby 11 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Gwai's Burninator Gwai's BurninatorPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 3 It can be used to shoot a cone of fire, costing 50 power out of 75/75. Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (3/3) Rod of Spydric Poison (3/3)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison, costing 25 power out of 75/75. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
psionic stralite torque of psychoportation [power 45] (30 cooldown) psionic stralite torque of psychoportation [power 45] (30 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 4 It can be used to teleport randomly (rad 45), placing all other charms into a 30 cooldown. When used: 100% chance to regenerate 7 psi. Torques are made by powerful psionics to store psionic powers. |
16 amethyst 16 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings, costing 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times a normal sized one, that glitters in infinite colours, with slight patterns ever shifting away. |
12 diamond 12 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
10 moonstone 10 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
12 pearl 12 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
10 quartz 10 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
19 amber 19 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
9 ametrine 9 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
5 citrine 5 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
9 zircon 9 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Jung Freud the Thalore Mindslayer level 29
48th Pyre 123rd year of Ascendancy at 12:43 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Jung Freud the Thalore Mindslayer level 33
74th Pyre 123rd year of Ascendancy at 17:55 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Jung Freud the Thalore Mindslayer level 29
46th Pyre 123rd year of Ascendancy at 21:37 see stats
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By Jung Freud the Thalore Mindslayer level 18
78th Haze 122nd year of Ascendancy at 22:40 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Jung Freud the Thalore Mindslayer level 40
41st Haze 123rd year of Ascendancy at 07:16 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Jung Freud the Thalore Mindslayer level 40
44th Haze 123rd year of Ascendancy at 03:01 see stats
Atamathoned! (Exploration mode)
Killed the giant golem Atamathon after foolishly reactivating it.By Jung Freud the Thalore Mindslayer level 50
10th Pyre 124th year of Ascendancy at 15:40 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Jung Freud the Thalore Mindslayer level 39
38th Haze 123rd year of Ascendancy at 11:19 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Jung Freud the Thalore Mindslayer level 31
63rd Pyre 123rd year of Ascendancy at 21:36 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Jung Freud the Thalore Mindslayer level 42
1st Regrowth 124th year of Ascendancy at 03:39 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Jung Freud the Thalore Mindslayer level 16
46th Dusk 122nd year of Ascendancy at 13:53 see stats
Demonic Invasion (Exploration mode)
Stopped a demonic invasion by closing their portal.By Jung Freud the Thalore Mindslayer level 32
70th Pyre 123rd year of Ascendancy at 22:09 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By Jung Freud the Thalore Mindslayer level 33
8th Mirth 123rd year of Ascendancy at 06:25 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Jung Freud the Thalore Mindslayer level 30
57th Pyre 123rd year of Ascendancy at 02:10 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By Jung Freud the Thalore Mindslayer level 17
54th Dusk 122nd year of Ascendancy at 18:13 see stats
Evil denied (Exploration mode)
Won ToME by preventing the Void portal from opening.By Jung Freud the Thalore Mindslayer level 50
75th Regrowth 124th year of Ascendancy at 22:17 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Jung Freud the Thalore Mindslayer level 15
17th Dusk 122nd year of Ascendancy at 21:30 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Jung Freud the Thalore Mindslayer level 21
29th Regrowth 123rd year of Ascendancy at 18:19 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Jung Freud the Thalore Mindslayer level 33
75th Pyre 123rd year of Ascendancy at 08:02 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Jung Freud the Thalore Mindslayer level 44
27th Regrowth 124th year of Ascendancy at 02:56 see stats
Guiding Hand (Exploration mode)
Saved all escorted adventurers.By Jung Freud the Thalore Mindslayer level 29
50th Pyre 123rd year of Ascendancy at 22:13 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Jung Freud the Thalore Mindslayer level 18
47th Haze 122nd year of Ascendancy at 00:30 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Jung Freud the Thalore Mindslayer level 41
45th Haze 123rd year of Ascendancy at 01:22 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Jung Freud the Thalore Mindslayer level 10
10th Mirth 122nd year of Ascendancy at 06:35 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Jung Freud the Thalore Mindslayer level 20
2nd Regrowth 123rd year of Ascendancy at 23:20 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Jung Freud the Thalore Mindslayer level 30
53rd Pyre 123rd year of Ascendancy at 15:32 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Jung Freud the Thalore Mindslayer level 40
40th Haze 123rd year of Ascendancy at 10:17 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Jung Freud the Thalore Mindslayer level 50
75th Regrowth 124th year of Ascendancy at 21:42 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Jung Freud the Thalore Mindslayer level 37
47th Dusk 123rd year of Ascendancy at 18:04 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Jung Freud the Thalore Mindslayer level 44
25th Regrowth 124th year of Ascendancy at 07:31 see stats
Pest Control (Exploration mode)
Killed 1000 reproducing vermin.By Jung Freud the Thalore Mindslayer level 37
47th Dusk 123rd year of Ascendancy at 23:11 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Jung Freud the Thalore Mindslayer level 41
55th Haze 123rd year of Ascendancy at 12:08 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Jung Freud the Thalore Mindslayer level 18
75th Dusk 122nd year of Ascendancy at 13:34 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Jung Freud the Thalore Mindslayer level 27
6th Pyre 123rd year of Ascendancy at 13:32 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Jung Freud the Thalore Mindslayer level 41
54th Haze 123rd year of Ascendancy at 16:28 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Jung Freud the Thalore Mindslayer level 29
50th Pyre 123rd year of Ascendancy at 18:23 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Jung Freud the Thalore Mindslayer level 31
57th Pyre 123rd year of Ascendancy at 04:03 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By Jung Freud the Thalore Mindslayer level 50
75th Regrowth 124th year of Ascendancy at 22:15 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Jung Freud the Thalore Mindslayer level 7
5th Mirth 122nd year of Ascendancy at 01:50 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Jung Freud the Thalore Mindslayer level 44
25th Regrowth 124th year of Ascendancy at 13:08 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Jung Freud the Thalore Mindslayer level 37
3rd Haze 123rd year of Ascendancy at 09:47 see stats
The Sun Still Shines (Exploration mode)
Aeryn survived the last battle.By Jung Freud the Thalore Mindslayer level 50
75th Regrowth 124th year of Ascendancy at 22:17 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Jung Freud the Thalore Mindslayer level 15
20th Dusk 122nd year of Ascendancy at 15:24 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Jung Freud the Thalore Mindslayer level 28
40th Pyre 123rd year of Ascendancy at 14:44 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Jung Freud the Thalore Mindslayer level 37
34th Dusk 123rd year of Ascendancy at 04:45 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers compound.By Jung Freud the Thalore Mindslayer level 37
2nd Haze 123rd year of Ascendancy at 17:03 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Jung Freud the Thalore Mindslayer level 30
54th Pyre 123rd year of Ascendancy at 18:37 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Jung Freud the Thalore Mindslayer level 16
50th Dusk 122nd year of Ascendancy at 04:10 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Jung Freud the Thalore Mindslayer level 28
46th Pyre 123rd year of Ascendancy at 12:29 see stats
Log
Jung Freud is invigorated by the attack!
Atamathon the Giant Golem reflects damage back to Jung Freud!
Jung Freud hits Atamathon the Giant Golem for 337 mind, 529 physical, 112 mind, 176 physical, 112 mind, 104 fire, 121 mind, 246 mind, 61 mind, 57 fire (1854 total damage).
Atamathon the Giant Golem hits Jung Freud for (88 to psi shield), 205 mind, 363 physical, (88 to psi shield), 50 mind, 121 physical, (88 to psi shield), 50 mind, (87 to psi shield), (49 antimagic), 0 fire, (88 to psi shield), 57 mind, (88 to psi shield), 143 mind, (88 to psi shield), 15 mind, (87 to psi shield), (12 antimagic), 0 fire (1004 total damage).
Jung Freud killed Atamathon the Giant Golem!
Talent Mindlash is ready to use.
Infusion: Regeneration is still on cooldown for 13 turns.
Jung Freud's aura of power vanishes.
Jung Freud feels pain again.
Jung Freud picks up ( .): amethyst.
Jung Freud picks up ( .): bloodstone.
Jung Freud picks up ( .): diamond.
Jung Freud picks up ( .): Atamathon's Ruby Eye.
Jung Freud picks up ( .): moonstone.
Jung Freud picks up ( .): fire opal.
Jung Freud picks up ( .): bloodstone.
Jung Freud picks up (r.): voratun ring.
Jung Freud picks up (k.): voratun amulet.
Jung Freud picks up (k.): voratun amulet.
Lore found: Atamathon's Ruby Eye
You can read all your collected lore in the game menu, by pressing Escape.
Jung Freud stops regenerating health quickly.
Jung Freud is no longer attuned.
Talent Infusion: Wild is ready to use.
