SUP the level 13 Yeek Archmage by Hellharrier

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp13 / 42%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity9 (base 10)
Constitution5 (base 10)
Magic37 (base 30)
Willpower42 (base 22)
Cunning31 (base 11)

Resources

Life146/146
Mana444/444
Positive85/86
Healing Factor0.95714285714286
Regeneration0.23928571428571

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite7
See Stealth10
See Invisible16
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage15
Accuracy3
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower40
Crit Chance14%
Speed1

Offense: Mind

Mindpower34
Crit Chance7%
Speed1

Offense: Damage Bonus

Darkness+11%
Fire+5%
Arcane+25%

Defense: Base

Armour (hardiness)9 (30%)
Defense4
Ranged Defense7
Fatigue1
Physical Save6
Spell Save29
Mental Save25

Defense: Resistances

Darkness+ 16%( 70%)
Temporal+ 6%( 70%)
Lightning+ 6%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
failed
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By SUP the Yeek Archmage level 10
1st Flare 122nd year of Ascendancy at 05:27
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By SUP the Yeek Archmage level 8
1st Summertide 122nd year of Ascendancy at 23:09
see stats

Log

The shield around SUP crumbles.

SUP casts Lightning.

You collect a new ingredient:
skeleton mage skull (1).
SUP hits Skeleton magus for 115 lightning damage.
SUP killed Skeleton magus!

Talent Manathrust is ready to use.
Talent Lightning is ready to use.
You pickup 0.75 gold pieces.

Talent Infusion: Healing is ready to use.
There is a previous level here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


There is nowhere left to explore.

There is nowhere left to explore.

SUP casts Manathrust.

You have 2 life(s) left.
SUP deactivates Shielding.

SUP deactivates Arcane Shield.

SUP deactivates Arcane Power.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

SUP hits SUP for 179 arcane damage.
SUP the level 13 yeek archmage was dweomered to death by himself, providing a free meal to the wildlife on level 3 of Ruins of Kor'Pul.
Talent Manathrust is ready to use.

Saving done.

Saving game...