Andemre the level 18 Halfling Skirmisher by tates_like_chicken

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp18 / 1%
Sizesmall
Lifes / Deaths

Primary Stats

Strength18 (base 17)
Dexterity56 (base 46)
Constitution15 (base 10)
Magic30 (base 14)
Willpower27 (base 11)
Cunning34 (base 25)

Resources

Life-22/462
Stamina14/174
Healing Factor1.3905405405406
Regeneration11.344732842903

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth31.785219413488
See Invisible31.785219413488

Offense: Mainhand

Damage66
Accuracy45
Crit Chance19%
APR8
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower27
Crit Chance10%
Speed1

Offense: Mind

Mindpower29
Crit Chance15%
Speed1

Offense: Damage Bonus

Acid+18%
Light+11%
Physical+8%
Blight+3%
Arcane+9%
Mind+9%
Nature+8%

Offense: Damage Penetration

Darkness+5%
Nature+5%
Acid+5%
Fire+20%
All0%

Defense: Base

Armour (hardiness)31.326530612245 (70.218264182024%)
Defense48
Ranged Defense48
Fatigue14.709677419355
Physical Save26
Spell Save25
Mental Save27

Defense: Resistances

Acid+ 6%( 70%)
Blight+ 20%( 70%)
Arcane+ 5%( 70%)
Cold+ 44%( 70%)
All 0%( 70%)
Physical+ 2%( 70%)
Lightning+ 3%( 70%)
Light+ 35%( 70%)
Temporal+ 21%( 70%)
Mind+ 15%( 70%)
Darkness+ 13%( 70%)
Fire+ 25%( 70%)
Nature+ 30%( 70%)

Defense: Immunities

Confusion Resistance35%
Disarm Resistance20%
Instadeath Resistance100%
Blind Resistance23%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Cunning / Poisons1.30
1/5
1/5
3/5
0/5
Technique / Tireless Combatant1.30
3/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
5/5
1/5
1/5
0/5
Cunning / Called Shots1.30
4/5
1/5
1/5
0/5
Technique / Buckler Training1.30
2/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
1/5
3/5
5/5
Cunning / Scoundrel1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
detrimental effect
beneficial effect
beneficial effect

Quests

done
active
done
done
done
done
active
done
active
active
active
done
active

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Andemre the Halfling Skirmisher level 10
11st Dusk 122nd year of Ascendancy at 16:57
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Andemre the Halfling Skirmisher level 7
78th Pyre 122nd year of Ascendancy at 16:59
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Andemre the Halfling Skirmisher level 9
2nd Dusk 122nd year of Ascendancy at 17:17
see stats

Log

Glasera the red jelly's Mind Storm hits Andemre for 42 fire damage.
Talent Swift Shot is ready to use.
Talent Kill Shot is ready to use.
Glasera the red jelly resists the vile poison!

Glasera the red jelly converts some damage to Psi!
Restless Night from Glasera the red jelly hits
Andemre for 12 fire damage.
Andemre's Shoot hits Glasera the red jelly for
28 to psi, 31 physical, 2 to psi, 3 acid, 2 to psi, 3 nature (70 total damage).

Space around you starts to dissolve...

Glasera the red jelly's Mind Storm hits
Andemre for 33 fire damage.
Restless Night from Glasera the red jelly hits
Andemre for 12 fire damage.

Andemre deflects the projectile from Glasera the red jelly to the southeast!
Glasera the red jelly uses
Mind Sear.
Andemre reacts to damage from Glasera the red jelly, mitigating the blow!.
Glasera the red jelly hits Andemre for (42 reacted , -7 stam), 91 fire (91 total damage).
Talent Noggin Knocker is ready to use.
Restless Night from Glasera the red jelly hits
Andemre for 12 fire damage.

Restless Night from Glasera the red jelly hits
Andemre for 12 fire damage.

Andemre reacts to damage from Something, mitigating the blow!.
Something hits
Andemre for (42 reacted , -7 stam), 91 fire (91 total damage).
Andemre the level 18 halfling skirmisher was boiled to death by Glasera the red jelly on level 1 of Sandworm lair.
Andemre deactivates
Trained Reactions.
Andemre deactivates
Apply Poison.
Andemre deactivates
Crippling Poison.
Andemre deactivates
Numbing Poison.
Andemre has recovered from poor sleep.

Andemre is no longer suffering from insomnia.