THE END the level 2 Higher Arcane Blade by TheRainman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHigher
ClassArcane Blade
Level / Exp2 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 17)
Dexterity13 (base 10)
Constitution10 (base 10)
Magic16 (base 15)
Willpower11 (base 10)
Cunning13 (base 13)

Resources

Life115/115
Mana71/111
Stamina106/106
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy18
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower12.9
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense2.05
Ranged Defense2.05
Fatigue7
Physical Save10.15
Spell Save9.45
Mental Save8.4

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
2/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
0/5
0/5
0/5
Spell / Enhancement1.20
2/5
0/5
0/5
0/5
Spell / Air1.20
0/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Tool
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Degenerated skeleton warrior is on fire!
THE END's Flame hits Degenerated skeleton warrior for
24 fire damage.

Burning from THE END hits Degenerated skeleton warrior for
8 fire damage.
THE END hits Degenerated skeleton warrior for 16 physical damage.
THE END killed Degenerated skeleton warrior!

Resting starts...

Talent Flame is ready to use.
THE END deactivates Arcane Combat.

Arcane Combat has been disrupted by
anti-magic forces!
Talent Arcane Combat is ready to use.
Rested for 29 turns (stop reason: all resources and life at maximum).


You pickup 0.80 gold pieces.

THE END deactivates Fiery Hands.

Fiery Hands has been disrupted by
anti-magic forces!
There is a way to the next level here (press '' or right click to use).
Ran for 58 turns (stop reason: at exit).


You gain 0.05 gold from the transmogrification of
iron torque of kinetic psionic shield [power 23] (20 cooldown).
You gain 3.34 gold from the transmogrification of
bright brass lantern of clarity.
You gain 1.59 gold from the transmogrification of
traveler's pair of rough leather boots of uncanny dodging (2 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 2.11 gold from the transmogrification of
potent elm magestaff of projection (13-15.6 power, 2 apr, fire element).
You gain 1.14 gold from the transmogrification of
nature's mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 2.02 gold from the transmogrification of
acidic iron mace of erosion (13-18.2 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (14-21 power, 1 apr).
You gain 1.06 gold from the transmogrification of
arcing iron battleaxe (12.5-18.75 power, 1 apr).
There is a way to the previous level here (press '' or right click to use).