Thar the level 6 Higher Archmage by tates_like_chicken

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp6 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic30 (base 29)
Willpower18 (base 17)
Cunning11 (base 11)

Resources

Life-8/132
Mana97/135
Healing Factor1
Regeneration20.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance7%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+16%
Acid+6%
Arcane+6%
Cold+6%
Fire+6%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save16
Mental Save10

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
3/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect
detrimental effect
beneficial effect
beneficial effect
detrimental effect

Quests

active
active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Thar the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 05:37
see stats

Log

Thar hits Forest Troll Hedge-Wizard for (100 absorbed), 0 arcane (0 total damage).
Forest Troll Hedge-Wizard's Manathrust hits
Thar for (71 to time), 0 arcane (0 total damage).

Thar casts
Rune: Manasurge.
Thar starts to surge mana.

Your time shield crumbles under the damage!

The fabric of time around Thar stabilizes to normal.

The powerful time-altering energies generate a restoration field on Thar.

Forest Troll Hedge-Wizard hits Thar for (5 to time), 7 physical, 8 light, 8 fire (23 total damage).
Talent Lightning is ready to use.

Thar receives 32 healing from Temporal Restoration Field.
Thar casts
Congeal Time.
Forest Troll Hedge-Wizard casts
Flame.
Thar is on fire!

Forest Troll Hedge-Wizard's Flame hits
Thar for 41 fire damage.
Forest Troll Hedge-Wizard shrugs off the effect 'Congeal Time'!
Talent Manathrust is ready to use.

Burning from Forest Troll Hedge-Wizard hits
Thar for 14 fire damage.
Thar receives 32 healing from Temporal Restoration Field.
Thar casts
Lightning.
Forest Troll Hedge-Wizard reflects damage back to Thar!
Forest Troll Hedge-Wizard hits Thar for 117 reflected, 13 physical, 8 light (138 total damage).
Thar hits Forest Troll Hedge-Wizard for (117 absorbed), 0 lightning (0 total damage).
Thar the level 6 higher archmage was jerkied to death by Forest Troll Hedge-Wizard on level 1 of Trollmire.
Thar stops surging mana.

Thar stops regenerating health quickly.

Thar deactivates
Shielding.
Thar stops burning.