Sonyne the level 23 Cornac Archer by qq641432049

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp23 / 84%
Sizemedium
Lifes / Deaths

Primary Stats

Strength58 (base 46)
Dexterity68 (base 53)
Constitution26 (base 10)
Magic14 (base 10)
Willpower14 (base 10)
Cunning23 (base 12)

Resources

Life600/600
Stamina168/168
Equilibrium0
Healing Factor1.2224489795918
Regeneration0.30561224489796

Speed

Mental0%
Attack0%
Movement-45%
Spell0%
Global+100%

Vision

Sight11
Lite12
Infravision6
See Stealth23.074207531484
See Invisible26.074207531484
ESP Range10
ESP Kindsanimal/canine, humanoid/orc

Offense: Mainhand

Damage84
Accuracy71
Crit Chance16%
APR39
Speed0.95

Offense: Spell

Spellpower14
Crit Chance5%
Speed1

Offense: Mind

Mindpower19
Crit Chance5%
Speed1

Offense: Damage Bonus

Darkness+6%
Light+10%
Physical+8%
Cold+35%
All0%

Defense: Base

Armour (hardiness)22 (70.376569037657%)
Defense59
Ranged Defense59
Fatigue0
Physical Save24
Spell Save9
Mental Save12

Defense: Resistances

Nature+ 14%( 70%)
Light+ 36%( 70%)
Temporal -6%( 70%)
Blight+ 10%( 70%)
Physical+ 14%( 70%)
Cold+ 23%( 70%)
All+ 4%( 70%)

Defense: Immunities

Teleport Resistance0%
Stun Resistance0%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
5/5
5/5
1/5
1/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
1/5
0/5
0/5
0/5
Cunning / Poisons1.00
5/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
1/5
2/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
1/5
0/5
5/5
5/5
0/5
0/5
Technique / Mobility1.00
1/5
5/5
3/5
5/5

Effects

talent
talent
talent
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

done
done
done
done
done
active
done
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Sonyne the Cornac Archer level 15
17th Dusk 122nd year of Ascendancy at 07:57
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Sonyne the Cornac Archer level 20
40th Dusk 122nd year of Ascendancy at 08:12
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Sonyne the Cornac Archer level 10
1st Summertide 122nd year of Ascendancy at 02:46
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Sonyne the Cornac Archer level 20
40th Dusk 122nd year of Ascendancy at 00:43
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Sonyne the Cornac Archer level 21
71st Dusk 122nd year of Ascendancy at 06:57
see stats
Shasshhiy'Kaish (Nightmare (Adventure) difficulty) Killed Shasshhiy'Kaish after letting her grow as powerful as possible.
By Sonyne the Cornac Archer level 23
73rd Dusk 122nd year of Ascendancy at 16:23
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Sonyne the Cornac Archer level 9
7th Mirth 122nd year of Ascendancy at 03:33
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Sonyne the Cornac Archer level 18
35th Dusk 122nd year of Ascendancy at 04:02
see stats

Log

You gain 5.83 gold from the transmogrification of radiant cured leather armour of command (12 def, 7 armour).
You gain 3.13 gold from the transmogrification of
radiant steel mail armour (2 def, 6 armour).
You gain 1.31 gold from the transmogrification of
prismatic iron helm of dexterity (+3) (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 15.00 gold from the transmogrification of
Crown of Burning Pain (13 def, 0 armour).
You gain 6.71 gold from the transmogrification of
restorative pair of iron boots of tirelessness (0 def, 3 armour).
You gain 7.07 gold from the transmogrification of
dreamer's pair of iron boots of speed (0 def, 3 armour).
You gain 5.10 gold from the transmogrification of
verdant woollen robe of nature (+18%) (0 def, 0 armour).
You gain 3.55 gold from the transmogrification of
spellwoven silk robe of power (20 def, 0 armour).
You gain 3.43 gold from the transmogrification of
rough leather belt of recklessness.
You gain 6.99 gold from the transmogrification of
warbringer's steel waraxe of the mystic (11.5-16.1 power, 3 apr).
You gain 9.02 gold from the transmogrification of
yew vilestaff of the prodigy (20-24 power, 4 apr, fire element).
You gain 8.79 gold from the transmogrification of
void walker's ash vilestaff of protection (15-18 power, 3 apr, fire element).
You gain 4.33 gold from the transmogrification of
shimmering yew magestaff of might (20-24 power, 4 apr, cold element).
You gain 2.95 gold from the transmogrification of
mighty cured leather sling of acid.
You gain 16.31 gold from the transmogrification of
Maneduhor the Blindrebel.
You gain 4.15 gold from the transmogrification of
hateful steel greatmaul of daylight (27-40.5 power, 2 apr).
You gain 1.20 gold from the transmogrification of
acidic steel dagger of massacre (19-24.7 power, 6 apr).
You gain 1.74 gold from the transmogrification of
shielding rune of the warrior (absorb 255; dur 5; cd 16).
You gain 1.08 gold from the transmogrification of
shatter afflictions rune of the wizard (absorb 41; cd 24).
You gain 1.16 gold from the transmogrification of
manasurge rune of the wizard (regen 1199% over 10 turns; mana 60; cd 18).
You gain 1.70 gold from the transmogrification of
blink rune (range 3; phase 14; cd 20).
You gain 1.66 gold from the transmogrification of
biting gale rune of the wizard (damage 86; dur 4; cd 23).
You gain 1.21 gold from the transmogrification of
biting gale rune (damage 57; dur 4; cd 19).
You gain 1.45 gold from the transmogrification of
acid wave rune (damage 90; dur 4; cd 19).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 41; cd 13).
You enter a zero gravity zone, beware!
Sonyne deactivates
Trained Reactions.
Sonyne deactivates
Apply Poison.
Sonyne deactivates
Concealment.