rar the level 1 Skeleton Necromancer by marioftwlol

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassNecromancer
Level / Exp1 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity14 (base 10)
Constitution10 (base 10)
Magic18 (base 18)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life90/90
Mana105/105
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy8
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save10
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
2/5
0/5
0/5
0/5
Undead / Skeleton1.10
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Burning from Rar killed Sanguine experiment!
Rar is free from the weakness disease.


Rotting Disease from Sanguine experiment hits
rar for (1 absorbed), 0 blight (0 total damage).
Resting starts...

Rested for 1 turns (stop reason: taken damage).


Rotting Disease from Sanguine experiment hits
rar for (1 absorbed), 0 blight (0 total damage).
Resting starts...

Rar is free from the rotting disease.

The shield around rar crumbles.

Talent Rune: Shielding is ready to use.
Talent Rune: Heat Beam is ready to use.
Rested for 57 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 63 turns (stop reason: at exit).


You gain 0.05 gold from the transmogrification of
iron torque of thermal psionic shield [power 23] (20 cooldown).
You gain 1.76 gold from the transmogrification of
spiked iron mail armour of cold resistance (2 def, 4 armour).
You gain 1.11 gold from the transmogrification of
iron mail armour of lightning resistance (2 def, 4 armour).
You gain 0.38 gold from the transmogrification of
insulating rough leather belt.
You gain 1.30 gold from the transmogrification of
blooming mossy mindstar (77% power, 12 apr, nature damage).
You gain 0.96 gold from the transmogrification of
acidic iron longsword (104% power, 2 apr).
There is a next level here (press '' or right click to use).
Saving game...

Saving done.

Rar deactivates Necrotic Aura.