Ograch the level 12 Ogre Possessor by Hellharrier

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceOgre
ClassPossessor
Level / Exp12 / 77%
Sizebig
Lifes / Deaths

Primary Stats

Strength19 (base 12)
Dexterity17 (base 12)
Constitution10 (base 10)
Magic12 (base 10)
Willpower41 (base 37)
Cunning19 (base 12)

Resources

Life185/185
Psi202/202
Healing Factor1.22
Regeneration4.575

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible5

Offense: Mainhand

Damage15
Accuracy35
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage11
Accuracy44
Crit Chance10%
APR15
Speed1.00

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower30
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+10%
Physical+11%

Defense: Base

Armour (hardiness)13 (30%)
Defense11
Ranged Defense17
Fatigue6
Physical Save16
Spell Save18
Mental Save26

Defense: Resistances

Physical+ 11%( 70%)
Nature+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance50%
Bleed Resistance40%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Psionic / Possession1.30
4/5
1/5
2/5
0/5
Psionic / Psionic menace1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
5/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
2/5
0/5
0/5
0/5
Psionic / Body snatcher1.30
2/5
1/5
2/5
0/5
Psionic / Psychic blows1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
3/5
0/5
0/5
Psionic / Mentalism1.30
0/5
0/5
0/5
0/5
Race / Ogre1.00
0/5
0/5
0/5
0/5

Effects

Quests

done
done
done
active
done
done

Equipment

Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Ograch the Ogre Possessor level 8
1st Summertide 122nd year of Ascendancy at 22:40
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Ograch the Ogre Possessor level 10
9th Flare 122nd year of Ascendancy at 20:17
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Ograch the Ogre Possessor level 10
7th Dusk 122nd year of Ascendancy at 00:13
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Ograch the Ogre Possessor level 6
79th Pyre 122nd year of Ascendancy at 12:47
see stats

Log

You gain 0.02 gold from the transmogrification of linen robe (0 def, 0 armour).
You gain 8.63 gold from the transmogrification of
linen cloak 'Hathostir' (1 def, 0 armour).
You gain 1.29 gold from the transmogrification of
elm magestaff of might (10-12 power, 2 apr, arcane element).
You gain 1.45 gold from the transmogrification of
earthen elm vilestaff (10-12 power, 2 apr, fire element).
You gain 0.45 gold from the transmogrification of
iron longsword of massacre (18-25.2 power, 2 apr).
You gain 0.92 gold from the transmogrification of
acidic iron longsword (11.5-16.1 power, 2 apr).
You gain 8.31 gold from the transmogrification of
Cystrot.
You gain 0.99 gold from the transmogrification of
arcing iron greatmaul (16-24 power, 1 apr).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (14-18.2 power, 5 apr).
You gain 0.75 gold from the transmogrification of
copper ring of nature (+22%).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 18th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:58.


Saving done.

Today is the 19th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:13.


Today is the 20th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:40.

There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...


Saving done.

Ograch uses Assume Form.


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).