GlassBass the level 10 Yeek Archmage by CaptainP

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp10 / 26%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution12 (base 15)
Magic32 (base 32)
Willpower28 (base 15)
Cunning24 (base 11)

Resources

Life66/132
Mana192/228
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage11
Accuracy2
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower39.826920769973
Crit Chance6%
Speed1

Offense: Mind

Mindpower27.1
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense5.3
Ranged Defense5.3
Fatigue0
Physical Save12.65
Spell Save24
Mental Save32.6

Defense: Immunities

Instadeath Resistance100%
Silence Resistance17%
Poison Resistance20%
Confusion Resistance52%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
3/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5

Effects

talent

Quests

done
done

Equipment

Tool
On fingers
Around neck
In main hand
On hands
Light source
On head
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By GlassBass the Yeek Archmage level 10
5th Mirth 122nd year of Ascendancy at 07:32
see stats

Log

GlassBass killed Skeleton archer!
The Cog spins up and deflects the blow from GlassBass!
Talent Manathrust is ready to use.
Insidious Poison from Skeleton archer hits
GlassBass for 0 nature damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Insidious Poison from Skeleton archer hits
GlassBass for 2 nature damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Talent Lightning is ready to use.
Insidious Poison from Skeleton archer hits
GlassBass for 2 nature damage.

Ran for 2 turns (stop reason: taken damage).

Insidious Poison from Skeleton archer hits
GlassBass for 2 nature damage.

GlassBass picks up (p.):
amethyst.
Insidious Poison from Skeleton archer hits
GlassBass for 2 nature damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Insidious Poison from Skeleton archer hits
GlassBass for 2 nature damage.

Ran for 2 turns (stop reason: taken damage).

Insidious Poison from Skeleton archer hits
GlassBass for 2 nature damage.

GlassBass is no longer poisoned.


GlassBass deactivates Arcane Power.